Merge remote-tracking branch 'upstream/master' into robocoat
This commit is contained in:
@@ -238,8 +238,11 @@
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CHECK_TICK
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SSdbcore.SetRoundEnd()
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//Collects persistence features
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if(mode.allow_persistence_save)
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SSpersistence.CollectData()
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if(mode.station_was_nuked)
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SSpersistence.station_was_destroyed = TRUE
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if(!mode.allow_persistence_save)
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SSpersistence.station_persistence_save_disabled = TRUE
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SSpersistence.CollectData()
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//stop collecting feedback during grifftime
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SSblackbox.Seal()
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@@ -275,7 +275,7 @@ GLOBAL_LIST_INIT(wisdoms, world.file2list("strings/wisdoms.txt"))
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//LANGUAGE CHARACTER CUSTOMIZATION
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GLOBAL_LIST_INIT(speech_verbs, list("default","says","gibbers", "states", "chitters", "chimpers", "declares", "bellows", "buzzes" ,"beeps", "chirps", "clicks", "hisses" ,"poofs" , "puffs", "rattles", "mewls" ,"barks", "blorbles", "squeaks", "squawks", "flutters", "warbles"))
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GLOBAL_LIST_INIT(roundstart_tongues, list("default","human tongue" = /obj/item/organ/tongue, "lizard tongue" = /obj/item/organ/tongue/lizard, "skeleton tongue" = /obj/item/organ/tongue/bone, "fly tongue" = /obj/item/organ/tongue/fly, "ipc tongue" = /obj/item/organ/tongue/robot/ipc))
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GLOBAL_LIST_INIT(roundstart_tongues, list("default","human tongue" = /obj/item/organ/tongue, "lizard tongue" = /obj/item/organ/tongue/lizard, "skeleton tongue" = /obj/item/organ/tongue/bone, "fly tongue" = /obj/item/organ/tongue/fly, "ipc tongue" = /obj/item/organ/tongue/robot/ipc, "xeno tongue" = /obj/item/organ/tongue/alien))
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//SPECIES BODYPART LISTS
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//locked parts are those that your picked species requires to have
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@@ -566,3 +566,20 @@
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config_entry_value = 0.333
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min_val = 0
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integer = FALSE
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/// Amount of dirtyness tiles need to spawn dirt.
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/datum/config_entry/number/turf_dirt_threshold
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config_entry_value = 100
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min_val = 1
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integer = TRUE
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/// Alpha dirt starts at
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/datum/config_entry/number/dirt_alpha_starting
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config_entry_value = 127
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max_val = 255
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min_val = 0
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integer = TRUE
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/// Dirtyness multiplier for making turfs dirty
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/datum/config_entry/number/turf_dirty_multiplier
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config_entry_value = 1
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@@ -0,0 +1,20 @@
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/// Whether or not to use the persistence system for cleanable objects
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/datum/config_entry/flag/persistent_debris
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config_entry_value = FALSE
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/// Whether or not to nuke all roundstart debris that isn't due to persistence if the above is true
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/datum/config_entry/flag/persistent_debris_only
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config_entry_value = TRUE
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/// Max amount of objects to store, total
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/datum/config_entry/number/persistent_debris_global_max
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config_entry_value = 10000
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integer = TRUE
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/// Max amount of objects to store per type
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/datum/config_entry/number/persistent_debris_type_max
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config_entry_value = 2000
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integer = TRUE
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/// Wipe dirty stuff on nuke
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/datum/config_entry/flag/persistent_debris_wipe_on_nuke
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@@ -115,18 +115,22 @@ SUBSYSTEM_DEF(garbage)
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lastlevel = level
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for (var/refID in queue)
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if (!refID)
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//We do this rather then for(var/refID in queue) because that sort of for loop copies the whole list.
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//Normally this isn't expensive, but the gc queue can grow to 40k items, and that gets costly/causes overrun.
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for (var/i in 1 to length(queue))
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var/list/L = queue[i]
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if (length(L) < 2)
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count++
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if (MC_TICK_CHECK)
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return
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continue
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var/GCd_at_time = queue[refID]
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var/GCd_at_time = L[1]
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if(GCd_at_time > cut_off_time)
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break // Everything else is newer, skip them
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count++
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var/refID = L[2]
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var/datum/D
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D = locate(refID)
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@@ -202,10 +206,7 @@ SUBSYSTEM_DEF(garbage)
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D.gc_destroyed = gctime
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var/list/queue = queues[level]
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if (queue[refid])
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queue -= refid // Removing any previous references that were GC'd so that the current object will be at the end of the list.
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queue[refid] = gctime
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queue[++queue.len] = list(gctime, refid) // not += for byond reasons
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#ifdef LEGACY_REFERENCE_TRACKING
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/datum/controller/subsystem/garbage/proc/add_type_to_findref(type)
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@@ -41,6 +41,8 @@ SUBSYSTEM_DEF(mapping)
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var/datum/space_level/transit
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var/datum/space_level/empty_space
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var/num_of_res_levels = 1
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/// Lookup for zlevel to station z. text = num.
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var/list/z_to_station_z_index
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var/stat_map_name = "Loading..."
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@@ -259,6 +261,16 @@ SUBSYSTEM_DEF(mapping)
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INIT_ANNOUNCE("Loaded [name] in [(REALTIMEOFDAY - start_time)/10]s!")
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return parsed_maps
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/datum/controller/subsystem/mapping/proc/setup_station_z_index()
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z_to_station_z_index = list()
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var/sz = 1
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var/cz = station_start
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if(islist(config.map_file))
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for(var/map in config.map_file)
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z_to_station_z_index["[cz++]"] = sz++
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else
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z_to_station_z_index["[station_start]"] = 1
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/datum/controller/subsystem/mapping/proc/loadWorld()
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//if any of these fail, something has gone horribly, HORRIBLY, wrong
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var/list/FailedZs = list()
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@@ -271,6 +283,8 @@ SUBSYSTEM_DEF(mapping)
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INIT_ANNOUNCE("Loading [config.map_name]...")
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LoadGroup(FailedZs, "Station", config.map_path, config.map_file, config.traits, ZTRAITS_STATION, FALSE, config.orientation)
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setup_station_z_index()
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if(SSdbcore.Connect())
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var/datum/DBQuery/query_round_map_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET map_name = '[config.map_name]' WHERE id = [GLOB.round_id]")
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query_round_map_name.Execute()
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+70
-272
@@ -5,18 +5,14 @@ SUBSYSTEM_DEF(persistence)
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name = "Persistence"
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init_order = INIT_ORDER_PERSISTENCE
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flags = SS_NO_FIRE
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var/list/satchel_blacklist = list() //this is a typecache
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var/list/new_secret_satchels = list() //these are objects
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var/list/old_secret_satchels = list()
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/// Marks if the station got horribly destroyed
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var/station_was_destroyed = FALSE
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/// Marks if persistence save should be disabled
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var/station_persistence_save_disabled = FALSE
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var/list/obj/structure/chisel_message/chisel_messages = list()
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var/list/saved_messages = list()
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var/list/saved_modes = list(1,2,3)
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var/list/saved_dynamic_rules = list(list(),list(),list())
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var/list/saved_storytellers = list("foo","bar","baz")
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var/list/average_dynamic_threat = 50
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var/list/saved_maps
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var/list/saved_trophies = list()
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var/list/spawned_objects = list()
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var/list/antag_rep = list()
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var/list/antag_rep_change = list()
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@@ -28,62 +24,81 @@ SUBSYSTEM_DEF(persistence)
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var/list/paintings = list()
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/datum/controller/subsystem/persistence/Initialize()
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LoadSatchels()
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LoadPoly()
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LoadChiselMessages()
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LoadTrophies()
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LoadRecentModes()
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LoadRecentStorytellers()
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LoadRecentRulesets()
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LoadRecentMaps()
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LoadPhotoPersistence()
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LoadServerPersistence()
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LoadGamePersistence()
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var/map_persistence_path = get_map_persistence_path()
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if(map_persistence_path)
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LoadMapPersistence()
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return ..()
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/**
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* Gets the persistence path of the current map.
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*/
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/datum/controller/subsystem/persistence/proc/get_map_persistence_path()
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ASSERT(SSmapping.config)
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if(!SSmapping.config.persistence_key || (SSmapping.config.persistence_key == "NO_PERSIST"))
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return null
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return "data/persistence/[ckey(SSmapping.config.persistence_key)]"
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/datum/controller/subsystem/persistence/proc/CollectData()
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SaveServerPersistence()
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if(station_persistence_save_disabled)
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return
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SaveGamePersistence()
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var/map_persistence_path = get_map_persistence_path()
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if(map_persistence_path)
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SaveMapPersistence()
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/**
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* Loads persistent data relevant to the server: Configurations, past gamemodes, votes, antag rep, etc
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*/
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/datum/controller/subsystem/persistence/proc/LoadServerPersistence()
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for(var/client/C in GLOB.clients)
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LoadSavedVote(C.ckey)
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if(CONFIG_GET(flag/use_antag_rep))
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LoadAntagReputation()
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LoadRandomizedRecipes()
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LoadPanicBunker()
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return ..()
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/datum/controller/subsystem/persistence/proc/LoadSatchels()
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var/placed_satchel = 0
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var/path
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/**
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* Saves persistent data relevant to the server: Configurations, past gamemodes, votes, antag rep, etc
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*/
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/datum/controller/subsystem/persistence/proc/SaveServerPersistence()
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if(CONFIG_GET(flag/use_antag_rep))
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CollectAntagReputation()
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SaveRandomizedRecipes()
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var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
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var/list/json = list()
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if(fexists(json_file))
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json = json_decode(file2text(json_file))
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/**
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* Loads persistent data relevant to the game in general: Photos, etc
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*
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* Legacy map persistence systems also use this.
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*/
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/datum/controller/subsystem/persistence/proc/LoadGamePersistence()
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LoadChiselMessages()
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LoadPhotoPersistence()
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LoadPaintings()
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|
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old_secret_satchels = json["data"]
|
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var/obj/item/storage/backpack/satchel/flat/F
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if(old_secret_satchels && old_secret_satchels.len >= 10) //guards against low drop pools assuring that one player cannot reliably find his own gear.
