Fix mecha mouse pointer issues (#38213)
* Fix mecha mouse pointer issues * Migrate ranged ability mouse pointers to new system
This commit is contained in:
@@ -1,7 +1,5 @@
|
||||
/mob/living/Logout()
|
||||
update_z(null)
|
||||
if(ranged_ability && client)
|
||||
ranged_ability.remove_mousepointer(client)
|
||||
..()
|
||||
if(!key && mind) //key and mind have become separated.
|
||||
mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body.
|
||||
Reference in New Issue
Block a user