From 9a862b10e1a0f350ab5d26bdeb440874586a028d Mon Sep 17 00:00:00 2001 From: Hatterhat Date: Sat, 8 Aug 2020 10:47:43 -0500 Subject: [PATCH] the perfect parry update --- code/modules/mining/equipment/kinetic_crusher.dm | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/code/modules/mining/equipment/kinetic_crusher.dm b/code/modules/mining/equipment/kinetic_crusher.dm index bc368b635b..8b3cc7d586 100644 --- a/code/modules/mining/equipment/kinetic_crusher.dm +++ b/code/modules/mining/equipment/kinetic_crusher.dm @@ -190,14 +190,14 @@ /datum/block_parry_data/crusherglaive // it's like quickparry, without the damage multiplier parry_time_windup = 0 - parry_time_active = 5 + parry_time_active = 8 parry_time_spindown = 0 - parry_time_perfect = 1.5 - parry_time_perfect_leeway = 0.5 - parry_imperfect_falloff_percent = 30 - parry_efficiency_perfect = 100 - parry_failed_stagger_duration = 1 SECONDS - parry_failed_clickcd_duration = 1 SECONDS + parry_time_perfect = 0 + parry_time_perfect_leeway = 3 + parry_imperfect_falloff_percent = 20 + parry_efficiency_to_counterattack = 120 // perfect parry or you're cringe + parry_failed_stagger_duration = 1.5 SECONDS // a good time to reconsider your actions... + parry_failed_clickcd_duration = 2 SECONDS // or your failures /obj/item/kinetic_crusher/glaive/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time) // if you're dumb enough to go for a parry... var/turf/proj_turf = owner.loc // destabilizer bolt, ignoring cooldown