Brain Traumas

This commit is contained in:
XDTM
2017-12-06 19:04:17 +01:00
committed by CitadelStationBot
parent e7e9a4cc9b
commit 988dbe87da
73 changed files with 1622 additions and 105 deletions
+7 -3
View File
@@ -63,9 +63,13 @@
H.stop_sound_channel(CHANNEL_HEARTBEAT)
beat = BEAT_NONE
if(H.jitteriness && H.health > HEALTH_THRESHOLD_FULLCRIT && (!beat || beat == BEAT_SLOW))
H.playsound_local(get_turf(H),fastbeat,40,0, channel = CHANNEL_HEARTBEAT)
beat = BEAT_FAST
if(H.jitteriness)
if(H.health > HEALTH_THRESHOLD_FULLCRIT && (!beat || beat == BEAT_SLOW))
H.playsound_local(get_turf(H),fastbeat,40,0, channel = CHANNEL_HEARTBEAT)
beat = BEAT_FAST
else if(beat == BEAT_FAST)
H.stop_sound_channel(CHANNEL_HEARTBEAT)
beat = BEAT_NONE
/obj/item/organ/heart/cursed
name = "cursed heart"