From 9b2d62b9ef78b0d268c1c15d4f2d5690e905d365 Mon Sep 17 00:00:00 2001 From: Hatterhat Date: Tue, 2 Mar 2021 22:09:38 -0600 Subject: [PATCH] whoops again --- code/game/objects/structures/femur_breaker.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/femur_breaker.dm b/code/game/objects/structures/femur_breaker.dm index a53ca9ae29..cb829006d0 100644 --- a/code/game/objects/structures/femur_breaker.dm +++ b/code/game/objects/structures/femur_breaker.dm @@ -78,7 +78,7 @@ H.apply_damage(150, BRUTE, where_we_snappin_boys) var/obj/item/bodypart/cracka = H.get_bodypart(where_we_snappin_boys) if(cracka) - var//datum/wound/blunt/critical/cracka_lackin = new + var/datum/wound/blunt/critical/cracka_lackin = new cracka_lackin.apply_wound(cracka) H.adjustBruteLoss(rand(5,20) + (max(0, H.health))) //Make absolutely sure they end up in crit, so that they can succumb if they wish.