Merge branch 'master' into wound-port
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@@ -290,7 +290,7 @@
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/obj/item/gun/energy/vv_edit_var(var_name, var_value)
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switch(var_name)
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if("selfcharge")
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if(NAMEOF(src, selfcharge))
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if(var_value)
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START_PROCESSING(SSobj, src)
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else
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@@ -329,3 +329,11 @@
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add_overlay("emitter_carbine_empty")
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else
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add_overlay("emitter_carbine")
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//the pickle ray
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/obj/item/gun/energy/pickle_gun
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name = "pickle ray"
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desc = "funniest shit i've ever seen"
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icon_state = "decloner"
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no_pin_required = TRUE
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ammo_type = list(/obj/item/ammo_casing/energy/pickle)
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@@ -83,6 +83,6 @@
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/obj/item/gun/magic/vv_edit_var(var_name, var_value)
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. = ..()
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switch (var_name)
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if ("charges")
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switch(var_name)
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if(NAMEOF(src, charges))
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recharge_newshot()
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