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||||
var/pos = rand(1, old_secret_satchels.len)
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F = new()
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old_secret_satchels.Cut(pos, pos+1 % old_secret_satchels.len)
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F.x = old_secret_satchels[pos]["x"]
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||||
F.y = old_secret_satchels[pos]["y"]
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F.z = SSmapping.station_start
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path = text2path(old_secret_satchels[pos]["saved_obj"])
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/**
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* Saves persistent data relevant to the game in general: Photos, etc
|
||||
*
|
||||
* Legacy map persistence systems also use this.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/SaveGamePersistence()
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||||
CollectChiselMessages()
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||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
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||||
SavePaintings()
|
||||
SaveScars()
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||||
|
||||
if(F)
|
||||
if(isfloorturf(F.loc) && !isplatingturf(F.loc))
|
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F.hide(1)
|
||||
if(ispath(path))
|
||||
var/spawned_item = new path(F)
|
||||
spawned_objects[spawned_item] = TRUE
|
||||
placed_satchel++
|
||||
var/free_satchels = 0
|
||||
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,SSmapping.station_start), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,SSmapping.station_start)))) //Nontrivially expensive but it's roundstart only
|
||||
if(isfloorturf(T) && !isplatingturf(T))
|
||||
new /obj/item/storage/backpack/satchel/flat/secret(T)
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||||
free_satchels++
|
||||
if((free_satchels + placed_satchel) == 10) //ten tiles, more than enough to kill anything that moves
|
||||
break
|
||||
/**
|
||||
* Loads persistent data relevant to the current map: Objects, etc.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/LoadMapPersistence()
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPoly()
|
||||
for(var/mob/living/simple_animal/parrot/Poly/P in GLOB.alive_mob_list)
|
||||
twitterize(P.speech_buffer, "polytalk")
|
||||
break //Who's been duping the bird?!
|
||||
/**
|
||||
* Saves persistent data relevant to the current map: Objects, etc.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/SaveMapPersistence()
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadChiselMessages()
|
||||
var/list/saved_messages = list()
|
||||
@@ -130,63 +145,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
log_world("Loaded [saved_messages.len] engraved messages on map [SSmapping.config.map_name]")
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadTrophies()
|
||||
if(fexists("data/npc_saves/TrophyItems.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
S >> saved_json
|
||||
if(!saved_json)
|
||||
return
|
||||
saved_trophies = json_decode(saved_json)
|
||||
fdel("data/npc_saves/TrophyItems.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_trophies = json["data"]
|
||||
SetUpTrophies(saved_trophies.Copy())
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentModes()
|
||||
var/json_file = file("data/RecentModes.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_modes = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentRulesets()
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_dynamic_rules = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentStorytellers()
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_storytellers = json["data"]
|
||||
if(saved_storytellers.len > 3)
|
||||
average_dynamic_threat = saved_storytellers[4]
|
||||
saved_storytellers.len = 3
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_maps = json["maps"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadAntagReputation()
|
||||
var/json = file2text(FILE_ANTAG_REP)
|
||||
@@ -207,59 +165,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
return
|
||||
saved_votes[ckey] = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
||||
for(var/A in GLOB.trophy_cases)
|
||||
var/obj/structure/displaycase/trophy/T = A
|
||||
if (T.showpiece)
|
||||
continue
|
||||
T.added_roundstart = TRUE
|
||||
|
||||
var/trophy_data = pick_n_take(trophy_items)
|
||||
|
||||
if(!islist(trophy_data))
|
||||
continue
|
||||
|
||||
var/list/chosen_trophy = trophy_data
|
||||
|
||||
if(!chosen_trophy || isemptylist(chosen_trophy)) //Malformed
|
||||
continue
|
||||
|
||||
var/path = text2path(chosen_trophy["path"]) //If the item no longer exist, this returns null
|
||||
if(!path)
|
||||
continue
|
||||
|
||||
T.showpiece = new /obj/item/showpiece_dummy(T, path)
|
||||
T.trophy_message = chosen_trophy["message"]
|
||||
T.placer_key = chosen_trophy["placer_key"]
|
||||
T.update_icon()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectData()
|
||||
CollectChiselMessages()
|
||||
CollectSecretSatchels()
|
||||
CollectTrophies()
|
||||
CollectRoundtype()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
CollectStoryteller(mode)
|
||||
CollectRulesets(mode)
|
||||
RecordMaps()
|
||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
CollectAntagReputation()
|
||||
SaveRandomizedRecipes()
|
||||
SavePanicBunker()
|
||||
SavePaintings()
|
||||
SaveScars()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPanicBunker()
|
||||
var/bunker_path = file("data/bunker_passthrough.json")
|
||||
if(fexists(bunker_path))
|
||||
var/list/json = json_decode(file2text(bunker_path))
|
||||
GLOB.bunker_passthrough = json["data"]
|
||||
for(var/ckey in GLOB.bunker_passthrough)
|
||||
if(daysSince(GLOB.bunker_passthrough[ckey]) >= CONFIG_GET(number/max_bunker_days))
|
||||
GLOB.bunker_passthrough -= ckey
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/GetPhotoAlbums()
|
||||
var/album_path = file("data/photo_albums.json")
|
||||
if(fexists(album_path))
|
||||
@@ -329,35 +234,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
WRITE_FILE(frame_path, frame_json)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectSecretSatchels()
|
||||
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
|
||||
var/list/satchels_to_add = list()
|
||||
for(var/A in new_secret_satchels)
|
||||
var/obj/item/storage/backpack/satchel/flat/F = A
|
||||
if(QDELETED(F) || F.z != SSmapping.station_start || F.invisibility != INVISIBILITY_MAXIMUM)
|
||||
continue
|
||||
var/list/savable_obj = list()
|
||||
for(var/obj/O in F)
|
||||
if(is_type_in_typecache(O, satchel_blacklist) || (O.flags_1 & ADMIN_SPAWNED_1))
|
||||
continue
|
||||
if(O.persistence_replacement)
|
||||
savable_obj += O.persistence_replacement
|
||||
else
|
||||
savable_obj += O.type
|
||||
if(isemptylist(savable_obj))
|
||||
continue
|
||||
var/list/data = list()
|
||||
data["x"] = F.x
|
||||
data["y"] = F.y
|
||||
data["saved_obj"] = pick(savable_obj)
|
||||
satchels_to_add += list(data)
|
||||
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/file_data = list()
|
||||
fdel(json_file)
|
||||
file_data["data"] = old_secret_satchels + satchels_to_add
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectChiselMessages()
|
||||
var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
|
||||
|
||||
@@ -373,84 +249,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
/datum/controller/subsystem/persistence/proc/SaveChiselMessage(obj/structure/chisel_message/M)
|
||||
saved_messages += list(M.pack()) // dm eats one list
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectTrophies()
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = remove_duplicate_trophies(saved_trophies)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SavePanicBunker()
|
||||
var/json_file = file("data/bunker_passthrough.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = GLOB.bunker_passthrough
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file,json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/remove_duplicate_trophies(list/trophies)
|
||||
var/list/ukeys = list()
|
||||
. = list()
|
||||
for(var/trophy in trophies)
|
||||
var/tkey = "[trophy["path"]]-[trophy["message"]]"
|
||||
if(ukeys[tkey])
|
||||
continue
|
||||
else
|
||||
. += list(trophy)
|
||||
ukeys[tkey] = TRUE
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T)
|
||||
if(!T.added_roundstart && T.showpiece)
|
||||
var/list/data = list()
|
||||
data["path"] = T.showpiece.type
|
||||
data["message"] = T.trophy_message
|
||||
data["placer_key"] = T.placer_key
|
||||
saved_trophies += list(data)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRoundtype()
|
||||
saved_modes[3] = saved_modes[2]
|
||||
saved_modes[2] = saved_modes[1]
|
||||
saved_modes[1] = SSticker.mode.config_tag
|
||||
var/json_file = file("data/RecentModes.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_modes
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectStoryteller(var/datum/game_mode/dynamic/mode)
|
||||
saved_storytellers.len = 3
|
||||
saved_storytellers[3] = saved_storytellers[2]
|
||||
saved_storytellers[2] = saved_storytellers[1]
|
||||
saved_storytellers[1] = mode.storyteller.name
|
||||
average_dynamic_threat = (mode.max_threat + average_dynamic_threat) / 2
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_storytellers + average_dynamic_threat
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRulesets(var/datum/game_mode/dynamic/mode)
|
||||
saved_dynamic_rules[3] = saved_dynamic_rules[2]
|
||||
saved_dynamic_rules[2] = saved_dynamic_rules[1]
|
||||
saved_dynamic_rules[1] = list()
|
||||
for(var/r in mode.executed_rules)
|
||||
var/datum/dynamic_ruleset/rule = r
|
||||
saved_dynamic_rules[1] += rule.config_tag
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_dynamic_rules
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RecordMaps()
|
||||
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
var/list/file_data = list()
|
||||
file_data["maps"] = saved_maps
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectAntagReputation()
|
||||
var/ANTAG_REP_MAXIMUM = CONFIG_GET(number/antag_rep_maximum)
|
||||
|
||||
@@ -0,0 +1,177 @@
|
||||
/**
|
||||
* Persistence for cleanable debris.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence
|
||||
/// tracks if we already loaded debris. Unlike everything else, this can actually be a major problem if some badmin procs it twice.
|
||||
var/loaded_debris = FALSE
|
||||
|
||||
/datum/controller/subsystem/persistence/LoadMapPersistence()
|
||||
. = ..()
|
||||
if(CONFIG_GET(flag/persistent_debris))
|
||||
LoadMapDebris()
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveMapPersistence()
|
||||
. = ..()
|
||||
if(CONFIG_GET(flag/persistent_debris))
|
||||
SaveMapDebris()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadMapDebris()
|
||||
if(CONFIG_GET(flag/persistent_debris_only))
|
||||
wipe_existing_debris()
|
||||
if(!fexists("[get_map_persistence_path()]/debris.json"))
|
||||
return
|
||||
if(loaded_debris)
|
||||
return
|
||||
loaded_debris = TRUE
|
||||
var/list/allowed_turf_typecache = typecacheof(/turf/open) - typecacheof(/turf/open/space)
|
||||
var/list/allowed_z_cache = list()
|
||||
for(var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
|
||||
allowed_z_cache[num2text(z)] = TRUE
|
||||
var/list/data = json_decode(file2text("[get_map_persistence_path()]/debris.json"))
|
||||
var/list/z_lookup = list()
|
||||
var/loaded = 0
|
||||
var/list/loaded_by_type = list()
|
||||
var/nopath = 0
|
||||
var/badloc = 0
|
||||
var/noturf = 0
|
||||
/// reverse it
|
||||
for(var/z in SSmapping.z_to_station_z_index)
|
||||
var/sz = SSmapping.z_to_station_z_index[z]
|
||||
z_lookup[num2text(sz)] = text2num(z)
|
||||
for(var/z in data)
|
||||
var/actual_z = z_lookup[z]
|
||||
var/list/L1 = data[z]
|
||||
for(var/x in L1)
|
||||
var/list/L2 = data[z][x]
|
||||
for(var/y in L2)
|
||||
var/turf/tile = locate(text2num(x), text2num(y), actual_z)
|
||||
if(!tile)
|
||||
noturf++
|
||||
continue
|
||||
var/list/objects = data[z][x][y]
|
||||
for(var/_L in objects)
|
||||
var/list/objdata
|
||||
var/path
|
||||
if(islist(_L))
|
||||
objdata = _L
|
||||
path = text2path(objdata["__PATH__"])
|
||||
else
|
||||
path = text2path(_L)
|
||||
objdata = objects[_L]
|
||||
if(!path)
|
||||
nopath++
|
||||
continue
|
||||
if(!IsValidDebrisLocation(tile, allowed_turf_typecache, allowed_z_cache, path, TRUE))
|
||||
badloc++
|
||||
continue
|
||||
var/obj/effect/decal/cleanable/instantiated = new path(tile)
|
||||
loaded_by_type[path] += 1
|
||||
loaded++
|
||||
if(objdata)
|
||||
instantiated.PersistenceLoad(objdata)
|
||||
var/list/bytype = list()
|
||||
for(var/path in loaded_by_type)
|
||||
bytype += "[path] - [loaded_by_type[path]]"
|
||||
subsystem_log(
|
||||
{"Debris loading completed:
|
||||
Errors:
|
||||
No path: [nopath]
|
||||
Invalid location: [badloc]
|
||||
No turf on map: [noturf]
|
||||
Total loaded: [loaded]
|
||||
By type:
|
||||
[bytype.Join("\n")]"}
|
||||
)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveMapDebris()
|
||||
if(fexists("[get_map_persistence_path()]/debris.json"))
|
||||
fdel("[get_map_persistence_path()]/debris.json")
|
||||
if(CONFIG_GET(flag/persistent_debris_wipe_on_nuke) && station_was_destroyed)
|
||||
return // local janitor cheers on nukeop team to save some work
|
||||
var/list/data = list()
|
||||
var/list/z_lookup = SSmapping.z_to_station_z_index
|
||||
var/list/debris = RelevantPersistentDebris()
|
||||
var/obj/effect/decal/cleanable/saving
|
||||
var/global_max = CONFIG_GET(number/persistent_debris_global_max)
|
||||
var/type_max = CONFIG_GET(number/persistent_debris_type_max)
|
||||
var/stored = 0
|
||||
var/list/stored_by_type = list()
|
||||
for(var/i in debris)
|
||||
saving = i
|
||||
var/list/serializing = list()
|
||||
var/path = saving.PersistenceSave(serializing)
|
||||
if(!path)
|
||||
continue
|
||||
if(stored_by_type[path] > type_max)
|
||||
continue
|
||||
var/text_z = num2text(z_lookup[num2text(saving.z)])
|
||||
var/text_y = num2text(saving.y)
|
||||
var/text_x = num2text(saving.x)
|
||||
LAZYINITLIST(data[text_z])
|
||||
LAZYINITLIST(data[text_z][text_x])
|
||||
LAZYINITLIST(data[text_z][text_x][text_y])
|
||||
if(saving.persistence_allow_stacking)
|
||||
serializing["__PATH__"] = path
|
||||
data[text_z][text_x][text_y] += list(serializing)
|
||||
else
|
||||
data[text_z][text_x][text_y][path] = serializing
|
||||
stored++
|
||||
if(stored > global_max)
|
||||
var/w = "Persistent debris saving globally aborted due to global max >= [global_max]. Either janitors never do their jobs or something is wrong."
