From 9b598e388cbd11cb4f1383945c5bab203088cfaf Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 28 Feb 2018 19:30:41 -0600 Subject: [PATCH] [MIRROR] Fixes Cyborg Defib units (#5734) * Fixes Cyborg Defib units (#36012) * Fixes Cyborg Defib units * Update defib.dm * Fixes Cyborg Defibs make it check for a false, not a true * Fixes Cyborg Defib units --- code/game/objects/items/defib.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index b82a1b34ba..e3194cd1a7 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -307,6 +307,8 @@ check_range() /obj/item/twohanded/shockpaddles/proc/check_range() + if(!req_defib) + return if(!in_range(src,defib)) var/mob/living/L = loc if(istype(L)) @@ -624,7 +626,7 @@ icon_state = "defibpaddles0" item_state = "defibpaddles0" req_defib = FALSE - + /obj/item/twohanded/shockpaddles/cyborg/attack(mob/M, mob/user) if(iscyborg(user)) var/mob/living/silicon/robot/R = user