woopsie I forgot map stuff
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@@ -1701,7 +1701,7 @@
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name = "3maintenance loot spawner"
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},
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/obj/effect/spawner/lootdrop/armory_contraband{
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loot = list(/obj/item/gun/ballistic/automatic/pistol = 5, /obj/item/gun/ballistic/shotgun/automatic/combat = 5, /obj/item/gun/ballistic/revolver/mateba, /obj/item/gun/ballistic/automatic/pistol/deagle, /obj/item/storage/box/syndie_kit/throwing_weapons = 3)
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loot = list(/obj/item/gun/ballistic/automatic/pistol=5,/obj/item/gun/ballistic/shotgun/automatic/combat=5,/obj/item/gun/ballistic/revolver/mateba,/obj/item/gun/ballistic/automatic/pistol/deagle,/obj/item/storage/box/syndie_kit/throwing_weapons=3)
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},
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/obj/effect/turf_decal/tile/neutral{
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dir = 1
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@@ -14313,9 +14313,6 @@
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/turf/open/floor/plasteel,
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/area/hallway/primary/port)
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"bca" = (
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/obj/structure/chair{
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dir = 8
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},
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/obj/machinery/light{
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dir = 4
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},
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@@ -14327,6 +14324,7 @@
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/obj/effect/turf_decal/tile/brown{
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dir = 4
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},
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/obj/machinery/piratepad/civilian,
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/turf/open/floor/plasteel,
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/area/hallway/primary/port)
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"bcb" = (
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@@ -14593,13 +14591,13 @@
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/turf/open/floor/plasteel,
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/area/hallway/primary/port)
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"bdv" = (
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/obj/structure/chair{
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dir = 8
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},
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/obj/effect/turf_decal/tile/brown,
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/obj/effect/turf_decal/tile/brown{
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dir = 4
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},
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/obj/machinery/computer/piratepad_control/civilian{
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dir = 8
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},
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/turf/open/floor/plasteel,
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/area/hallway/primary/port)
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"bdw" = (
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@@ -57237,7 +57235,7 @@
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"iqV" = (
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/obj/structure/table/wood/poker,
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/obj/effect/spawner/lootdrop{
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loot = list(/obj/item/gun/ballistic/revolver/russian = 5, /obj/item/storage/box/syndie_kit/throwing_weapons, /obj/item/toy/cards/deck/syndicate = 2);
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loot = list(/obj/item/gun/ballistic/revolver/russian=5,/obj/item/storage/box/syndie_kit/throwing_weapons,/obj/item/toy/cards/deck/syndicate=2);
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name = "gambling valuables spawner"
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},
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/turf/open/floor/wood,
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@@ -65476,7 +65474,6 @@
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/obj/machinery/light{
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dir = 1
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},
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/obj/machinery/computer/bounty,
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/obj/effect/turf_decal/tile/brown{
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dir = 1
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},
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@@ -72104,7 +72101,6 @@
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departmentType = 2;
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pixel_y = 30
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},
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/obj/machinery/computer/bounty,
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/obj/effect/turf_decal/tile/brown{
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dir = 1
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},
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@@ -76629,9 +76625,6 @@
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/obj/structure/cable/yellow{
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icon_state = "4-8"
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},
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/obj/machinery/computer/bounty{
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dir = 4
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},
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/turf/open/floor/wood,
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/area/command/heads_quarters/hop)
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"tdQ" = (
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