From 957c1fcc5dfe2e0c19664200eb6cb171c887efaf Mon Sep 17 00:00:00 2001 From: silicons <2003111+silicons@users.noreply.github.com> Date: Sat, 20 Mar 2021 14:09:23 -0700 Subject: [PATCH] okay --- code/datums/components/combat_mode.dm | 3 +-- code/game/sound.dm | 4 ++-- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/code/datums/components/combat_mode.dm b/code/datums/components/combat_mode.dm index 576d012093..ac18becb67 100644 --- a/code/datums/components/combat_mode.dm +++ b/code/datums/components/combat_mode.dm @@ -90,7 +90,6 @@ source.playsound_local(source, 'sound/misc/ui_toggle.ogg', 50, FALSE, pressure_affected = FALSE) //Sound from interbay! RegisterSignal(source, COMSIG_MOB_CLIENT_MOUSEMOVE, .proc/onMouseMove) RegisterSignal(source, COMSIG_MOVABLE_MOVED, .proc/on_move) - RegisterSignal(source, COMSIG_MOB_CLIENT_MOVE, .proc/on_client_move) if(hud_icon) hud_icon.combat_on = TRUE hud_icon.update_icon() @@ -115,7 +114,7 @@ to_chat(source, self_message) if(playsound) source.playsound_local(source, 'sound/misc/ui_toggleoff.ogg', 50, FALSE, pressure_affected = FALSE) //Slightly modified version of the toggleon sound! - UnregisterSignal(source, list(COMSIG_MOB_CLIENT_MOUSEMOVE, COMSIG_MOVABLE_MOVED, COMSIG_MOB_CLIENT_MOVE)) + UnregisterSignal(source, list(COMSIG_MOB_CLIENT_MOUSEMOVE, COMSIG_MOVABLE_MOVED)) if(hud_icon) hud_icon.combat_on = FALSE hud_icon.update_icon() diff --git a/code/game/sound.dm b/code/game/sound.dm index b233ebd6d2..3a65d47f3f 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -84,11 +84,11 @@ falloff_distance - Distance at which falloff begins. Sound is at peak volume (in for(var/P in listeners) var/mob/M = P if(get_dist(M, turf_source) <= maxdistance) - M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff_exponent, channel, pressure_affected, S, maxdistance, falloff_distance, get_dist(M, turf_sounrce) <= distance_multiplier_min_range? 1 : distance_multiplier, envwet, envdry) + M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff_exponent, channel, pressure_affected, S, maxdistance, falloff_distance, get_dist(M, turf_source) <= distance_multiplier_min_range? 1 : distance_multiplier, envwet, envdry) for(var/P in SSmobs.dead_players_by_zlevel[source_z]) var/mob/M = P if(get_dist(M, turf_source) <= maxdistance) - M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff_exponent, channel, pressure_affected, S, maxdistance, falloff_distance, get_dist(M, turf_sounrce) <= distance_multiplier_min_range? 1 : distance_multiplier, envwet, envdry) + M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff_exponent, channel, pressure_affected, S, maxdistance, falloff_distance, get_dist(M, turf_source) <= distance_multiplier_min_range? 1 : distance_multiplier, envwet, envdry) /*! playsound