i think it works
MAJOR antag backend update - you cannot bruteforce the pen anymore - uplink now uses bitflag to lock purchases - poplock is handled entirely by the buyable uplink items - tgui antag intro (for selected ones)
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@@ -11,19 +11,18 @@
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/obj/item/cartridge/janitor = 10,
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/obj/item/cartridge/signal/toxins = 10,
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/obj/item/cartridge/roboticist = 10,
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/obj/item/pda/heads = 10)
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premium = list(/obj/item/cartridge/captain = 2,
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/obj/item/cartridge/quartermaster = 2)
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/obj/item/pda/heads = 10,
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/obj/item/cartridge/captain = 3,
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/obj/item/cartridge/quartermaster = 10)
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armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
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refill_canister = /obj/item/vending_refill/cart
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resistance_flags = FIRE_PROOF
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default_price = PRICE_ALMOST_EXPENSIVE
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extra_price = PRICE_ALMOST_ONE_GRAND
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payment_department = ACCOUNT_SRV
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/obj/machinery/vending/cart/Initialize()
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. = ..()
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cost_multiplier_per_dept = list("[ACCESS_CHANGE_IDS]" = 0)
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light_mask="cart-light-mask"
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/obj/item/vending_refill/cart
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icon_state = "refill_pda"
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machine_name = "PTech"
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icon_state = "refill_smoke"
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