From 97dcfd0750ec3e054ac76323a7811a1301d25535 Mon Sep 17 00:00:00 2001 From: silicons <2003111+silicons@users.noreply.github.com> Date: Thu, 6 May 2021 02:02:25 -0700 Subject: [PATCH] Update effects_foam.dm --- code/game/objects/effects/effect_system/effects_foam.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index f6261c7b80..bb8cad4fbc 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -310,7 +310,7 @@ /obj/structure/foamedmetal/resin/Initialize() . = ..() neutralize_air() - addtimer(CALLBACK(src, .proc/neuralize_air), 5) // yeah this sucks, maybe when auxmos is out + addtimer(CALLBACK(src, .proc/neutralize_air), 5) // yeah this sucks, maybe when auxmos is out /obj/structure/foamedmetal/resin/proc/neutralize_air() if(isopenturf(loc))