Fixing an inconsistency with nuclear bombs exploding on station level space.
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@@ -345,11 +345,10 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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#define COLOUR_PRIORITY_AMOUNT 4 //how many priority levels there are.
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//Endgame Results
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#define NUKE_NEAR_MISS 1
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#define NUKE_MISS_STATION 2
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#define NUKE_SYNDICATE_BASE 3
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#define STATION_DESTROYED_NUKE 4
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#define STATION_EVACUATED 5
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#define NUKE_MISS_STATION 1
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#define NUKE_SYNDICATE_BASE 2
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#define STATION_DESTROYED_NUKE 3
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#define STATION_EVACUATED 4
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#define BLOB_WIN 8
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#define BLOB_NUKE 9
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#define BLOB_DESTROYED 10
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