|
||||
message_admins(w)
|
||||
subsystem_log(w)
|
||||
return
|
||||
stored_by_type[path] = stored_by_type[path]? stored_by_type[path] + 1 : 1
|
||||
if(stored_by_type[path] > type_max)
|
||||
var/w = "Persistent debris saving aborted for type [path] due to type max >= [global_max]. Either janitors never do their jobs or something is wrong."
|
||||
message_admins(w)
|
||||
subsystem_log(w)
|
||||
|
||||
var/list/bytype = list()
|
||||
for(var/path in stored_by_type)
|
||||
bytype += "[path] - [stored_by_type[path]]"
|
||||
subsystem_log(
|
||||
{"Debris saving completed:
|
||||
Total: [stored]
|
||||
By type:
|
||||
[bytype.Join("\n")]"}
|
||||
)
|
||||
WRITE_FILE(file("[get_map_persistence_path()]/debris.json"), json_encode(data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/IsValidDebrisLocation(turf/tile, list/allowed_typecache, list/allowed_zcache, obj/effect/decal/cleanable/type, loading = FALSE)
|
||||
if(!allowed_typecache[tile.type])
|
||||
return FALSE
|
||||
var/area/A = tile.loc
|
||||
if(!A.persistent_debris_allowed)
|
||||
return FALSE
|
||||
if(!allowed_zcache[num2text(tile.z)])
|
||||
return FALSE
|
||||
if(loading)
|
||||
if(!initial(type.persistence_allow_stacking))
|
||||
var/obj/effect/decal/cleanable/C = locate(type) in tile
|
||||
if(!QDELETED(C))
|
||||
return FALSE
|
||||
// Saving verifies allow stacking in the save proc.
|
||||
for(var/obj/structure/window/W in tile)
|
||||
if(W.fulltile)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/wipe_existing_debris()
|
||||
var/list/existing = RelevantPersistentDebris()
|
||||
QDEL_LIST(existing)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RelevantPersistentDebris()
|
||||
var/list/allowed_turf_typecache = typecacheof(/turf/open) - typecacheof(/turf/open/space)
|
||||
var/list/allowed_z_cache = list()
|
||||
for(var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
|
||||
allowed_z_cache[num2text(z)] = TRUE
|
||||
. = list()
|
||||
for(var/obj/effect/decal/cleanable/C in world)
|
||||
if(!C.loc || QDELETED(C))
|
||||
continue
|
||||
if(!C.persistent)
|
||||
continue
|
||||
if(!IsValidDebrisLocation(C.loc, allowed_turf_typecache, allowed_z_cache, C.type, FALSE))
|
||||
continue
|
||||
. += C
|
||||
@@ -0,0 +1,26 @@
|
||||
/**
|
||||
* Persists panic bunker whitelisting for a configured period of time
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/LoadServerPersistence()
|
||||
. = ..()
|
||||
LoadPanicBunker()
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveServerPersistence()
|
||||
. = ..()
|
||||
SavePanicBunker()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPanicBunker()
|
||||
var/bunker_path = file("data/bunker_passthrough.json")
|
||||
if(fexists(bunker_path))
|
||||
var/list/json = json_decode(file2text(bunker_path))
|
||||
GLOB.bunker_passthrough = json["data"]
|
||||
for(var/ckey in GLOB.bunker_passthrough)
|
||||
if(daysSince(GLOB.bunker_passthrough[ckey]) >= CONFIG_GET(number/max_bunker_days))
|
||||
GLOB.bunker_passthrough -= ckey
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SavePanicBunker()
|
||||
var/json_file = file("data/bunker_passthrough.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = GLOB.bunker_passthrough
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file,json_encode(file_data))
|
||||
@@ -0,0 +1,11 @@
|
||||
/**
|
||||
* Persists poly messages across rounds
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/LoadGamePersistence()
|
||||
. = ..()
|
||||
LoadPoly()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPoly()
|
||||
for(var/mob/living/simple_animal/parrot/Poly/P in GLOB.alive_mob_list)
|
||||
twitterize(P.speech_buffer, "polytalk")
|
||||
break //Who's been duping the bird?!
|
||||
@@ -0,0 +1,107 @@
|
||||
/**
|
||||
* Stores recently played gamemodes, maps, etc.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence
|
||||
var/list/saved_modes = list(1,2,3)
|
||||
var/list/saved_dynamic_rules = list(list(),list(),list())
|
||||
var/list/saved_storytellers = list("foo","bar","baz")
|
||||
var/list/average_dynamic_threat = 50
|
||||
var/list/saved_maps
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveServerPersistence()
|
||||
. = ..()
|
||||
CollectRoundtype()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
CollectStoryteller(mode)
|
||||
CollectRulesets(mode)
|
||||
RecordMaps()
|
||||
|
||||
/datum/controller/subsystem/persistence/LoadServerPersistence()
|
||||
. = ..()
|
||||
LoadRecentModes()
|
||||
LoadRecentStorytellers()
|
||||
LoadRecentRulesets()
|
||||
LoadRecentMaps()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRoundtype()
|
||||
saved_modes[3] = saved_modes[2]
|
||||
saved_modes[2] = saved_modes[1]
|
||||
saved_modes[1] = SSticker.mode.config_tag
|
||||
var/json_file = file("data/RecentModes.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_modes
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectStoryteller(var/datum/game_mode/dynamic/mode)
|
||||
saved_storytellers.len = 3
|
||||
saved_storytellers[3] = saved_storytellers[2]
|
||||
saved_storytellers[2] = saved_storytellers[1]
|
||||
saved_storytellers[1] = mode.storyteller.name
|
||||
average_dynamic_threat = (mode.max_threat + average_dynamic_threat) / 2
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_storytellers + average_dynamic_threat
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRulesets(var/datum/game_mode/dynamic/mode)
|
||||
saved_dynamic_rules[3] = saved_dynamic_rules[2]
|
||||
saved_dynamic_rules[2] = saved_dynamic_rules[1]
|
||||
saved_dynamic_rules[1] = list()
|
||||
for(var/r in mode.executed_rules)
|
||||
var/datum/dynamic_ruleset/rule = r
|
||||
saved_dynamic_rules[1] += rule.config_tag
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_dynamic_rules
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RecordMaps()
|
||||
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
var/list/file_data = list()
|
||||
file_data["maps"] = saved_maps
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentModes()
|
||||
var/json_file = file("data/RecentModes.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_modes = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentRulesets()
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_dynamic_rules = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentStorytellers()
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_storytellers = json["data"]
|
||||
if(saved_storytellers.len > 3)
|
||||
average_dynamic_threat = saved_storytellers[4]
|
||||
saved_storytellers.len = 3
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_maps = json["maps"]
|
||||
@@ -0,0 +1,79 @@
|
||||
/**
|
||||
* Secret satchel persistence - allows storing of items in underfloor satchels that's loaded later.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence
|
||||
var/list/satchel_blacklist = list() //this is a typecache
|
||||
var/list/new_secret_satchels = list() //these are objects
|
||||
var/list/old_secret_satchels = list()
|
||||
|
||||
/datum/controller/subsystem/persistence/LoadGamePersistence()
|
||||
. = ..()
|
||||
LoadSatchels()
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveGamePersistence()
|
||||
. = ..()
|
||||
CollectSecretSatchels()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadSatchels()
|
||||
var/placed_satchel = 0
|
||||
var/path
|
||||
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/json = list()
|
||||
if(fexists(json_file))
|
||||
json = json_decode(file2text(json_file))
|
||||
|
||||
old_secret_satchels = json["data"]
|
||||
var/obj/item/storage/backpack/satchel/flat/F
|
||||
if(old_secret_satchels && old_secret_satchels.len >= 10) //guards against low drop pools assuring that one player cannot reliably find his own gear.
