Merge pull request #11768 from timothyteakettle/uplinks-population-update

uplink content updates with the current population
This commit is contained in:
kevinz000
2020-04-07 01:59:58 -07:00
committed by GitHub
+17 -2
View File
@@ -27,6 +27,8 @@ GLOBAL_LIST_EMPTY(uplinks)
var/datum/ui_state/checkstate
var/compact_mode = FALSE
var/debug = FALSE
var/saved_player_population = 0
var/list/filters = list()
/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20, datum/ui_state/_checkstate, datum/traitor_class/traitor_class)
if(!isitem(parent))
@@ -47,7 +49,6 @@ GLOBAL_LIST_EMPTY(uplinks)
RegisterSignal(parent, COMSIG_PEN_ROTATED, .proc/pen_rotation)
GLOB.uplinks += src
var/list/filters = list()
if(istype(traitor_class))
filters = traitor_class.uplink_filters
starting_tc = traitor_class.TC
@@ -68,6 +69,7 @@ GLOBAL_LIST_EMPTY(uplinks)
if(!lockable)
active = TRUE
locked = FALSE
saved_player_population = GLOB.joined_player_list.len
/datum/component/uplink/InheritComponent(datum/component/uplink/U)
lockable |= U.lockable
@@ -117,7 +119,18 @@ GLOBAL_LIST_EMPTY(uplinks)
return
active = TRUE
if(user)
//update the saved population
var/previous_player_population = saved_player_population
saved_player_population = GLOB.joined_player_list.len
//if population has changed, update uplink items
if(saved_player_population != previous_player_population)
//make sure discounts are not rerolled
var/old_discounts = uplink_items["Discounted Gear"]
uplink_items = get_uplink_items(gamemode, FALSE, allow_restricted, filters)
if(old_discounts)
uplink_items["Discounted Gear"] = old_discounts
ui_interact(user)
// an unlocked uplink blocks also opening the PDA or headset menu
return COMPONENT_NO_INTERACT
@@ -190,7 +203,9 @@ GLOBAL_LIST_EMPTY(uplinks)
if(item in buyable_items)
var/datum/uplink_item/I = buyable_items[item]
MakePurchase(usr, I)
//check to make sure people cannot buy items when the player pop is below the requirement
if(GLOB.joined_player_list.len >= I.player_minimum)
MakePurchase(usr, I)
. = TRUE
if("lock")
active = FALSE