Ports "Slightly improves visible and audible messages."
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@@ -10,12 +10,12 @@
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/obj/structure/loom/attackby(obj/item/stack/sheet/W, mob/user)
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if(W.is_fabric && W.amount > 1)
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user.show_message("<span class='notice'>You start weaving the [W.name] through the loom..</span>", 1)
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user.show_message("<span class='notice'>You start weaving the [W.name] through the loom..</span>", MSG_VISUAL)
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if(W.use_tool(src, user, W.pull_effort))
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new W.loom_result(drop_location())
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user.show_message("<span class='notice'>You weave the [W.name] into a workable fabric.</span>", 1)
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user.show_message("<span class='notice'>You weave the [W.name] into a workable fabric.</span>", MSG_VISUAL)
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W.amount = (W.amount - 2)
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if(W.amount < 1)
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qdel(W)
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else
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user.show_message("<span class='notice'>You need a valid fabric and at least 2 of said fabric before using this.</span>", 1)
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user.show_message("<span class='notice'>You need a valid fabric and at least 2 of said fabric before using this.</span>", MSG_VISUAL)
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