Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit245
This commit is contained in:
@@ -86,6 +86,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/skin_tone = "caucasian1" //Skin color
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var/eye_color = "000" //Eye color
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var/horn_color = "85615a" //Horn color
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var/wing_color = "fff" //Wing color
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var/datum/species/pref_species = new /datum/species/human() //Mutant race
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var/list/features = list("mcolor" = "FFF",
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"tail_lizard" = "Smooth",
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@@ -112,7 +113,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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"xenohead" = "Standard",
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"xenotail" = "Xenomorph Tail",
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"taur" = "None",
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"exhibitionist" = FALSE,
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"genitals_use_skintone" = FALSE,
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"has_cock" = FALSE,
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"cock_shape" = "Human",
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@@ -591,6 +591,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<h3>Decorative wings</h3>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=deco_wings;task=input'>[features["deco_wings"]]</a>"
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dat += "<span style='border:1px solid #161616; background-color: #[wing_color];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
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if("insect_wings" in pref_species.default_features)
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if(!mutant_category)
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dat += APPEARANCE_CATEGORY_COLUMN
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@@ -598,6 +600,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<h3>Insect wings</h3>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=insect_wings;task=input'>[features["insect_wings"]]</a>"
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dat += "<span style='border:1px solid #161616; background-color: #[wing_color];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
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mutant_category++
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if(mutant_category >= MAX_MUTANT_ROWS)
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dat += "</td>"
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@@ -822,7 +825,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat +="<td width='300px' height='300px' valign='top'>"
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dat += "<h2>Citadel Preferences</h2>" //Because fuck me if preferences can't be fucking modularized and expected to update in a reasonable timeframe.
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dat += "<b>Arousal:</b><a href='?_src_=prefs;preference=arousable'>[arousable == TRUE ? "Enabled" : "Disabled"]</a><BR>"
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dat += "<b>Exhibitionist:</b><a href='?_src_=prefs;preference=exhibitionist'>[features["exhibitionist"] == TRUE ? "Yes" : "No"]</a><BR>"
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dat += "<b>Voracious MediHound sleepers:</b> <a href='?_src_=prefs;preference=hound_sleeper'>[(cit_toggles & MEDIHOUND_SLEEPER) ? "Yes" : "No"]</a><br>"
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dat += "<b>Hear Vore Sounds:</b> <a href='?_src_=prefs;preference=toggleeatingnoise'>[(cit_toggles & EATING_NOISES) ? "Yes" : "No"]</a><br>"
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dat += "<b>Hear Vore Digestion Sounds:</b> <a href='?_src_=prefs;preference=toggledigestionnoise'>[(cit_toggles & DIGESTION_NOISES) ? "Yes" : "No"]</a><br>"
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@@ -1689,7 +1691,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if("horns_color")
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var/new_horn_color = input(user, "Choose your character's horn colour:", "Character Preference","#"+horn_color) as color|null
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if(new_horn_color)
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horn_color = sanitize_hexcolor(new_horn_color)
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if (new_horn_color == "#000000")
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horn_color = "#85615A"
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else
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horn_color = sanitize_hexcolor(new_horn_color)
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if("wings")
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var/new_wings
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@@ -1697,6 +1702,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(new_wings)
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features["wings"] = new_wings
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if("wings_color")
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var/new_wing_color = input(user, "Choose your character's wing colour:", "Character Preference","#"+wing_color) as color|null
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if(new_wing_color)
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if (new_wing_color == "#000000")
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wing_color = "#FFFFFF"
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else
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wing_color = sanitize_hexcolor(new_wing_color)
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if("frills")
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var/new_frills
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new_frills = input(user, "Choose your character's frills:", "Character Preference") as null|anything in GLOB.frills_list
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@@ -2042,8 +2055,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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features["has_womb"] = FALSE
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if("has_womb")
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features["has_womb"] = !features["has_womb"]
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if("exhibitionist")
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features["exhibitionist"] = !features["exhibitionist"]
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if("widescreenpref")
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widescreenpref = !widescreenpref
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user.client.change_view(CONFIG_GET(string/default_view))
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@@ -2262,6 +2273,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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character.hair_color = hair_color
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character.facial_hair_color = facial_hair_color
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character.horn_color = horn_color
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character.wing_color = wing_color
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character.skin_tone = skin_tone
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character.hair_style = hair_style
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@@ -5,7 +5,7 @@
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// You do not need to raise this if you are adding new values that have sane defaults.
