Brain Traumas

This commit is contained in:
XDTM
2017-12-06 19:04:17 +01:00
committed by CitadelStationBot
parent e7e9a4cc9b
commit 988dbe87da
73 changed files with 1622 additions and 105 deletions
+6 -1
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@@ -24,7 +24,7 @@
#define MUT_MUTE "Mute"
#define SMILE "Smile"
#define STONER "Stoner"
#define UNINTELLIGABLE "Unintelligable"
#define UNINTELLIGIBLE "Unintelligible"
#define SWEDISH "Swedish"
#define CHAV "Chav"
#define ELVIS "Elvis"
@@ -69,6 +69,7 @@
#define DNA_GENDER_BLOCK 5
#define DNA_FACIAL_HAIR_STYLE_BLOCK 6
#define DNA_HAIR_STYLE_BLOCK 7
<<<<<<< HEAD
#define DNA_EYE_COLOR_TWO_BLOCK 8
#define DNA_EYE_COLOR_SWITCH_BLOCK 9
#define DNA_EYE_COLOR_BLOCK 10
@@ -83,6 +84,10 @@
#define DNA_MUTANTWING_BLOCK 18
#define DNA_WINGCOLOR_BLOCK 19
#define DNA_STRUC_ENZYMES_BLOCKS 19
=======
#define DNA_STRUC_ENZYMES_BLOCKS 18
>>>>>>> 550d711... Brain Traumas (#31727)
#define DNA_UNIQUE_ENZYMES_LEN 32
//Transformation proc stuff
+3
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@@ -491,6 +491,9 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
#define RIDING_OFFSET_ALL "ALL"
//text files
#define BRAIN_DAMAGE_FILE "brain_damage_lines.json"
//Fullscreen overlay resolution in tiles.
#define FULLSCREEN_OVERLAY_RESOLUTION_X 15
#define FULLSCREEN_OVERLAY_RESOLUTION_Y 15
+11
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@@ -51,6 +51,17 @@
#define DEVIL_BODYPART "devil"
/*see __DEFINES/inventory.dm for bodypart bitflag defines*/
//Brain Damage defines
#define BRAIN_DAMAGE_MILD 50
#define BRAIN_DAMAGE_SEVERE 120
#define BRAIN_DAMAGE_DEATH 200
#define BRAIN_TRAUMA_MILD /datum/brain_trauma/mild
#define BRAIN_TRAUMA_SEVERE /datum/brain_trauma/severe
#define BRAIN_TRAUMA_SPECIAL /datum/brain_trauma/special
#define BRAIN_DAMAGE_INTEGRITY_MULTIPLIER 0.5
//Health hud screws for carbon mobs
#define SCREWYHUD_NONE 0
#define SCREWYHUD_CRIT 1
+36
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@@ -1,3 +1,4 @@
<<<<<<< HEAD
/*
Used with the various stat variables (mob, machines)
*/
@@ -29,3 +30,38 @@
#define POWER_REQ_NONE 0
#define POWER_REQ_ALL 1
#define POWER_REQ_CLOCKCULT 2
=======
/*
Used with the various stat variables (mob, machines)
*/
//mob/var/stat things
#define CONSCIOUS 0
#define SOFT_CRIT 1
#define UNCONSCIOUS 2
#define DEAD 3
//mob disabilities stat
#define BLIND 1
#define MUTE 2
#define DEAF 4
#define NEARSIGHT 8
#define FAT 32
#define HUSK 64
#define NOCLONE 128
#define CLUMSY 256
#define DUMB 512
#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
// bitflags for machine stat variable
#define BROKEN 1
#define NOPOWER 2
#define MAINT 4 // under maintaince
#define EMPED 8 // temporary broken by EMP pulse
//ai power requirement defines
#define POWER_REQ_NONE 0
#define POWER_REQ_ALL 1
#define POWER_REQ_CLOCKCULT 2
>>>>>>> 550d711... Brain Traumas (#31727)