Merge pull request #9107 from deathride58/fixesarest
Fixes handcuffs being impossible to actually resist out of
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@@ -13,18 +13,19 @@
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/mob/living/carbon/human/species/xeno
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race = /datum/species/xeno
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/mob/living/carbon/human/resist()
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. = ..()
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if(wear_suit && wear_suit.breakouttime)//added in human cuff breakout proc
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/mob/living/proc/resist_embedded()
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return
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/mob/living/carbon/human/resist_embedded()
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if(handcuffed || legcuffed || (wear_suit && wear_suit.breakouttime))
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return
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if(.)
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if(canmove && !on_fire)
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for(var/obj/item/bodypart/L in bodyparts)
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if(istype(L) && L.embedded_objects.len)
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for(var/obj/item/I in L.embedded_objects)
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if(istype(I) && I.w_class >= WEIGHT_CLASS_NORMAL) //minimum weight class to insta-ripout via resist
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remove_embedded_unsafe(L, I, src, 1.5) //forcefully call the remove embedded unsafe proc but with extra pain multiplier. if you want to remove it less painfully, examine and remove it carefully.
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return FALSE //Hands are occupied
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if(canmove && !on_fire)
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for(var/obj/item/bodypart/L in bodyparts)
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if(istype(L) && L.embedded_objects.len)
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for(var/obj/item/I in L.embedded_objects)
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if(istype(I) && I.w_class >= WEIGHT_CLASS_NORMAL) //minimum weight class to insta-ripout via resist
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remove_embedded_unsafe(L, I, src, 1.5) //forcefully call the remove embedded unsafe proc but with extra pain multiplier. if you want to remove it less painfully, examine and remove it carefully.
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return TRUE //Hands are occupied
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return
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/mob/living/carbon/human/proc/remove_embedded_unsafe(obj/item/bodypart/L, obj/item/I, mob/user, painmul = 1)
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