i think it works
MAJOR antag backend update - you cannot bruteforce the pen anymore - uplink now uses bitflag to lock purchases - poplock is handled entirely by the buyable uplink items - tgui antag intro (for selected ones)
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@@ -15,7 +15,7 @@
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item = /obj/item/grenade/chem_grenade/bioterrorfoam
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cost = 5
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surplus = 35
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
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/datum/uplink_item/explosives/bombanana
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name = "Bombanana"
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@@ -24,7 +24,7 @@
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item = /obj/item/reagent_containers/food/snacks/grown/banana/bombanana
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cost = 4 //it is a bit cheaper than a minibomb because you have to take off your helmet to eat it, which is how you arm it
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_CLOWN_OPS
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/datum/uplink_item/explosives/buzzkill
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name = "Buzzkill Grenade Box"
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@@ -33,7 +33,7 @@
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item = /obj/item/storage/box/syndie_kit/bee_grenades
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cost = 15
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surplus = 35
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
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/datum/uplink_item/explosives/c4
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name = "Composition C-4"
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@@ -58,7 +58,6 @@
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item = /obj/item/storage/backpack/duffelbag/syndie/x4
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cost = 4 //
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cant_discount = TRUE
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exclude_modes = list(/datum/game_mode/traitor/internal_affairs)
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/datum/uplink_item/explosives/clown_bomb_clownops
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name = "Clown Bomb"
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@@ -70,7 +69,7 @@
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item = /obj/item/sbeacondrop/clownbomb
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cost = 15
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_CLOWN_OPS
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/datum/uplink_item/explosives/detomatix
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name = "Detomatix PDA Cartridge"
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@@ -97,14 +96,14 @@
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item = /obj/item/storage/box/syndie_kit/tuberculosisgrenade
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cost = 8
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surplus = 35
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
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restricted = TRUE
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/datum/uplink_item/explosives/grenadier
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name = "Grenadier's belt"
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desc = "A belt containing 26 lethally dangerous and destructive grenades. Comes with an extra multitool and screwdriver."
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item = /obj/item/storage/belt/grenade/full
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include_modes = list(/datum/game_mode/nuclear)
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purchasable_from = UPLINK_NUKE_OPS
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cost = 22
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surplus = 0
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@@ -125,7 +124,6 @@
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be defused, and some crew may attempt to do so."
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item = /obj/item/sbeacondrop/bomb
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cost = 11
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exclude_modes = list(/datum/game_mode/traitor/internal_affairs)
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/datum/uplink_item/explosives/syndicate_detonator
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name = "Syndicate Detonator"
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@@ -135,7 +133,7 @@
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the blast radius before using the detonator."
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item = /obj/item/syndicatedetonator
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cost = 3
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
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/datum/uplink_item/explosives/syndicate_minibomb
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name = "Syndicate Minibomb"
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@@ -143,7 +141,7 @@
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in addition to dealing high amounts of damage to nearby personnel."
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item = /obj/item/grenade/syndieminibomb
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cost = 6
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops, /datum/game_mode/traitor/internal_affairs)
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purchasable_from = ~UPLINK_CLOWN_OPS
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/datum/uplink_item/explosives/tearstache
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name = "Teachstache Grenade"
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@@ -152,7 +150,7 @@
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item = /obj/item/grenade/chem_grenade/teargas/moustache
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cost = 3
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_CLOWN_OPS
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/datum/uplink_item/explosives/viscerators
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name = "Viscerator Delivery Grenade"
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@@ -161,4 +159,4 @@
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item = /obj/item/grenade/spawnergrenade/manhacks
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cost = 5
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surplus = 35
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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purchasable_from = UPLINK_NUKE_OPS | UPLINK_CLOWN_OPS
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