Removing unused files and fixing some stuff. (#12250)

This commit is contained in:
Ghom
2020-05-15 16:15:15 +02:00
committed by GitHub
parent ce51e95673
commit 9d2399ce9f
6 changed files with 14 additions and 95 deletions
-58
View File
@@ -1,58 +0,0 @@
/mob/living/verb/give()
set category = "IC"
set name = "Give"
set src in oview(1) //Cannot handle giving shit to mobs on your own tile, but it's a small, small loss
give_item(usr)
/mob/living/proc/give_item(mob/living/carbon/user)
/mob/living/carbon/give_item(mob/living/carbon/user)
if(!istype(user))
return
if(src.stat == 2 || user.stat == 2 || src.client == null)
return
if(src.handcuffed)
user << "<span class='warning'>Those hands are cuffed right now.</span>"
return //Can't receive items while cuffed
var/obj/item/I
if(user.get_active_held_item() == null)
user << "You don't have anything in your [get_held_index_name(get_held_index_of_item(I))] to give to [src]."
return
I = user.get_active_held_item()
if(!I)
return
if(src == user) //Shouldn't happen
user << "<span class='warning'>You tried to give yourself \the [I], but you didn't want it.</span>"
return
if(get_empty_held_index_for_side())
switch(alert(src, "[user] wants to give you \a [I]?", , "Yes", "No"))
if("Yes")
if(!I)
return
if(!Adjacent(user))
user <<"<span class='warning'>You need to stay still while giving an object.</span>"
src << "<span class='warning'>[user] moved away.</span>"//What an asshole
return
if(user.get_active_held_item() != I)
user << "<span class='warning'>You need to keep the item in your hand.</span>"
src << "<span class='warning'>[user] has put \the [I] away!</span>"
return
if(!get_empty_held_index_for_side())
user << "<span class='warning'>Your hands are full.</span>"
user << "<span class='warning'>Their hands are full.</span>"
return
if(!user.dropItemToGround(I))
src << "<span class='warning'>[user] can't let go of \the [I]!</span>"
user << "<span class='warning'>You can't seem to let go of \the [I].</span>"
return
src.put_in_hands(I)
update_inv_hands()
src.visible_message("<span class='notice'>[user] handed \the [I] to [src].</span>")
if("No")
src.visible_message("<span class='warning'>[user] tried to hand \the [I] to [src] but \he didn't want it.</span>")
else
user << "<span class='warning'>[src]'s hands are full.</span>"
@@ -1,18 +0,0 @@
/mob/living/simple_animal/hostile/creature
name = "creature"
desc = "A sanity-destroying otherthing."
icon_state = "otherthing"
icon_living = "otherthing"
icon_dead = "otherthing-dead"
health = 80
maxHealth = 80
obj_damage = 100
melee_damage_lower = 25
melee_damage_upper = 50
attacktext = "chomps"
attack_sound = 'sound/weapons/bite.ogg'
faction = list("creature")
speak_emote = list("screams")
gold_core_spawnable = HOSTILE_SPAWN
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0