diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index e052d2475e..3ca96645ad 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -997,9 +997,9 @@ var/mob/living/carbon/C = M if(!(C.dna && C.dna.species && (NOBLOOD in C.dna.species.species_traits))) C.blood_volume = max(C.blood_volume, BLOOD_VOLUME_BAD*C.blood_ratio) //so you don't instantly re-die from a lack of blood. You'll still need help if you had none though. - var/obj/item/organ/heart/H = C.getorganslot(ORGAN_SLOT_HEART) - if(H && H.organ_flags & ORGAN_FAILING) - H.applyOrganDamage(-15) + var/obj/item/organ/heart/H = C.getorganslot(ORGAN_SLOT_HEART) + if(H && H.organ_flags & ORGAN_FAILING) + H.applyOrganDamage(-15) M.adjustOxyLoss(-20, 0) M.adjustToxLoss(-20, 0) M.updatehealth()