|
||||
var/pos = rand(1, old_secret_satchels.len)
|
||||
F = new()
|
||||
old_secret_satchels.Cut(pos, pos+1 % old_secret_satchels.len)
|
||||
F.x = old_secret_satchels[pos]["x"]
|
||||
F.y = old_secret_satchels[pos]["y"]
|
||||
F.z = SSmapping.station_start
|
||||
path = text2path(old_secret_satchels[pos]["saved_obj"])
|
||||
|
||||
if(F)
|
||||
if(isfloorturf(F.loc) && !isplatingturf(F.loc))
|
||||
F.hide(1)
|
||||
if(ispath(path))
|
||||
var/spawned_item = new path(F)
|
||||
spawned_objects[spawned_item] = TRUE
|
||||
placed_satchel++
|
||||
var/free_satchels = 0
|
||||
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,SSmapping.station_start), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,SSmapping.station_start)))) //Nontrivially expensive but it's roundstart only
|
||||
if(isfloorturf(T) && !isplatingturf(T))
|
||||
new /obj/item/storage/backpack/satchel/flat/secret(T)
|
||||
free_satchels++
|
||||
if((free_satchels + placed_satchel) == 10) //ten tiles, more than enough to kill anything that moves
|
||||
break
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectSecretSatchels()
|
||||
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
|
||||
var/list/satchels_to_add = list()
|
||||
for(var/A in new_secret_satchels)
|
||||
var/obj/item/storage/backpack/satchel/flat/F = A
|
||||
if(QDELETED(F) || F.z != SSmapping.station_start || F.invisibility != INVISIBILITY_MAXIMUM)
|
||||
continue
|
||||
var/list/savable_obj = list()
|
||||
for(var/obj/O in F)
|
||||
if(is_type_in_typecache(O, satchel_blacklist) || (O.flags_1 & ADMIN_SPAWNED_1))
|
||||
continue
|
||||
if(O.persistence_replacement)
|
||||
savable_obj += O.persistence_replacement
|
||||
else
|
||||
savable_obj += O.type
|
||||
if(isemptylist(savable_obj))
|
||||
continue
|
||||
var/list/data = list()
|
||||
data["x"] = F.x
|
||||
data["y"] = F.y
|
||||
data["saved_obj"] = pick(savable_obj)
|
||||
satchels_to_add += list(data)
|
||||
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/file_data = list()
|
||||
fdel(json_file)
|
||||
file_data["data"] = old_secret_satchels + satchels_to_add
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
@@ -0,0 +1,84 @@
|
||||
/**
|
||||
* Stores trophies in curator display cases
|
||||
*/
|
||||
/datum/controller/subsystem/persistence
|
||||
var/list/saved_trophies = list()
|
||||
|
||||
/datum/controller/subsystem/persistence/LoadGamePersistence()
|
||||
. = ..()
|
||||
LoadTrophies()
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveGamePersistence()
|
||||
. = ..()
|
||||
CollectTrophies()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadTrophies()
|
||||
if(fexists("data/npc_saves/TrophyItems.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
S >> saved_json
|
||||
if(!saved_json)
|
||||
return
|
||||
saved_trophies = json_decode(saved_json)
|
||||
fdel("data/npc_saves/TrophyItems.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_trophies = json["data"]
|
||||
SetUpTrophies(saved_trophies.Copy())
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
||||
for(var/A in GLOB.trophy_cases)
|
||||
var/obj/structure/displaycase/trophy/T = A
|
||||
if (T.showpiece)
|
||||
continue
|
||||
T.added_roundstart = TRUE
|
||||
|
||||
var/trophy_data = pick_n_take(trophy_items)
|
||||
|
||||
if(!islist(trophy_data))
|
||||
continue
|
||||
|
||||
var/list/chosen_trophy = trophy_data
|
||||
|
||||
if(!chosen_trophy || isemptylist(chosen_trophy)) //Malformed
|
||||
continue
|
||||
|
||||
var/path = text2path(chosen_trophy["path"]) //If the item no longer exist, this returns null
|
||||
if(!path)
|
||||
continue
|
||||
|
||||
T.showpiece = new /obj/item/showpiece_dummy(T, path)
|
||||
T.trophy_message = chosen_trophy["message"]
|
||||
T.placer_key = chosen_trophy["placer_key"]
|
||||
T.update_icon()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectTrophies()
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = remove_duplicate_trophies(saved_trophies)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/remove_duplicate_trophies(list/trophies)
|
||||
var/list/ukeys = list()
|
||||
. = list()
|
||||
for(var/trophy in trophies)
|
||||
var/tkey = "[trophy["path"]]-[trophy["message"]]"
|
||||
if(ukeys[tkey])
|
||||
continue
|
||||
else
|
||||
. += list(trophy)
|
||||
ukeys[tkey] = TRUE
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T)
|
||||
if(!T.added_roundstart && T.showpiece)
|
||||
var/list/data = list()
|
||||
data["path"] = T.showpiece.type
|
||||
data["message"] = T.trophy_message
|
||||
data["placer_key"] = T.placer_key
|
||||
saved_trophies += list(data)
|
||||
@@ -85,6 +85,15 @@
|
||||
var/mob/M = teleatom
|
||||
M.cancel_camera()
|
||||
|
||||
var/static/list/bread_cache = typecacheof(/obj/item/reagent_containers/food/snacks/store/bread)
|
||||
var/list/breadlist = typecache_filter_list(teleatom.GetAllContents(), bread_cache)
|
||||
if(breadlist.len && (channel == TELEPORT_CHANNEL_BLUESPACE || channel == TELEPORT_CHANNEL_QUANTUM))
|
||||
for(var/obj/item/reagent_containers/food/snacks/store/bread/bread in breadlist)
|
||||
bread.bread_teleport()
|
||||
else if(istype(teleatom, /obj/item/reagent_containers/food/snacks/store/bread))
|
||||
var/obj/item/reagent_containers/food/snacks/store/bread/bread = teleatom
|
||||
bread.bread_teleport()
|
||||
|
||||
return TRUE
|
||||
|
||||
/proc/tele_play_specials(atom/movable/teleatom, atom/location, datum/effect_system/effect, sound)
|
||||
|
||||
@@ -41,6 +41,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
power_environ = FALSE
|
||||
valid_territory = FALSE
|
||||
outdoors = TRUE
|
||||
persistent_debris_allowed = FALSE
|
||||
ambientsounds = SPACE
|
||||
blob_allowed = FALSE //Eating up space doesn't count for victory as a blob.
|
||||
considered_hull_exterior = TRUE
|
||||
|
||||
@@ -24,6 +24,10 @@
|
||||
var/clockwork_warp_allowed = TRUE
|
||||
/// Message to display when the clockwork warp fails
|
||||
var/clockwork_warp_fail = "The structure there is too dense for warping to pierce. (This is normal in high-security areas.)"
|
||||
/// Persistent debris alowed
|
||||
var/persistent_debris_allowed = TRUE
|
||||
/// Dirty flooring allowed
|
||||
var/dirt_buildup_allowed = TRUE
|
||||
|
||||
/// If mining tunnel generation is allowed in this area
|
||||
var/tunnel_allowed = FALSE
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
name = "gas sensor"
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
icon_state = "gsensor1"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 0)
|
||||
|
||||
var/on = TRUE
|
||||
|
||||
|
||||
@@ -774,6 +774,9 @@
|
||||
stun_projectile_sound = 'sound/weapons/gunshot_smg.ogg'
|
||||
armor = list("melee" = 50, "bullet" = 30, "laser" = 30, "energy" = 30, "bomb" = 80, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/pod/toolbox
|
||||
max_integrity = 100
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/shuttle/target(atom/movable/target)
|
||||
if(target)
|
||||
setDir(get_dir(base, target))//even if you can't shoot, follow the target
|
||||
|
||||
@@ -1,6 +1,13 @@
|
||||
/obj/effect/decal/cleanable
|
||||
gender = PLURAL
|
||||
layer = ABOVE_NORMAL_TURF_LAYER
|
||||
/// Is this kind of cleanable decal persistent
|
||||
var/persistent = FALSE
|
||||
/// Can we stack multiple in one tile?
|
||||
var/persistence_allow_stacking = FALSE
|
||||
/// Are we deleted by turf changes?
|
||||
var/wiped_by_floor_change = FALSE
|
||||
|
||||
var/list/random_icon_states = null
|
||||
var/blood_state = "" //I'm sorry but cleanable/blood code is ass, and so is blood_DNA
|
||||
var/bloodiness = 0 //0-100, amount of blood in this decal, used for making footprints and affecting the alpha of bloody footprints
|
||||
@@ -29,9 +36,21 @@
|
||||
|
||||
addtimer(CALLBACK(src, /datum.proc/_AddElement, list(/datum/element/beauty, beauty)), 0)
|
||||
|
||||
/**
|
||||
* A data list is passed into this.
|
||||
* This should return null to skip saving, or the type of data to save. Type must be /cleanable.
|
||||
*/
|
||||
/obj/effect/decal/cleanable/proc/PersistenceSave(list/data)
|
||||
return type
|
||||
|
||||
/**
|
||||
* Loads from a data list.
|
||||
*/
|
||||
/obj/effect/decal/cleanable/proc/PersistenceLoad(list/data)
|
||||
return
|
||||
|
||||
/obj/effect/decal/cleanable/proc/replace_decal(obj/effect/decal/cleanable/C) // Returns true if we should give up in favor of the pre-existing decal
|
||||
if(mergeable_decal)
|
||||
qdel(C)
|
||||
return mergeable_decal
|
||||
|
||||
/obj/effect/decal/cleanable/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/reagent_containers/glass) || istype(W, /obj/item/reagent_containers/food/drinks))
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
|
||||
mergeable_decal = FALSE
|
||||
bloodiness = 0 //This isn't supposed to be bloody.
|
||||
persistent = TRUE
|
||||
var/body_colors = "#e3ba84" //a default color just in case.
|
||||
var/gibs_reagent_id = /datum/reagent/liquidgibs
|
||||
var/gibs_bloodtype = "A+"
|
||||
@@ -31,6 +32,10 @@
|
||||
flesh.color = body_colors
|
||||
add_overlay(flesh)
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
return /obj/effect/decal/cleanable/blood/gibs/old
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
|
||||
return
|
||||
|
||||
@@ -159,6 +164,10 @@
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
return type
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/update_icon()
|
||||
add_atom_colour(body_colors, FIXED_COLOUR_PRIORITY)
|
||||
cut_overlays()
|
||||
@@ -198,6 +207,10 @@
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/synth/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
return type
|
||||
|
||||
//IPCs
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc
|
||||
desc = "They look sharp yet oozing."
|
||||
@@ -209,6 +222,10 @@
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
return type
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/update_icon()
|
||||
add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
|
||||
cut_overlays()
|
||||
|
||||
@@ -8,12 +8,18 @@
|
||||
bloodiness = BLOOD_AMOUNT_PER_DECAL
|
||||
color = BLOOD_COLOR_HUMAN //default so we don't have white splotches everywhere.
