i think it works
MAJOR antag backend update - you cannot bruteforce the pen anymore - uplink now uses bitflag to lock purchases - poplock is handled entirely by the buyable uplink items - tgui antag intro (for selected ones)
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@@ -1,10 +1,9 @@
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//DON'T FORGET TO CHANGE THE REFILL SIZE IF YOU CHANGE THE MACHINE'S CONTENTS!
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/obj/machinery/vending/clothing
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name = "ClothesMate" //renamed to make the slogan rhyme
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desc = "A vending machine for clothing."
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icon_state = "clothes"
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icon_deny = "clothes-deny"
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product_slogans = "Dress for success!;Prepare to look swagalicious!;Look at all this free swag!;Why leave style up to fate? Use the ClothesMate!"
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product_slogans = "Dress for success!;Prepare to look swagalicious!;Look at all this swag!;Why leave style up to fate? Use the ClothesMate!"
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vend_reply = "Thank you for using the ClothesMate!"
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products = list(/obj/item/clothing/head/that = 4,
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/obj/item/clothing/head/fedora = 3,
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@@ -231,9 +230,11 @@
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/obj/item/clothing/suit/jacket/bluehoodie = 4,
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/obj/item/clothing/suit/toggle/jacket/whitehoodie = 4)
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refill_canister = /obj/item/vending_refill/clothing
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default_price = PRICE_CHEAP
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default_price = PRICE_CHEAP //Default of
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extra_price = PRICE_BELOW_NORMAL
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payment_department = NO_FREEBIES
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light_mask = "wardrobe-light-mask"
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light_color = LIGHT_COLOR_ELECTRIC_GREEN
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/obj/machinery/vending/clothing/canLoadItem(obj/item/I,mob/user)
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return (I.type in products)
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