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@@ -22,7 +22,7 @@
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/mob/living/carbon/Moved()
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. = ..()
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if(. && (movement_type & FLOATING)) //floating is easy
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if(. && !CHECK_BITFIELD(movement_type, FLOATING)) //floating is easy
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if(HAS_TRAIT(src, TRAIT_NOHUNGER))
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set_nutrition(NUTRITION_LEVEL_FED - 1) //just less than feeling vigorous
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else if(nutrition && stat != DEAD)
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@@ -1397,7 +1397,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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////////////
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/datum/species/proc/handle_digestion(mob/living/carbon/human/H)
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if(HAS_TRAIT(src, TRAIT_NOHUNGER))
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if(HAS_TRAIT(H, TRAIT_NOHUNGER))
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return //hunger is for BABIES
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//The fucking TRAIT_FAT mutation is the dumbest shit ever. It makes the code so difficult to work with
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