|
||||
beauty = -100
|
||||
persistent = TRUE
|
||||
var/fixed_color = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/blood/replace_decal(obj/effect/decal/cleanable/blood/C)
|
||||
if(C.fixed_color)
|
||||
qdel(C)
|
||||
return FALSE
|
||||
if (C.blood_DNA)
|
||||
blood_DNA |= C.blood_DNA
|
||||
qdel(C)
|
||||
update_icon()
|
||||
..()
|
||||
return FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/blood/transfer_blood_dna()
|
||||
..()
|
||||
@@ -24,7 +30,22 @@
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/update_icon()
|
||||
color = blood_DNA_to_color()
|
||||
. = ..()
|
||||
if(!fixed_color)
|
||||
add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/effect/decal/cleanable/blood/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
data["color"] = color
|
||||
|
||||
/obj/effect/decal/cleanable/blood/PersistenceLoad(list/data)
|
||||
. = ..()
|
||||
if(data["color"])
|
||||
fixed_color = TRUE
|
||||
add_atom_colour(data["color"], FIXED_COLOUR_PRIORITY)
|
||||
name = "dried blood"
|
||||
desc = "Looks like it's been here a while. Eew"
|
||||
bloodiness = 0
|
||||
|
||||
/obj/effect/decal/cleanable/blood/old
|
||||
name = "dried blood"
|
||||
@@ -38,6 +59,7 @@
|
||||
|
||||
/obj/effect/decal/cleanable/blood/splats
|
||||
random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
|
||||
persistence_allow_stacking = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/blood/splatter
|
||||
random_icon_states = list("splatter1", "splatter2", "splatter3", "splatter4", "splatter5")
|
||||
@@ -48,16 +70,43 @@
|
||||
random_icon_states = null
|
||||
beauty = -50
|
||||
|
||||
/obj/effect/decal/cleanable/blood/tracks/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
data["dir"] = dir
|
||||
|
||||
/obj/effect/decal/cleanable/blood/tracks/PersistenceLoad(list/data)
|
||||
. = ..()
|
||||
if(data["dir"])
|
||||
setDir(text2num(data["dir"]))
|
||||
|
||||
/obj/effect/decal/cleanable/trail_holder //not a child of blood on purpose
|
||||
name = "blood"
|
||||
icon_state = "ltrails_1"
|
||||
desc = "Your instincts say you shouldn't be following these."
|
||||
random_icon_states = null
|
||||
beauty = -50
|
||||
persistent = TRUE
|
||||
persistence_allow_stacking = TRUE
|
||||
var/list/existing_dirs = list()
|
||||
var/fixed_color = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/trail_holder/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
data["dir"] = dir
|
||||
data["color"] = color
|
||||
|
||||
/obj/effect/decal/cleanable/trail_holder/PersistenceLoad(list/data)
|
||||
. = ..()
|
||||
if(data["dir"])
|
||||
setDir(text2num(data["dir"]))
|
||||
if(data["color"])
|
||||
fixed_color = TRUE
|
||||
add_atom_colour(data["color"], FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/effect/decal/cleanable/trail_holder/update_icon()
|
||||
color = blood_DNA_to_color()
|
||||
. = ..()
|
||||
if(!fixed_color)
|
||||
add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/effect/cleanable/trail_holder/Initialize()
|
||||
. = ..()
|
||||
@@ -84,8 +133,19 @@
|
||||
var/entered_dirs = 0
|
||||
var/exited_dirs = 0
|
||||
blood_state = BLOOD_STATE_BLOOD //the icon state to load images from
|
||||
persistent = TRUE
|
||||
persistence_allow_stacking = TRUE
|
||||
var/list/shoe_types = list()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
data["dir"] = dir
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/PersistenceLoad(list/data)
|
||||
. = ..()
|
||||
if(data["dir"])
|
||||
setDir(text2num(data["dir"]))
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/Crossed(atom/movable/O)
|
||||
if(ishuman(O))
|
||||
var/mob/living/carbon/human/H = O
|
||||
@@ -143,7 +203,7 @@
|
||||
return
|
||||
if(color != C.color)
|
||||
return
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/can_bloodcrawl_in()
|
||||
if((blood_state != BLOOD_STATE_OIL) && (blood_state != BLOOD_STATE_NOT_BLOODY))
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
icon_state = "ash"
|
||||
mergeable_decal = FALSE
|
||||
beauty = -50
|
||||
persistent = TRUE
|
||||
persistence_allow_stacking = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/ash/Initialize()
|
||||
. = ..()
|
||||
@@ -38,6 +40,8 @@
|
||||
icon = 'icons/obj/shards.dmi'
|
||||
icon_state = "tiny"
|
||||
beauty = -100
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/glass/Initialize()
|
||||
. = ..()
|
||||
@@ -53,10 +57,33 @@
|
||||
name = "dirt"
|
||||
desc = "Someone should clean that up."
|
||||
icon_state = "dirt"
|
||||
alpha = 127
|
||||
canSmoothWith = list(/obj/effect/decal/cleanable/dirt, /turf/closed/wall, /obj/structure/falsewall)
|
||||
smooth = SMOOTH_FALSE
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
beauty = -75
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
wiped_by_floor_change = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/dirt/Initialize(mapload)
|
||||
. = ..()
|
||||
alpha = CONFIG_GET(number/dirt_alpha_starting)
|
||||
|
||||
/obj/effect/decal/cleanable/dirt/proc/dirty(strength = 1)
|
||||
if(alpha < 255)
|
||||
alpha += strength
|
||||
if(alpha > 255)
|
||||
alpha = 255
|
||||
|
||||
/obj/effect/decal/cleanable/dirt/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
data["alpha"] = alpha
|
||||
|
||||
/obj/effect/decal/cleanable/dirt/PersistenceLoad(list/data)
|
||||
. = ..()
|
||||
if(data["alpha"])
|
||||
alpha = text2num(data["alpha"])
|
||||
|
||||
/obj/effect/decal/cleanable/dirt/Initialize()
|
||||
. = ..()
|
||||
@@ -94,6 +121,8 @@
|
||||
light_color = LIGHT_COLOR_GREEN
|
||||
icon_state = "greenglow"
|
||||
beauty = -300
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/greenglow/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -122,6 +151,8 @@
|
||||
icon_state = "molten"
|
||||
mergeable_decal = FALSE
|
||||
beauty = -150
|
||||
persistent = TRUE
|
||||
persistence_allow_stacking = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/molten_object/large
|
||||
name = "big gooey grey mass"
|
||||
@@ -136,6 +167,7 @@
|
||||
icon_state = "vomit_1"
|
||||
random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4")
|
||||
beauty = -150
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/vomit/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(ishuman(user))
|
||||
@@ -151,6 +183,10 @@
|
||||
reagents.trans_to(H, reagents.total_volume)
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/decal/cleanable/vomit/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
return /obj/effect/decal/cleanable/vomit/old
|
||||
|
||||
/obj/effect/decal/cleanable/vomit/old
|
||||
name = "crusty dried vomit"
|
||||
desc = "You try not to look at the chunks, and fail."
|
||||
@@ -166,12 +202,16 @@
|
||||
icon = 'icons/effects/tomatodecal.dmi'
|
||||
random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3")
|
||||
beauty = -100
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/plant_smudge
|
||||
name = "plant smudge"
|
||||
gender = NEUTER
|
||||
icon = 'icons/effects/tomatodecal.dmi'
|
||||
random_icon_states = list("smashed_plant")
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/egg_smudge
|
||||
name = "smashed egg"
|
||||
@@ -179,6 +219,8 @@
|
||||
gender = NEUTER
|
||||
icon = 'icons/effects/tomatodecal.dmi'
|
||||
random_icon_states = list("smashed_egg1", "smashed_egg2", "smashed_egg3")
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/pie_smudge //honk
|
||||
name = "smashed pie"
|
||||
@@ -186,6 +228,8 @@
|
||||
gender = NEUTER
|
||||
icon = 'icons/effects/tomatodecal.dmi'
|
||||
random_icon_states = list("smashed_pie")
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/chem_pile
|
||||
name = "chemical pile"
|
||||
@@ -193,6 +237,8 @@
|
||||
gender = NEUTER
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "ash"
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/shreds
|
||||
name = "shreds"
|
||||
@@ -200,6 +246,8 @@
|
||||
icon_state = "shreds"
|
||||
gender = PLURAL
|
||||
mergeable_decal = FALSE
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/shreds/ex_act(severity, target)
|
||||
if(severity == 1) //so shreds created during an explosion aren't deleted by the explosion.
|
||||
@@ -222,6 +270,8 @@
|
||||
desc = "The herpes of arts and crafts."
|
||||
icon = 'icons/effects/atmospherics.dmi'
|
||||
gender = NEUTER
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/glitter/pink
|
||||
name = "pink glitter"
|
||||
@@ -247,3 +297,5 @@
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
icon_state = "xfloor1"
|
||||
random_icon_states = list("xfloor1", "xfloor2", "xfloor3", "xfloor4", "xfloor5", "xfloor6", "xfloor7")
|
||||
mergeable_decal = TRUE
|
||||
persistent = TRUE
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
bloodiness = BLOOD_AMOUNT_PER_DECAL
|
||||
mergeable_decal = FALSE
|
||||
beauty = -50
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/robot_debris/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
@@ -52,6 +53,7 @@
|
||||
blood_state = BLOOD_STATE_OIL
|
||||
bloodiness = BLOOD_AMOUNT_PER_DECAL
|
||||
beauty = -100
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/oil/Initialize()
|
||||
. = ..()
|
||||
@@ -61,8 +63,10 @@
|
||||
/obj/effect/decal/cleanable/oil/streak
|
||||
random_icon_states = list("streak1", "streak2", "streak3", "streak4", "streak5")
|
||||
beauty = -50
|
||||
persistent = TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/oil/slippery
|
||||
persistent = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/oil/slippery/Initialize()
|
||||
AddComponent(/datum/component/slippery, 80, (NO_SLIP_WHEN_WALKING | SLIDE))
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
icon_state = "rune1"
|
||||
plane = ABOVE_WALL_PLANE //makes the graffiti visible over a wall.
|
||||
gender = NEUTER
|
||||
persistent = TRUE
|
||||
persistence_allow_stacking = TRUE
|
||||
mergeable_decal = FALSE
|
||||
var/do_icon_rotate = TRUE
|
||||
var/rotation = 0
|
||||
@@ -29,3 +31,35 @@
|
||||
if(main)
|
||||
paint_colour = main
|
||||
add_atom_colour(paint_colour, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/effect/decal/cleanable/crayon/PersistenceSave(list/data)
|
||||
. = ..()
|
||||
if(icon != initial(icon)) // no support for alticons yet, awful system anyways
|
||||
return null
|
||||
data["icon_state"] = icon_state
|
||||
data["paint_color"] = paint_colour
|
||||
if(do_icon_rotate)
|
||||
data["rotation"] = rotation
|
||||
data["name"] = name
|
||||
if(pixel_x != initial(pixel_x))
|
||||
data["pixel_x"] = pixel_x
|
||||
if(pixel_y != initial(pixel_y))
|
||||
data["pixel_y"] = pixel_y
|
||||
|
||||
/obj/effect/decal/cleanable/crayon/PersistenceLoad(list/data)
|
||||
. = ..()
|
||||
if(data["name"])
|
||||
name = data["name"]
|
||||
if(do_icon_rotate && data["rotation"])
|
||||
var/matrix/M = matrix()
|
||||
M.Turn(text2num(data["rotation"]))
|
||||
transform = M
|
||||
if(data["paint_color"])
|
||||
paint_colour = data["paint_color"]
|
||||
add_atom_colour(paint_colour, FIXED_COLOUR_PRIORITY)
|
||||
if(data["icon_state"])
|
||||
icon_state = data["icon_state"]
|
||||
if(data["pixel_x"])
|
||||
pixel_x = data["pixel_x"]
|
||||
if(data["pixel_y"])
|
||||
pixel_y = data["pixel_y"]
|
||||
|
||||
@@ -264,6 +264,30 @@ effective or pretty fucking useless.
