reverts forensics components. If I can't figure it out, MURDER IT
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@@ -48,7 +48,7 @@
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/obj/item/reagent_containers/blood/random/Initialize()
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icon_state = "bloodpack"
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blood_type = pick("A+", "A-", "B+", "B-", "O+", "O-", "L", "SY")
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blood_type = pick("A+", "A-", "B+", "B-", "O+", "O-", "L", "SY", "HF", "GEL")
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return ..()
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/obj/item/reagent_containers/blood/APlus
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@@ -78,6 +78,12 @@
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/obj/item/reagent_containers/blood/synthetics
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blood_type = "SY"
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/obj/item/reagent_containers/blood/oilblood
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blood_type = "HF"
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/obj/item/reagent_containers/blood/jellyblood
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blood_type = "GEL"
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/obj/item/reagent_containers/blood/attackby(obj/item/I, mob/user, params)
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if (istype(I, /obj/item/pen) || istype(I, /obj/item/toy/crayon))
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if(!user.is_literate())
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