diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm index ccac1d4a77..900fc99171 100644 --- a/code/modules/food_and_drinks/food/snacks.dm +++ b/code/modules/food_and_drinks/food/snacks.dm @@ -303,12 +303,12 @@ All foods are distributed among various categories. Use common sense. var/obj/item/result if(cooked_type) result = new cooked_type(T) - //if the result is food, set its food quality to the original food item's quality - if(isfood(result)) - var/obj/item/reagent_containers/food/food_output = result - food_output.adjust_food_quality(food_quality + M.quality_increase) if(istype(M)) initialize_cooked_food(result, M.efficiency) + //if the result is food, set its food quality to the original food item's quality + if(isfood(result)) + var/obj/item/reagent_containers/food/food_output = result + food_output.adjust_food_quality(food_quality + M.quality_increase) else initialize_cooked_food(result, 1) SSblackbox.record_feedback("tally", "food_made", 1, result.type) diff --git a/code/modules/food_and_drinks/kitchen_machinery/grill.dm b/code/modules/food_and_drinks/kitchen_machinery/grill.dm index d059925600..547ed244c0 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/grill.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/grill.dm @@ -10,7 +10,6 @@ var/obj/item/reagent_containers/food/grilled_item var/grill_time = 0 var/datum/looping_sound/grill/grill_loop - var/quality_increase = 10 //cooking food via a grill gives it slightly higher quality /obj/machinery/grill/Initialize() . = ..() diff --git a/code/modules/hydroponics/grown/towercap.dm b/code/modules/hydroponics/grown/towercap.dm index 757f104644..a18dbe165d 100644 --- a/code/modules/hydroponics/grown/towercap.dm +++ b/code/modules/hydroponics/grown/towercap.dm @@ -153,7 +153,6 @@ var/burn_icon = "bonfire_on_fire" //for a softer more burning embers icon, use "bonfire_warm" var/grill = FALSE var/fire_stack_strength = 5 - var/quality_increase = 0 //bonfires are not the greatest cooking appliance /obj/structure/bonfire/dense density = TRUE