Merge pull request #3455 from Citadel-Station-13/upstream-merge-31660
[MIRROR] Fixes vehicles granting projectile immunity and YET AGAIN reworks projectile targetting priorities
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@@ -6,8 +6,13 @@
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/mob/living/carbon/isloyal()
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for(var/obj/item/implant/mindshield/L in implants)
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return 1
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return TRUE
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/mob/proc/lowest_buckled_mob()
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. = src
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if(buckled && ismob(buckled))
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var/mob/Buckled = buckled
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. = Buckled.lowest_buckled_mob()
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/proc/check_zone(zone)
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if(!zone)
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