i think it works
MAJOR antag backend update - you cannot bruteforce the pen anymore - uplink now uses bitflag to lock purchases - poplock is handled entirely by the buyable uplink items - tgui antag intro (for selected ones)
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@@ -17,7 +17,6 @@ SUBSYSTEM_DEF(processing)
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/datum/controller/subsystem/processing/fire(resumed = FALSE)
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if (!resumed)
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currentrun = processing.Copy()
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var/delta_time = (flags & SS_TICKER)? (wait * world.tick_lag * 0.1) : (wait * 0.1)
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//cache for sanic speed (lists are references anyways)
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var/list/current_run = currentrun
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@@ -26,7 +25,7 @@ SUBSYSTEM_DEF(processing)
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current_run.len--
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if(QDELETED(thing))
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processing -= thing
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else if(thing.process(delta_time) == PROCESS_KILL)
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else if(thing.process(wait * 0.1) == PROCESS_KILL)
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// fully stop so that a future START_PROCESSING will work
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STOP_PROCESSING(src, thing)
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if (MC_TICK_CHECK)
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@@ -47,5 +46,5 @@ SUBSYSTEM_DEF(processing)
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* If you override this do not call parent, as it will return PROCESS_KILL. This is done to prevent objects that dont override process() from staying in the processing list
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*/
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/datum/proc/process(delta_time)
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SHOULD_NOT_SLEEP(TRUE)
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set waitfor = FALSE
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return PROCESS_KILL
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