From 97bd52f03eb00ce7e50470baa8f63f1f74946fba Mon Sep 17 00:00:00 2001 From: necromanceranne Date: Sun, 19 Apr 2020 04:49:11 +1000 Subject: [PATCH] haha me too --- code/datums/martial/sleeping_carp.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm index dd55800bc0..d2e11ee843 100644 --- a/code/datums/martial/sleeping_carp.dm +++ b/code/datums/martial/sleeping_carp.dm @@ -140,7 +140,7 @@ ADD_TRAIT(H, TRAIT_NOGUNS, SLEEPING_CARP_TRAIT) ADD_TRAIT(H, TRAIT_PIERCEIMMUNE, SLEEPING_CARP_TRAIT) ADD_TRAIT(H, TRAIT_NODISMEMBER, SLEEPING_CARP_TRAIT) - ADD_TRAIT(H, TRAIT_TASED_RESISTANCE, SLEEP_CARP_TRAIT) + ADD_TRAIT(H, TRAIT_TASED_RESISTANCE, SLEEPING_CARP_TRAIT) H.physiology.brute_mod *= 0.4 //brute is really not gonna cut it H.physiology.burn_mod *= 0.7 //burn is distinctly more useful against them than brute but they're still resistant H.physiology.stamina_mod *= 0.5 //You take less stamina damage overall, but you do not reduce the damage from stun batons @@ -156,7 +156,7 @@ REMOVE_TRAIT(H, TRAIT_NOGUNS, SLEEPING_CARP_TRAIT) REMOVE_TRAIT(H, TRAIT_PIERCEIMMUNE, SLEEPING_CARP_TRAIT) REMOVE_TRAIT(H, TRAIT_NODISMEMBER, SLEEPING_CARP_TRAIT) - REMOVE_TRAIT(H, TRAIT_TASED_RESISTANCE, SLEEP_CARP_TRAIT) + REMOVE_TRAIT(H, TRAIT_TASED_RESISTANCE, SLEEPING_CARP_TRAIT) H.physiology.brute_mod = initial(H.physiology.brute_mod) H.physiology.burn_mod = initial(H.physiology.burn_mod) H.physiology.stamina_mod = initial(H.physiology.stamina_mod)