diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index ad0f372530..9db98b8314 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -288,9 +288,10 @@ return operating = TRUE - do_animate("closing") layer = closingLayer + if(!safe) + crush() sleep(5) density = TRUE sleep(5) @@ -302,8 +303,6 @@ update_freelook_sight() if(safe) CheckForMobs() - else - crush() return 1 /obj/machinery/door/proc/CheckForMobs()