Merge pull request #15059 from timothyteakettle/language-fixies

fixes losing your additional language upon changing species
This commit is contained in:
Lin
2021-09-02 16:37:43 -05:00
committed by GitHub
3 changed files with 11 additions and 0 deletions

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@@ -3080,6 +3080,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(additional_language && additional_language != "None")
var/language_entry = GLOB.roundstart_languages[additional_language]
if(language_entry)
character.additional_language = language_entry
character.grant_language(language_entry, TRUE, TRUE)
//limb stuff, only done when initially spawning in

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@@ -81,6 +81,8 @@
tooltips = TRUE
var/additional_language //the additional language this human can speak from their preference selection
/// Unarmed parry data for human
/datum/block_parry_data/unarmed/human
parry_respect_clickdelay = TRUE