|
||||
GLOB.active_jammers -= src
|
||||
update_icon()
|
||||
|
||||
/*portable turret*/
|
||||
/obj/item/storage/toolbox/emergency/turret
|
||||
desc = "You feel a strange urge to hit this with a wrench."
|
||||
|
||||
/obj/item/storage/toolbox/emergency/turret/PopulateContents()
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wrench(src)
|
||||
new /obj/item/weldingtool(src)
|
||||
new /obj/item/crowbar(src)
|
||||
new /obj/item/analyzer(src)
|
||||
new /obj/item/wirecutters(src)
|
||||
|
||||
/obj/item/storage/toolbox/emergency/turret/attackby(obj/item/I, mob/living/user, params)
|
||||
if(I.tool_behaviour == TOOL_WRENCH && user.a_intent == INTENT_HARM)
|
||||
user.visible_message("<span class='danger'>[user] bashes [src] with [I]!</span>", \
|
||||
"<span class='danger'>You bash [src] with [I]!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
playsound(src, "sound/items/drill_use.ogg", 80, TRUE, -1)
|
||||
var/obj/machinery/porta_turret/syndicate/pod/toolbox/turret = new(get_turf(loc))
|
||||
turret.faction = list("[REF(user)]")
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
..()
|
||||
|
||||
/obj/item/headsetupgrader
|
||||
name = "headset upgrader"
|
||||
desc = "A tool that can be used to upgrade a normal headset to be able to protect from flashbangs."
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
var/boom_sizes = list(0, 0, 3)
|
||||
var/can_attach_mob = FALSE
|
||||
var/full_damage_on_mobs = FALSE
|
||||
var/can_gib_mobs = FALSE
|
||||
|
||||
/obj/item/grenade/plastic/Initialize()
|
||||
. = ..()
|
||||
@@ -72,7 +73,7 @@
|
||||
explosion(get_step(T, aim_dir), boom_sizes[1], boom_sizes[2], boom_sizes[3])
|
||||
else
|
||||
explosion(location, boom_sizes[1], boom_sizes[2], boom_sizes[3])
|
||||
if(ismob(target))
|
||||
if(ismob(target) && can_gib_mobs)
|
||||
var/mob/M = target
|
||||
M.gib()
|
||||
qdel(src)
|
||||
|
||||
@@ -1,17 +1,3 @@
|
||||
/obj/item/caution
|
||||
desc = "Caution! Wet Floor!"
|
||||
name = "wet floor sign"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "caution"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
force = 1
|
||||
throwforce = 3
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("warned", "cautioned", "smashed")
|
||||
|
||||
/obj/item/choice_beacon
|
||||
name = "choice beacon"
|
||||
desc = "Hey, why are you viewing this?!! Please let Centcom know about this odd occurance."
|
||||
|
||||
@@ -392,6 +392,7 @@
|
||||
created_name = new_name
|
||||
else
|
||||
created_name = ""
|
||||
log_game("[key_name(usr)] renamed [src] ([REF(src)]) to [created_name].")
|
||||
|
||||
else if(href_list["Master"])
|
||||
forced_ai = select_active_ai(usr)
|
||||
|
||||
@@ -793,7 +793,7 @@ GLOBAL_LIST_INIT(plastic_recipes, list(
|
||||
new /datum/stack_recipe("shower curtain", /obj/structure/curtain, 10, time = 10, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("duct", /obj/item/stack/ducts,1), \
|
||||
new /datum/stack_recipe("laser pointer case", /obj/item/glasswork/glass_base/laserpointer_shell, 30), \
|
||||
new /datum/stack_recipe("wet floor sign", /obj/item/caution, 2)))
|
||||
new /datum/stack_recipe("wet floor sign", /obj/item/clothing/suit/caution, 2)))
|
||||
|
||||
/obj/item/stack/sheet/plastic
|
||||
name = "plastic"
|
||||
|
||||
@@ -103,6 +103,39 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
/obj/item/storage/toolbox/mechanical/old/heirloom/PopulateContents()
|
||||
return
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/old/clean // the assistant traitor toolbox, damage scales with TC inside
|
||||
name = "toolbox"
|
||||
desc = "An old, blue toolbox. It menaces with a sickening miasma of robust energies. You sure about this, Brain?"
|
||||
icon_state = "toolbox_blue_clean"
|
||||
force = 19
|
||||
throwforce = 22
|
||||
wound_bonus = 0
|
||||
bare_wound_bonus = 10
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/old/clean/proc/calc_damage()
|
||||
var/power = 0
|
||||
for (var/obj/item/stack/telecrystal/TC in GetAllContents())
|
||||
power += TC.amount
|
||||
force = 19 + power
|
||||
throwforce = 22 + power
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/old/clean/attack(mob/target, mob/living/user)
|
||||
calc_damage() // one damage for one telecrystal equals about thirty seven(?) damage if you pour ALL your tc
|
||||
..()
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/old/clean/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
calc_damage()
|
||||
..()
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/old/clean/PopulateContents()
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wrench(src)
|
||||
new /obj/item/weldingtool(src)
|
||||
new /obj/item/crowbar(src)
|
||||
new /obj/item/wirecutters(src)
|
||||
new /obj/item/multitool(src)
|
||||
new /obj/item/clothing/gloves/color/yellow(src)
|
||||
|
||||
/obj/item/storage/toolbox/electrical
|
||||
name = "electrical toolbox"
|
||||
icon_state = "yellow"
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
new /obj/item/melee/flyswatter(src)
|
||||
new /obj/item/flashlight(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/caution(src)
|
||||
new /obj/item/clothing/suit/caution(src)
|
||||
new /obj/item/holosign_creator(src)
|
||||
new /obj/item/lightreplacer(src)
|
||||
new /obj/item/soap(src)
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
l.janicart_insert(user,src)
|
||||
else
|
||||
to_chat(user, fail_msg)
|
||||
else if(istype(I, /obj/item/caution))
|
||||
else if(istype(I, /obj/item/clothing/suit/caution))
|
||||
if(signs < max_signs)
|
||||
put_in_cart(I, user)
|
||||
signs++
|
||||
@@ -104,7 +104,7 @@
|
||||
items += list("Spray bottle" = image(icon = myspray.icon, icon_state = myspray.icon_state))
|
||||
if(myreplacer)
|
||||
items += list("Light replacer" = image(icon = myreplacer.icon, icon_state = myreplacer.icon_state))
|
||||
var/obj/item/caution/sign = locate() in src
|
||||
var/obj/item/clothing/suit/caution/sign = locate() in src
|
||||
if(sign)
|
||||
items += list("Sign" = image(icon = sign.icon, icon_state = sign.icon_state))
|
||||
|
||||
|
||||
@@ -1,5 +1,12 @@
|
||||
/turf/open
|
||||
plane = FLOOR_PLANE
|
||||
/// Does dirt buildup happen on us?
|
||||
var/dirt_buildup_allowed = FALSE
|
||||
/// Dirt level.
|
||||
var/dirtyness = 0
|
||||
/// Dirt level to spawn dirt. Null to use config.
|
||||
var/dirt_spawn_threshold
|
||||
/// Slowdown applied to mobs on us.
|
||||
var/slowdown = 0 //negative for faster, positive for slower
|
||||
|
||||
var/postdig_icon_change = FALSE
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
canSmoothWith = list(/turf/open/floor/fakepit, /turf/open/chasm)
|
||||
density = TRUE //This will prevent hostile mobs from pathing into chasms, while the canpass override will still let it function like an open turf
|
||||
bullet_bounce_sound = null //abandon all hope ye who enter
|
||||
dirt_buildup_allowed = FALSE
|
||||
|
||||
/turf/open/chasm/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -8,6 +8,9 @@
|
||||
//Making the station dirty, one tile at a time. Called by master controller's setup_objects
|
||||
|
||||
/turf/open/floor/proc/MakeDirty()
|
||||
if(CONFIG_GET(flag/persistent_debris_only))
|
||||
return
|
||||
|
||||
if(prob(66)) //fastest possible exit 2/3 of the time
|
||||
return
|
||||
|
||||
@@ -38,7 +41,7 @@
|
||||
return
|
||||
|
||||
//Construction zones. Blood, sweat, and oil. Oh, and dirt.
|
||||
var/static/list/engine_dirt_areas = typecacheof(list(/area/engine,
|
||||
var/static/list/engine_dirt_areas = typecacheof(list(/area/engine,
|
||||
/area/crew_quarters/heads/chief,
|
||||
/area/ruin/space/derelict/assembly_line,
|
||||
/area/science/robotics,
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
name = "floor"
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
baseturfs = /turf/open/floor/plating
|
||||
dirt_buildup_allowed = TRUE
|
||||
|
||||
footstep = FOOTSTEP_FLOOR
|
||||
barefootstep = FOOTSTEP_HARD_BAREFOOT
|
||||
@@ -137,6 +138,9 @@
|
||||
burnt = 1
|
||||
|
||||
/turf/open/floor/proc/make_plating()
|
||||
for(var/obj/effect/decal/cleanable/C in src)
|
||||
if(C.wiped_by_floor_change)
|
||||
qdel(C)
|
||||
return ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/ChangeTurf(path, new_baseturf, flags)
|
||||
|
||||
@@ -61,6 +61,9 @@
|
||||
to_chat(user, "<span class='notice'>You begin reinforcing the floor...</span>")
|
||||
if(do_after(user, 30, target = src))
|
||||
if (R.get_amount() >= 2 && !istype(src, /turf/open/floor/engine))
|
||||
for(var/obj/effect/decal/cleanable/decal in src)
|
||||
if(decal.wiped_by_floor_change)
|
||||
qdel(decal)
|
||||
PlaceOnTop(/turf/open/floor/engine, flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 80, 1)
|
||||
R.use(2)
|
||||
@@ -78,6 +81,9 @@
|
||||
to_chat(user, "<span class='notice'>You begin adding glass to the floor...</span>")
|
||||
if(do_after(user, 5, target = src))
|
||||
if (G.get_amount() >= 2 && !istype(src, /turf/open/transparent/glass))
|
||||
for(var/obj/effect/decal/cleanable/decal in src)
|
||||
if(decal.wiped_by_floor_change)
|
||||
qdel(decal)
|
||||
PlaceOnTop(/turf/open/transparent/glass, flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 80, 1)
|
||||
G.use(2)
|
||||
@@ -95,6 +101,9 @@
|
||||
to_chat(user, "<span class='notice'>You begin adding reinforced glass to the floor...</span>")
|
||||
if(do_after(user, 10, target = src))
|
||||
if (RG.get_amount() >= 2 && !istype(src, /turf/open/transparent/glass/reinforced))
|
||||
for(var/obj/effect/decal/cleanable/decal in src)
|
||||
if(decal.wiped_by_floor_change)
|
||||
qdel(decal)
|
||||
PlaceOnTop(/turf/open/transparent/glass/reinforced, flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 80, 1)
|
||||
RG.use(2)
|
||||
@@ -110,6 +119,9 @@
|
||||
var/obj/item/stack/tile/W = C
|
||||
if(!W.use(1))
|
||||
return
|
||||
for(var/obj/effect/decal/cleanable/decal in src)
|
||||
if(decal.wiped_by_floor_change)
|
||||
qdel(decal)
|
||||
if(istype(W, /obj/item/stack/tile/material))
|
||||
var/turf/newturf = PlaceOnTop(/turf/open/floor/material, flags = CHANGETURF_INHERIT_AIR)
|
||||
newturf.set_custom_materials(W.custom_materials)
|
||||
|
||||
@@ -43,6 +43,9 @@
|
||||
return TRUE
|
||||
if(floor_tile)
|
||||
new floor_tile(src, 2)
|
||||
for(var/obj/effect/decal/cleanable/C in src)
|
||||
if(C.wiped_by_floor_change)
|
||||
qdel(C)
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
gender = PLURAL //"That's some lava."
