diff --git a/code/modules/food_and_drinks/food/snacks/meat.dm b/code/modules/food_and_drinks/food/snacks/meat.dm index 4d287fdb86..20bd5880ff 100644 --- a/code/modules/food_and_drinks/food/snacks/meat.dm +++ b/code/modules/food_and_drinks/food/snacks/meat.dm @@ -278,6 +278,19 @@ visible_message("[src] finishes cooking!") new /obj/item/reagent_containers/food/snacks/meat/steak/goliath(loc) qdel(src) + +/obj/item/reagent_containers/food/snacks/meat/slab/dragon + name = "ash drake meat" + desc = "Meat from an ash drake. It's probably not a good idea to eat this raw." + list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/toxin = 5, /datum/reagent/consumable/cooking_oil = 3) + icon_state = "goliathmeat" + tastes = list("meat" = 1) + foodtype = RAW | MEAT | TOXIC + +/obj/item/reagent_containers/food/snacks/meat/slab/dragon/burn() + visible_message("[src] finishes cooking!") + new /obj/item/reagent_containers/food/snacks/meat/steak/dragon(loc) + qdel(src) /obj/item/reagent_containers/food/snacks/meat/slab/meatwheat name = "meatwheat clump" @@ -395,6 +408,16 @@ trash = null tastes = list("meat" = 1, "rock" = 1) foodtype = MEAT + +/obj/item/reagent_containers/food/snacks/meat/steak/dragon + name = "dragon steak" + desc = "Spicy." + resistance_flags = LAVA_PROOF | FIRE_PROOF + icon_state = "goliathsteak" + list_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/capsaicin = 3) + trash = null + tastes = list("meat" = 1, "fire" = 1) + foodtype = MEAT /obj/item/reagent_containers/food/snacks/meat/steak/gondola name = "gondola steak" diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm index 9dd2441829..c01e2770b3 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm @@ -60,7 +60,7 @@ Difficulty: Medium pixel_x = -16 crusher_loot = list(/obj/structure/closet/crate/necropolis/dragon/crusher) loot = list(/obj/structure/closet/crate/necropolis/dragon) - butcher_results = list(/obj/item/stack/ore/diamond = 5, /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/bone = 30) + butcher_results = list(/obj/item/stack/ore/diamond = 5, /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/bone = 30, /obj/item/reagent_containers/food/snacks/meat/slab/dragon = 5) guaranteed_butcher_results = list(/obj/item/stack/sheet/animalhide/ashdrake = 10) var/swooping = NONE var/swoop_cooldown = 0