i think it works
MAJOR antag backend update - you cannot bruteforce the pen anymore - uplink now uses bitflag to lock purchases - poplock is handled entirely by the buyable uplink items - tgui antag intro (for selected ones)
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@@ -4,6 +4,7 @@
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product_slogans = "Try our new nougat bar!;Twice the calories for half the price!"
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product_ads = "The healthiest!;Award-winning chocolate bars!;Mmm! So good!;Oh my god it's so juicy!;Have a snack.;Snacks are good for you!;Have some more Getmore!;Best quality snacks straight from mars.;We love chocolate!;Try our new jerky!"
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icon_state = "snack"
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light_mask = "snack-light-mask"
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products = list(/obj/item/reagent_containers/food/snacks/candy = 5,
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/obj/item/reagent_containers/food/snacks/chocolatebar = 5,
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/obj/item/reagent_containers/food/drinks/dry_ramen = 5,
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@@ -25,13 +26,11 @@
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/obj/item/reagent_containers/food/snacks/chococoin = 1,
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/obj/item/storage/box/marshmallow = 1,
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/obj/item/storage/box/donkpockets = 2)
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refill_canister = /obj/item/vending_refill/snack
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canload_access_list = list(ACCESS_KITCHEN)
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default_price = PRICE_REALLY_CHEAP
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extra_price = PRICE_ALMOST_CHEAP
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payment_department = ACCOUNT_SRV
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cost_multiplier_per_dept = list(ACCOUNT_SRV = 0)
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input_display_header = "Chef's Food Selection"
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/obj/item/vending_refill/snack
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