|
||||
baseturfs = /turf/open/lava //lava all the way down
|
||||
slowdown = 2
|
||||
dirt_buildup_allowed = FALSE
|
||||
|
||||
light_range = 2
|
||||
light_power = 0.75
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
planetary_atmos = TRUE
|
||||
bullet_bounce_sound = null //forever falling
|
||||
tiled_dirt = FALSE
|
||||
dirt_buildup_allowed = FALSE
|
||||
|
||||
/turf/open/indestructible/reebe_void/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
icon_state = "0"
|
||||
name = "\proper space"
|
||||
intact = 0
|
||||
dirt_buildup_allowed = FALSE
|
||||
|
||||
temperature = TCMB
|
||||
thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT
|
||||
|
||||
@@ -48,6 +48,8 @@
|
||||
if(C.prefs.toggles & SOUND_PRAYERS)
|
||||
if(usr.job == "Chaplain")
|
||||
SEND_SOUND(C, sound('sound/effects/pray.ogg'))
|
||||
else
|
||||
SEND_SOUND(C, sound('sound/effects/ding.ogg'))
|
||||
to_chat(usr, "<span class='info'>You pray to the gods: \"[msg_tmp]\"</span>")
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
return
|
||||
flick("blob_resource_glow", src)
|
||||
if(overmind)
|
||||
overmind.add_points(1)
|
||||
overmind.add_points(2)
|
||||
resource_delay = world.time + 40 + overmind.resource_blobs.len * 2.5 //4 seconds plus a quarter second for each resource blob the overmind has
|
||||
else
|
||||
resource_delay = world.time + 40
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
set category = "Blob"
|
||||
set name = "Create Factory Blob (60)"
|
||||
set desc = "Create a spore tower that will spawn spores to harass your enemies."
|
||||
createSpecial(60, /obj/structure/blob/factory, 7, 1)
|
||||
createSpecial(60, /obj/structure/blob/factory, 5, 1)
|
||||
|
||||
/mob/camera/blob/verb/create_blobbernaut()
|
||||
set category = "Blob"
|
||||
@@ -195,6 +195,7 @@
|
||||
to_chat(blobber, "The <b><font color=\"[blobstrain.color]\">[blobstrain.name]</b></font> reagent [blobstrain.shortdesc ? "[blobstrain.shortdesc]" : "[blobstrain.description]"]")
|
||||
else
|
||||
to_chat(src, "<span class='warning'>You could not conjure a sentience for your blobbernaut. Your points have been refunded. Try again later.</span>")
|
||||
B.naut = FALSE
|
||||
add_points(40)
|
||||
|
||||
/mob/camera/blob/verb/relocate_core()
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
var/mutable_appearance/alert_overlay = mutable_appearance('icons/effects/clockwork_effects.dmi', "ratvar_alert")
|
||||
notify_ghosts("The Justiciar's light calls to you! Reach out to Ratvar in [get_area_name(src)] to be granted a shell to spread his glory!", null, source = src, alert_overlay = alert_overlay)
|
||||
INVOKE_ASYNC(SSshuttle.emergency, /obj/docking_port/mobile/emergency.proc/request, null, 10, null, FALSE, 0)
|
||||
SSpersistence.station_was_destroyed = TRUE
|
||||
|
||||
/obj/structure/destructible/clockwork/massive/ratvar/Destroy()
|
||||
GLOB.ratvar_awakens--
|
||||
|
||||
@@ -42,7 +42,9 @@
|
||||
/obj/screen,
|
||||
/obj/singularity,
|
||||
/mob/living/simple_animal/hostile/morph,
|
||||
/obj/effect))
|
||||
/obj/effect,
|
||||
/mob/camera
|
||||
))
|
||||
|
||||
var/playstyle_string = "<span class='big bold'>You are a morph,</span></b> an abomination of science created primarily with changeling cells. \
|
||||
You may take the form of anything nearby by shift-clicking it. This process will alert any nearby \
|
||||
|
||||
@@ -179,6 +179,10 @@
|
||||
if((pack.hidden && !(obj_flags & EMAGGED)) || (pack.contraband && !contraband) || pack.DropPodOnly)
|
||||
return
|
||||
|
||||
if(self_paid && !pack.can_private_buy)
|
||||
say("This cannot be bought privately.")
|
||||
return
|
||||
|
||||
var/name = "*None Provided*"
|
||||
var/rank = "*None Provided*"
|
||||
var/ckey = usr.ckey
|
||||
|
||||
@@ -261,9 +261,9 @@
|
||||
/obj/item/reagent_containers/glass/bucket,
|
||||
/obj/item/reagent_containers/glass/bucket,
|
||||
/obj/item/mop,
|
||||
/obj/item/caution,
|
||||
/obj/item/caution,
|
||||
/obj/item/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/item/storage/bag/trash,
|
||||
/obj/item/reagent_containers/spray/cleaner,
|
||||
/obj/item/reagent_containers/rag,
|
||||
|
||||
@@ -541,6 +541,21 @@
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
|
||||
allowed = list(/obj/item/clothing/mask/facehugger/toy)
|
||||
|
||||
/obj/item/clothing/suit/caution
|
||||
name = "wet floor sign"
|
||||
desc = "Caution! Wet Floor!"
|
||||
icon_state = "caution"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
force = 1
|
||||
throwforce = 3
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
body_parts_covered = CHEST|GROIN
|
||||
attack_verb = list("warned", "cautioned", "smashed")
|
||||
armor = list("melee" = 5, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
// WINTER COATS
|
||||
|
||||
/obj/item/clothing/suit/hooded/wintercoat
|
||||
|
||||
@@ -244,35 +244,33 @@
|
||||
/obj/item/clothing/under/proc/rolldown()
|
||||
if(!can_use(usr))
|
||||
return
|
||||
if(!can_adjust)
|
||||
to_chat(usr, "<span class='warning'>You cannot wear this suit any differently!</span>")
|
||||
return
|
||||
if(toggle_jumpsuit_adjust())
|
||||
to_chat(usr, "<span class='notice'>You adjust the suit to wear it more casually.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You adjust the suit back to normal.</span>")
|
||||
if(ishuman(usr))
|
||||
if(toggle_jumpsuit_adjust() && ishuman(usr))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
H.update_inv_w_uniform()
|
||||
H.update_body()
|
||||
|
||||
/obj/item/clothing/under/proc/toggle_jumpsuit_adjust()
|
||||
if(!can_adjust)
|
||||
to_chat(usr, "<span class='warning'>You cannot wear this suit any differently!</span>")
|
||||
return FALSE
|
||||
adjusted = !adjusted
|
||||
|
||||
if(adjusted)
|
||||
to_chat(usr, "<span class='notice'>You adjust the suit to wear it more casually.</span>")
|
||||
if(fitted != FEMALE_UNIFORM_TOP)
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
if(!alt_covers_chest) // for the special snowflake suits that expose the chest when adjusted
|
||||
body_parts_covered &= ~CHEST
|
||||
mutantrace_variation &= ~USE_TAUR_CLIP_MASK //How are we supposed to see the uniform otherwise?
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You adjust the suit back to normal.</span>")
|
||||
fitted = initial(fitted)
|
||||
if(!alt_covers_chest)
|
||||
body_parts_covered |= CHEST
|
||||
if(initial(mutantrace_variation) & USE_TAUR_CLIP_MASK)
|
||||
mutantrace_variation |= USE_TAUR_CLIP_MASK
|
||||
|
||||
return adjusted
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/under/rank
|
||||
dying_key = DYE_REGISTRY_UNDER
|
||||
|
||||
@@ -172,11 +172,13 @@
|
||||
body_parts_covered = CHEST|GROIN
|
||||
|
||||
/obj/item/clothing/under/misc/gear_harness/toggle_jumpsuit_adjust()
|
||||
adjusted = !adjusted
|
||||
if(adjusted)
|
||||
body_parts_covered = NONE
|
||||
else
|
||||
if(!body_parts_covered)
|
||||
to_chat(usr, "<span class='notice'>Your gear harness is now covering your chest and groin.</span>")
|
||||
body_parts_covered = CHEST|GROIN
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>Your gear harness is no longer covering anything.</span>")
|
||||
body_parts_covered = NONE
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/under/misc/durathread
|
||||
name = "durathread jumpsuit"
|
||||
|
||||
@@ -7,6 +7,12 @@
|
||||
foodtype = GRAIN
|
||||
dunkable = TRUE
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/store/bread/proc/bread_teleport()
|
||||
// you did WHAT?
|
||||
new /mob/living/simple_animal/hostile/bread(get_turf(src))
|
||||
visible_message("<span class='warning'>[src] begins to deform and grow grotesque tumors!</span>")
|
||||
qdel(src)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/breadslice
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
bitesize = 2
|
||||
@@ -228,3 +234,25 @@
|
||||
/obj/item/reagent_containers/food/snacks/butterdog/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/slippery, 80)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/store/bread/tumor_bread
|
||||
name = "dead tumor bread"
|
||||
desc = "It's still within its expiration date, right?."
|
||||
icon_state = "tumorbread"
|
||||
slice_path = /obj/item/reagent_containers/food/snacks/breadslice/tumor_bread
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 10, /datum/reagent/toxin = 10)
|
||||
foodtype = GROSS | GRAIN
|
||||
tastes = list("wheat and tumors" = 10)
|
||||
|
||||
//teleporting tumor bread kills it
|
||||
/obj/item/reagent_containers/food/snacks/store/bread/tumor_bread/bread_teleport()
|
||||
visible_message(src, "<span class='warning'>[src] explodes in a horrible mess of tumor and flour!</span>")
|
||||
qdel(src)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/breadslice/tumor_bread
|
||||
name = "tumor bread slice"
|
||||
desc = "A slice of bread filled with tumors!"
|
||||
icon_state = "tumorbreadslice"
|
||||
filling_color = "#B2D72C"
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 2, /datum/reagent/toxin = 2)
|
||||
foodtype = GROSS | GRAIN
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
var/map_name = "Box Station"
|
||||
var/map_path = "map_files/BoxStation"
|
||||
var/map_file = "BoxStation.dmm"
|
||||
/// Persistence key: Defaults to ckey(map_name). If set to "NO_PERSIST", this map will have NO persistence.
