various citadel tweaks/fixes

remeber to add //citadel edit to base code changes because we're still a downstream and hard syncs are still a thing
This commit is contained in:
Poojawa
2018-09-17 03:26:05 -05:00
parent ca822954e4
commit 99e57fb221
9 changed files with 14 additions and 10 deletions
@@ -106,7 +106,7 @@
..()
if(crit_fail)
return
owner.adjustStaminaLoss(-3.5) //Citadel edit, makes it more useful in Stamina based combat
if(owner.AmountStun() > STUN_SET_AMOUNT)
owner.SetStun(STUN_SET_AMOUNT)
if(owner.AmountKnockdown() > STUN_SET_AMOUNT)