:pika:
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@@ -92,10 +92,7 @@
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else
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. = ..()
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/obj/machinery/power/floodlight/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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. = ..()
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if(.)
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return
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/obj/machinery/power/floodlight/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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var/current = setting
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if(current == 1)
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current = light_setting_list.len
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