diff --git a/code/game/objects/items/stacks/bscrystal.dm b/code/game/objects/items/stacks/bscrystal.dm index 978966706e..b7df34ca08 100644 --- a/code/game/objects/items/stacks/bscrystal.dm +++ b/code/game/objects/items/stacks/bscrystal.dm @@ -9,7 +9,7 @@ points = 50 var/blink_range = 8 // The teleport range when crushed/thrown at someone. refined_type = /obj/item/stack/sheet/bluespace_crystal - grind_results = list("bluespace" = 2) + grind_results = list("bluespace" = 20) /obj/item/ore/bluespace_crystal/refined name = "refined bluespace crystal" @@ -49,7 +49,7 @@ blink_range = 4 // Not as good as the organic stuff! points = 0 //nice try refined_type = null - grind_results = list("bluespace" = 1, "silicon" = 2) + grind_results = list("bluespace" = 10, "silicon" = 20) //Polycrystals, aka stacks /obj/item/stack/sheet/bluespace_crystal @@ -60,7 +60,7 @@ materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT) attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed") novariants = TRUE - grind_results = list("bluespace" = 2) + grind_results = list("bluespace" = 20) var/crystal_type = /obj/item/ore/bluespace_crystal/refined /obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 7a0f85a8f2..7ebf623218 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -111,7 +111,7 @@ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' heal_brute = 40 self_delay = 20 - grind_results = list("styptic_powder" = 1) + grind_results = list("styptic_powder" = 10) /obj/item/stack/medical/bruise_pack/suicide_act(mob/user) user.visible_message("[user] is bludgeoning [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!") @@ -148,4 +148,4 @@ righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' heal_burn = 40 self_delay = 20 - grind_results = list("silver_sulfadiazine" = 1) + grind_results = list("silver_sulfadiazine" = 10) diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 8cc6a60efa..15cfc12773 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -22,7 +22,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/glass - grind_results = list("silicon" = 1) + grind_results = list("silicon" = 20) /obj/item/stack/sheet/glass/cyborg materials = list() @@ -80,7 +80,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmaglass - grind_results = list("silicon" = 1, "plasma" = 1) + grind_results = list("silicon" = 20, "plasma" = 10) /obj/item/stack/sheet/plasmaglass/fifty amount = 50 @@ -130,7 +130,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 70, acid = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/rglass - grind_results = list("silicon" = 1, "iron" = 1) + grind_results = list("silicon" = 20, "iron" = 10) /obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params) add_fingerprint(user) @@ -171,7 +171,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \ armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmarglass - grind_results = list("silicon" = 1, "plasma" = 1, "iron" = 1) + grind_results = list("silicon" = 20, "plasma" = 10, "iron" = 10) /obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.prglass_recipes diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm index 051d8326b8..b4482a72db 100644 --- a/code/game/objects/items/stacks/sheets/light.dm +++ b/code/game/objects/items/stacks/sheets/light.dm @@ -11,7 +11,7 @@ throw_range = 7 flags_1 = CONDUCT_1 max_amount = 60 - grind_results = list("silicon" = 1, "copper" = 1) + grind_results = list("silicon" = 20, "copper" = 5) /obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 36b9cf210a..97ab94c2b1 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -325,7 +325,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \ sheettype = "runed" merge_type = /obj/item/stack/sheet/runed_metal novariants = TRUE - grind_results = list("iron" = 0.5, "blood" = 1.5) + grind_results = list("iron" = 5, "blood" = 15) /obj/item/stack/sheet/runed_metal/ratvar_act() new /obj/item/stack/tile/brass(loc, amount) @@ -389,7 +389,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ throw_range = 3 turf_type = /turf/open/floor/clockwork novariants = FALSE - grind_results = list("iron" = 0.5, "teslium" = 1.5) + grind_results = list("iron" = 5, "teslium" = 15) /obj/item/stack/tile/brass/narsie_act() new /obj/item/stack/sheet/runed_metal(loc, amount) @@ -440,7 +440,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ w_class = WEIGHT_CLASS_NORMAL throw_speed = 1 throw_range = 3 - grind_results = list("carbon" = 1) + grind_results = list("carbon" = 10) GLOBAL_LIST_INIT(plastic_recipes, list( new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \