Merge remote-tracking branch 'citadel/master' into unarmed_parry
This commit is contained in:
@@ -28,7 +28,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
var/sprite_number = 0
|
||||
|
||||
/obj/machinery/gravity_generator/safe_throw_at()
|
||||
/obj/machinery/gravity_generator/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = MOVE_FORCE_STRONG, gentle = FALSE)
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/gravity_generator/ex_act(severity, target)
|
||||
@@ -56,7 +56,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/gravity_generator/proc/set_broken()
|
||||
stat |= BROKEN
|
||||
obj_break()
|
||||
|
||||
/obj/machinery/gravity_generator/proc/set_fix()
|
||||
stat &= ~BROKEN
|
||||
@@ -116,6 +116,8 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
sprite_number = 8
|
||||
use_power = IDLE_POWER_USE
|
||||
interaction_flags_machine = INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OFFLINE
|
||||
ui_x = 400
|
||||
ui_y = 165
|
||||
var/on = TRUE
|
||||
var/breaker = TRUE
|
||||
var/list/parts = list()
|
||||
@@ -187,14 +189,14 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
/obj/machinery/gravity_generator/main/attackby(obj/item/I, mob/user, params)
|
||||
switch(broken_state)
|
||||
if(GRAV_NEEDS_SCREWDRIVER)
|
||||
if(istype(I, /obj/item/screwdriver))
|
||||
if(I.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
to_chat(user, "<span class='notice'>You secure the screws of the framework.</span>")
|
||||
I.play_tool_sound(src)
|
||||
broken_state++
|
||||
update_icon()
|
||||
return
|
||||
if(GRAV_NEEDS_WELDING)
|
||||
if(istype(I, /obj/item/weldingtool))
|
||||
if(I.tool_behaviour == TOOL_WELDER)
|
||||
if(I.use_tool(src, user, 0, volume=50, amount=1))
|
||||
to_chat(user, "<span class='notice'>You mend the damaged framework.</span>")
|
||||
broken_state++
|
||||
@@ -206,14 +208,14 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
if(PS.get_amount() >= 10)
|
||||
PS.use(10)
|
||||
to_chat(user, "<span class='notice'>You add the plating to the framework.</span>")
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 75, 1)
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 75, TRUE)
|
||||
broken_state++
|
||||
update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need 10 sheets of plasteel!</span>")
|
||||
return
|
||||
if(GRAV_NEEDS_WRENCH)
|
||||
if(istype(I, /obj/item/wrench))
|
||||
if(I.tool_behaviour == TOOL_WRENCH)
|
||||
to_chat(user, "<span class='notice'>You secure the plating to the framework.</span>")
|
||||
I.play_tool_sound(src)
|
||||
set_fix()
|
||||
@@ -224,7 +226,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "gravity_generator", name, 400, 200, master_ui, state)
|
||||
ui = new(user, src, ui_key, "GravityGenerator", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/gravity_generator/main/ui_data(mob/user)
|
||||
@@ -241,16 +243,18 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
/obj/machinery/gravity_generator/main/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("gentoggle")
|
||||
breaker = !breaker
|
||||
investigate_log("was toggled [breaker ? "<font color='green'>ON</font>" : "<font color='red'>OFF</font>"] by [key_name(usr)].", INVESTIGATE_GRAVITY)
|
||||
set_power()
|
||||
. = TRUE
|
||||
|
||||
// Power and Icon States
|
||||
|
||||
/obj/machinery/gravity_generator/main/power_change()
|
||||
..()
|
||||
. = ..()
|
||||
investigate_log("has [stat & NOPOWER ? "lost" : "regained"] power.", INVESTIGATE_GRAVITY)
|
||||
set_power()
|
||||
|
||||
@@ -313,7 +317,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
charge_count -= 2
|
||||
|
||||
if(charge_count % 4 == 0 && prob(75)) // Let them know it is charging/discharging.
|
||||
playsound(src.loc, 'sound/effects/empulse.ogg', 100, 1)
|
||||
playsound(src.loc, 'sound/effects/empulse.ogg', 100, TRUE)
|
||||
|
||||
updateDialog()
|
||||
if(prob(25)) // To help stop "Your clothes feel warm." spam.
|
||||
@@ -390,16 +394,13 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
|
||||
// Misc
|
||||
|
||||
/obj/item/paper/guides/jobs/engi/gravity_gen
|
||||
name = "paper- 'Generate your own gravity!'"
|
||||
info = {"<h1>Gravity Generator Instructions For Dummies</h1>
|
||||
<p>Surprisingly, gravity isn't that hard to make! All you have to do is inject deadly radioactive minerals into a ball of
|
||||
energy and you have yourself gravity! You can turn the machine on or off when required but you must remember that the generator
|
||||
will EMIT RADIATION when charging or discharging, you can tell it is charging or discharging by the noise it makes, so please WEAR PROTECTIVE CLOTHING.</p>
|
||||
<br>
|
||||
<h3>It blew up!</h3>
|
||||
<p>Don't panic! The gravity generator was designed to be easily repaired. If, somehow, the sturdy framework did not survive then
|
||||
please proceed to panic; otherwise follow these steps.</p><ol>
|
||||
<li>Secure the screws of the framework with a screwdriver.</li>
|
||||
<li>Mend the damaged framework with a welding tool.</li>
|
||||
<li>Add additional plasteel plating.</li>
|
||||
<li>Secure the additional plating with a wrench.</li></ol>"}
|
||||
info = {"
|
||||
# Gravity Generator Instructions For Dummies
|
||||
Surprisingly, gravity isn't that hard to make! All you have to do is inject deadly radioactive minerals into a ball of energy and you have yourself gravity! You can turn the machine on or off when required but you must remember that the generator will EMIT RADIATION when charging or discharging, you can tell it is charging or discharging by the noise it makes, so please WEAR PROTECTIVE CLOTHING.</p>
|
||||
### It blew up!
|
||||
Don't panic! The gravity generator was designed to be easily repaired. If, somehow, the sturdy framework did not survive then please proceed to panic; otherwise follow these steps.
|
||||
1. Secure the screws of the framework with a screwdriver.
|
||||
2. Mend the damaged framework with a welding tool.
|
||||
3. Add additional plasteel plating.
|
||||
4. Secure the additional plating with a wrench.
|
||||
"}
|
||||
|
||||
Reference in New Issue
Block a user