|
||||
var/persistence_key
|
||||
|
||||
var/traits = null
|
||||
var/space_ruin_levels = 4
|
||||
@@ -99,6 +101,16 @@
|
||||
map_path = json["map_path"]
|
||||
|
||||
map_file = json["map_file"]
|
||||
|
||||
persistence_key = ckey(map_name)
|
||||
|
||||
var/json_persistence_key = json["persistence_key"]
|
||||
if(json_persistence_key)
|
||||
if(json_persistence_key == "NO_PERSIST")
|
||||
persistence_key = null
|
||||
else
|
||||
persistence_key = json_persistence_key
|
||||
|
||||
// "map_file": "BoxStation.dmm"
|
||||
if (istext(map_file))
|
||||
if (!fexists("_maps/[map_path]/[map_file]"))
|
||||
|
||||
@@ -138,6 +138,18 @@
|
||||
name = "White Fly"
|
||||
icon_state = "whitefly"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/oakworm
|
||||
name = "Oak Worm"
|
||||
icon_state = "oakworm"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/witchwing
|
||||
name = "Witch Wing"
|
||||
icon_state = "witchwing"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/jungle
|
||||
name = "Jungle"
|
||||
icon_state = "jungle"
|
||||
|
||||
//INSECT WINGS
|
||||
|
||||
/datum/sprite_accessory/insect_wings
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
|
||||
block_parry_data = /datum/block_parry_data/unarmed/human
|
||||
default_block_parry_data = /datum/block_parry_data/unarmed/human
|
||||
causes_dirt_buildup_on_floor = TRUE
|
||||
|
||||
//Hair colour and style
|
||||
var/hair_color = "000"
|
||||
|
||||
@@ -100,3 +100,8 @@
|
||||
if(dna.species.space_move(src))
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/mob/living/carbon/human/dirt_buildup(strength)
|
||||
if(!shoes || !(shoes.body_parts_covered & FEET))
|
||||
return // barefoot advantage
|
||||
return ..()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
say_mod = "hisses"
|
||||
default_color = "00FF00"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,CAN_SCAR)
|
||||
mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade")
|
||||
mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade","deco_wings"= "None")
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
/mob/living/proc/initiate_parry_sequence()
|
||||
if(parrying)
|
||||
return // already parrying
|
||||
if(!(mobility_flags & MOBILITY_USE))
|
||||
to_chat(src, "<span class='warning'>You can't move your arms!</span>")
|
||||
return
|
||||
if(!(combat_flags & COMBAT_FLAG_PARRY_CAPABLE))
|
||||
to_chat(src, "<span class='warning'>You are not something that can parry attacks.</span>")
|
||||
return
|
||||
|
||||
@@ -63,6 +63,8 @@
|
||||
//Allows mobs to move through dense areas without restriction. For instance, in space or out of holder objects.
|
||||
var/incorporeal_move = FALSE //FALSE is off, INCORPOREAL_MOVE_BASIC is normal, INCORPOREAL_MOVE_SHADOW is for ninjas
|
||||
//and INCORPOREAL_MOVE_JAUNT is blocked by holy water/salt
|
||||
/// Do we make floors dirty as we move?
|
||||
var/causes_dirt_buildup_on_floor = FALSE
|
||||
|
||||
var/list/roundstart_quirks = list()
|
||||
|
||||
|
||||
@@ -101,7 +101,30 @@
|
||||
|
||||
if(lying && !buckled && prob(getBruteLoss()*200/maxHealth))
|
||||
makeTrail(newloc, T, old_direction)
|
||||
if(causes_dirt_buildup_on_floor && (movement_type & GROUND))
|
||||
dirt_buildup()
|
||||
|
||||
/**
|
||||
* Attempts to make the floor dirty.
|
||||
*/
|
||||
/mob/living/proc/dirt_buildup(strength = 1)
|
||||
var/turf/open/T = loc
|
||||
if(!istype(T) || !T.dirt_buildup_allowed)
|
||||
return
|
||||
var/area/A = T.loc
|
||||
if(!A.dirt_buildup_allowed)
|
||||
return
|
||||
var/multiplier = CONFIG_GET(number/turf_dirty_multiplier)
|
||||
strength *= multiplier
|
||||
var/obj/effect/decal/cleanable/dirt/D = locate() in T
|
||||
if(D)
|
||||
D.dirty(strength)
|
||||
else
|
||||
T.dirtyness += strength
|
||||
if(T.dirtyness >= (isnull(T.dirt_spawn_threshold)? CONFIG_GET(number/turf_dirt_threshold) : T.dirt_spawn_threshold))
|
||||
D = new /obj/effect/decal/cleanable/dirt(T)
|
||||
D.dirty(T.dirt_spawn_threshold - T.dirtyness)
|
||||
T.dirtyness = 0 // reset.
|
||||
|
||||
/mob/living/Move_Pulled(atom/A)
|
||||
. = ..()
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
//funny reference to the video 'Expiration Date'
|
||||
|
||||
/mob/living/simple_animal/hostile/bread
|
||||
name = "tumor bread"
|
||||
desc = "I have done nothing but teleport bread for three days."
|
||||
icon_state = "tumorbread"
|
||||
health = 1
|
||||
maxHealth = 1
|
||||
turns_per_move = 5 //this isn't player speed =|
|
||||
speed = 2 //this is player speed
|
||||
melee_damage_lower = 1
|
||||
melee_damage_upper = 2
|
||||
obj_damage = 0
|
||||
loot = list(/obj/item/reagent_containers/food/snacks/store/bread/tumor_bread)
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 270
|
||||
maxbodytemp = INFINITY
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
mob_size = MOB_SIZE_TINY
|
||||
response_help_continuous = "pokes"
|
||||
response_help_simple = "poke"
|
||||
response_disarm_continuous = "shoos"
|
||||
response_disarm_simple = "shoo"
|
||||
response_harm_continuous = "punches"
|
||||
response_harm_simple = "punch"
|
||||
speak_emote = list("growls")
|
||||
mouse_opacity = 2
|
||||
density = TRUE
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
verb_say = "growls"
|
||||
verb_ask = "growls inquisitively"
|
||||
verb_exclaim = "growls loudly"
|
||||
verb_yell = "growls loudly"
|
||||
del_on_death = TRUE
|
||||
|
||||
/mob/living/simple_animal/bread/hostile/Initialize()
|
||||
. = ..()
|
||||
var/area/A = get_area(src)
|
||||
if(A)
|
||||
notify_ghosts("A tumor bread has been created in \the [A.name].", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE, ignore_dnr_observers = TRUE)
|
||||
|
||||
/mob/living/simple_animal/hostile/bread/attack_ghost(mob/user)
|
||||
if(key) //please stop using src. without a good reason.
|
||||
return
|
||||
if(CONFIG_GET(flag/use_age_restriction_for_jobs))
|
||||
if(!isnum(user.client.player_age))
|
||||
return
|
||||
if(isobserver(user))
|
||||
var/mob/dead/observer/O = user
|
||||
if(!O.can_reenter_round())
|
||||
return
|
||||
if(!SSticker.mode)
|
||||
to_chat(user, "Can't become a tumor bread before the game has started.")
|
||||
return
|
||||
var/be_bread = alert("Become a tumor bread? (Warning, You can no longer be cloned!)",,"Yes","No")
|
||||
if(be_bread == "No" || QDELETED(src) || !isobserver(user))
|
||||
return
|
||||
if(key)
|
||||
to_chat(user, "<span class='notice'>Someone else already took this tumor bread.</span>")
|
||||
return
|
||||
sentience_act()
|
||||
user.transfer_ckey(src, FALSE)
|
||||
density = TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/bread/ex_act()
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/bread/start_pulling()
|
||||
return FALSE
|
||||
@@ -182,8 +182,9 @@
|
||||
if(..())
|
||||
if(reagents.total_volume)
|
||||
if(M.reagents)
|
||||
log_combat(user, M, "injected with sleepypen", src, reagents.log_list())
|
||||
reagents.reaction(M, INJECT)
|
||||
reagents.trans_to(M, reagents.total_volume)
|
||||
reagents.trans_to(M, reagents.total_volume, log = "sleepypen inject")
|
||||
|
||||
|
||||
/obj/item/pen/sleepy/Initialize()
|
||||
|
||||
@@ -78,6 +78,7 @@
|
||||
set_security_level("delta")
|
||||
SSshuttle.registerHostileEnvironment(src)
|
||||
SSshuttle.lockdown = TRUE
|
||||
SSpersistence.station_was_destroyed = TRUE
|
||||
sleep(600)
|
||||
if(resolved == FALSE)
|
||||
resolved = TRUE
|
||||
|
||||
@@ -142,6 +142,14 @@
|
||||
cost = 4 // Has syndie tools + gloves + a robust weapon
|
||||
restricted_roles = list("Assistant", "Curator") //Curator due to this being made of gold - It fits the theme
|
||||
|
||||
/datum/uplink_item/role_restricted/oldtoolboxclean // this is the fourth item relating to toolboxes to be placed into this godforsaken bloated uplink
|
||||
name = "Ancient Toolbox"
|
||||
desc = "An iconic toolbox design notorious with Assistants everywhere, this design was especially made to become more robust the more telecrystals it has inside it! Tools and insulated gloves included."
|
||||
item = /obj/item/storage/toolbox/mechanical/old/clean
|
||||
cost = 2 // with eighteen telecrystals you are still weaker than a desword and without any of its defenses -- the scary part comes from collaborating with allies for a fifty eight force toolbox oh fuck
|
||||
restricted_roles = list("Assistant")
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/role_restricted/mimery
|
||||
name = "Guide to Advanced Mimery Series"
|
||||
desc = "The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. \
|
||||
@@ -242,3 +250,11 @@
|
||||
cost = 2
|
||||
item = /obj/item/clothing/shoes/magboots/crushing
|
||||
restricted_roles = list("Chief Engineer", "Station Engineer", "Atmospheric Technician")
|
||||
|
||||
/datum/uplink_item/role_restricted/turretbox
|
||||
name = "Disposable Sentry Gun"
|
||||
desc = "A disposable sentry gun deployment system cleverly disguised as a toolbox, apply wrench for functionality."
|
||||
item = /obj/item/storage/toolbox/emergency/turret
|
||||
cost = 11
|
||||
restricted_roles = list("Station Engineer")
|
||||
|
||||
|
||||
@@ -375,7 +375,7 @@
|
||||
/obj/item/paint/paint_remover = 2,
|
||||
/obj/item/melee/flyswatter = 2,
|
||||
/obj/item/flashlight = 2,
|
||||
/obj/item/caution = 8,
|
||||
/obj/item/clothing/suit/caution = 8,
|
||||
/obj/item/holosign_creator = 2,
|
||||
/obj/item/lightreplacer = 2,
|
||||
/obj/item/soap = 2,
|
||||
|
||||
Reference in New Issue
Block a user