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// Only raise this value when changing the meaning/format/name/layout of an existing value
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// where you would want the updater procs below to run
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#define SAVEFILE_VERSION_MAX 23
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#define SAVEFILE_VERSION_MAX 24
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/*
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SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
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@@ -109,6 +109,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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else if(current_version < 23) // we are fixing a gamebreaking bug.
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job_preferences = list() //It loaded null from nonexistant savefile field.
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if(current_version < 24 && S["feature_exhibitionist"])
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var/datum/quirk/exhibitionism/E
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var/quirk_name = initial(E.name)
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neutral_quirks += quirk_name
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all_quirks += quirk_name
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/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
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if(!ckey)
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return
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@@ -317,6 +323,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(!S["features["mcolor"]"] || S["features["mcolor"]"] == "#000")
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WRITE_FILE(S["features["mcolor"]"] , "#FFF")
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if(!S["features["horn_color"]"] || S["features["horn_color"]"] == "#000")
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WRITE_FILE(S["features["horn_color"]"] , "#85615a")
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if(!S["features["wing_color"]"] || S["features["wing_color"]"] == "#000")
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WRITE_FILE(S["features["wing_color"]"] , "#FFF")
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//Character
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S["real_name"] >> real_name
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S["nameless"] >> nameless
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@@ -338,6 +350,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["socks"] >> socks
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S["socks_color"] >> socks_color
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S["horn_color"] >> horn_color
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S["wing_color"] >> wing_color
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S["backbag"] >> backbag
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S["jumpsuit_style"] >> jumpsuit_style
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S["uplink_loc"] >> uplink_spawn_loc
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@@ -449,6 +462,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(!features["mcolor"] || features["mcolor"] == "#000")
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features["mcolor"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
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if(!features["horn_color"] || features["horn_color"] == "#000")
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features["horn_color"] = "85615a"
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if(!features["wing_color"] || features["wing_color"] == "#000")
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features["wing_color"] = "FFFFFF"
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nameless = sanitize_integer(nameless, 0, 1, initial(nameless))
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be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
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be_random_body = sanitize_integer(be_random_body, 0, 1, initial(be_random_body))
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@@ -471,6 +490,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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eye_color = sanitize_hexcolor(eye_color, 3, 0)
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skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones)
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horn_color = sanitize_hexcolor(horn_color, 3, FALSE)
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wing_color = sanitize_hexcolor(wing_color, 3, FALSE, "#FFFFFF")
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backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag))
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jumpsuit_style = sanitize_inlist(jumpsuit_style, GLOB.jumpsuitlist, initial(jumpsuit_style))
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uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc))
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@@ -485,7 +505,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list)
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features["feature_lizard_legs"] = sanitize_inlist(features["legs"], GLOB.legs_list)
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features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list)
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features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list)
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features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list, "None")
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features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list)
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joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
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@@ -540,6 +560,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["socks"] , socks)
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WRITE_FILE(S["socks_color"] , socks_color)
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WRITE_FILE(S["horn_color"] , horn_color)
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WRITE_FILE(S["wing_color"] , wing_color)
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WRITE_FILE(S["backbag"] , backbag)
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WRITE_FILE(S["jumpsuit_style"] , jumpsuit_style)
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WRITE_FILE(S["uplink_loc"] , uplink_spawn_loc)
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