From 98f63772b3261e451c1d9bfa3df98be3f7e4de7b Mon Sep 17 00:00:00 2001 From: Timothy Teakettle <59849408+timothyteakettle@users.noreply.github.com> Date: Tue, 14 Jul 2020 14:35:13 +0100 Subject: [PATCH] fix wrestling rotation --- code/datums/martial/wrestling.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/datums/martial/wrestling.dm b/code/datums/martial/wrestling.dm index 18fd8e7b18..528032b0d9 100644 --- a/code/datums/martial/wrestling.dm +++ b/code/datums/martial/wrestling.dm @@ -219,7 +219,7 @@ animate(D, transform = matrix(180, MATRIX_ROTATE), time = 1, loop = 0) sleep(15) if (D) - animate(D, transform = null, time = 1, loop = 0) + animate(D, transform = matrix(-180, MATRIX_ROTATE), time = 1, loop = 0) /datum/martial_art/wrestling/proc/slam(mob/living/carbon/human/A, mob/living/carbon/human/D) if(!D) @@ -419,7 +419,7 @@ animate(A, transform = matrix(90, MATRIX_ROTATE), time = 1, loop = 0) sleep(10) if(A) - animate(A, transform = null, time = 1, loop = 0) + animate(A, transform = matrix(-90, MATRIX_ROTATE), time = 1, loop = 0) A.forceMove(D.loc)