:pika:
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@@ -287,7 +287,7 @@
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if(!target.IsUnconscious())
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to_chat(target, "<span class='warning'>Your zealous conspirationism rapidly dissipates as the donned hat warps up into a ruined mess. All those theories starting to sound like nothing but a ridicolous fanfare.</span>")
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/obj/item/clothing/head/foilhat/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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/obj/item/clothing/head/foilhat/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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if(!warped && iscarbon(user))
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var/mob/living/carbon/C = user
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if(src == C.head)
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@@ -219,7 +219,7 @@
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lock = TRUE
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return
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/obj/item/clothing/neck/petcollar/locked/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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/obj/item/clothing/neck/petcollar/locked/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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if(loc == user && user.get_item_by_slot(SLOT_NECK) && lock != FALSE)
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to_chat(user, "<span class='warning'>The collar is locked! You'll need unlock the collar before you can take it off!</span>")
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return
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