Adds action buttons for spiders, refactors action code, nurse spiders can set a hereditary directive for their children to follow

This commit is contained in:
XDTM
2017-09-28 23:01:41 +02:00
committed by CitadelStationBot
parent d25894447e
commit 9b5a2f7490
13 changed files with 302 additions and 138 deletions
+26 -4
View File
@@ -8,6 +8,28 @@
var/ranged_mousepointer
var/mob/living/ranged_ability_user
var/ranged_clickcd_override = -1
var/has_action = TRUE
var/datum/action/spell_action/action = null
var/action_icon = 'icons/mob/actions/actions_spells.dmi'
var/action_icon_state = "spell_default"
var/action_background_icon_state = "bg_spell"
/obj/effect/proc_holder/Initialize()
. = ..()
if(has_action)
action = new(src)
/obj/effect/proc_holder/proc/on_gain(mob/living/user)
return
/obj/effect/proc_holder/proc/on_lose(mob/living/user)
return
/obj/effect/proc_holder/proc/fire(mob/living/user)
return TRUE
/obj/effect/proc_holder/proc/get_panel_text()
return ""
GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for the badmin verb for now
@@ -118,10 +140,10 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
var/critfailchance = 0
var/centcom_cancast = 1 //Whether or not the spell should be allowed on z2
var/action_icon = 'icons/mob/actions/actions_spells.dmi'
var/action_icon_state = "spell_default"
var/action_background_icon_state = "bg_spell"
var/datum/action/spell_action/action
action_icon = 'icons/mob/actions/actions_spells.dmi'
action_icon_state = "spell_default"
action_background_icon_state = "bg_spell"
datum/action/spell_action/spell/action
/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell