@@ -695,22 +695,23 @@
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||||
threatcount += 2
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||||
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||||
//Check for dresscode violations
|
||||
if(istype(head, /obj/item/clothing/head/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/wizard))
|
||||
threatcount += 2
|
||||
if(istype(head, /obj/item/clothing/head/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/syndi) || istype(head, /obj/item/clothing/head/helmet/space/syndicate) || istype(head, /obj/item/clothing/head/culthood) || istype(head, /obj/item/clothing/head/helmet/space/cult))
|
||||
threatcount += 5
|
||||
|
||||
//Check for nonhuman scum
|
||||
if(dna && dna.species.id && dna.species.id != "human")
|
||||
threatcount += 1
|
||||
threatcount += 0
|
||||
|
||||
//mindshield implants imply trustworthyness
|
||||
//Loyalty implants imply trustworthyness
|
||||
if(isloyal(src))
|
||||
threatcount -= 1
|
||||
|
||||
//Agent cards lower threatlevel.
|
||||
//Agent cards lower threatlevel, but only just enough to avoid dresscode violations.
|
||||
if(istype(idcard, /obj/item/weapon/card/id/syndicate))
|
||||
threatcount -= 5
|
||||
threatcount -= 2
|
||||
|
||||
return threatcount
|
||||
return threatcount
|
||||
|
||||
|
||||
//Used for new human mobs created by cloning/goleming/podding
|
||||
|
||||
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Block a user