Fixes some files and pathings for this

Adds proper subtypes, put the health down a lil bit for the turret, fixed the welder type, added some tiny fans to the ship and also added some plastitanium windows where r-windows were
This commit is contained in:
keronshb
2020-02-09 15:18:15 -05:00
parent 5d1d652ea4
commit 9609eb64e0
5 changed files with 53 additions and 123 deletions

View File

@@ -596,27 +596,11 @@
anchored = FALSE
//pirate ship windows
/obj/structure/window/plastitaniumpirate
name = "plastitanium window"
/obj/structure/window/plastitanium/pirate
desc = "Yarr this window be explosion proof!"
icon = 'icons/obj/smooth_structures/plastitanium_window.dmi'
icon_state = "plastitanium_window"
dir = FULLTILE_WINDOW_DIR
max_integrity = 100
wtype = "shuttle"
fulltile = TRUE
flags_1 = PREVENT_CLICK_UNDER_1
reinf = TRUE
heat_resistance = 1600
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
smooth = SMOOTH_TRUE
canSmoothWith = null
explosion_block = 50
level = 3
glass_type = /obj/item/stack/sheet/plastitaniumglass
glass_amount = 2
/obj/structure/window/plastitaniumpirate/unanchored
/obj/structure/window/plastitanium/pirate/unanchored
anchored = FALSE
/obj/structure/window/reinforced/clockwork