Merge pull request #13677 from silicons/newlines

Adds missing EOF newlines
This commit is contained in:
Putnam3145
2020-11-18 17:50:38 -08:00
committed by GitHub
373 changed files with 373 additions and 373 deletions
+1 -1
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@@ -4,4 +4,4 @@
if(!spawning)//Here so that if they are spawning and log out, the other procs can play out and they will have a mob to come back to.
key = null//We null their key before deleting the mob, so they are properly kicked out.
qdel(src)
return
return
@@ -84,4 +84,4 @@
var/has_color = FALSE
var/has_digitigrade = FALSE
var/covers_groin = FALSE
var/covers_chest = FALSE
var/covers_chest = FALSE
@@ -65,4 +65,4 @@
/datum/sprite_accessory/arachnid_mandibles/spiky
name = "Spiky"
icon_state = "spiky"
icon_state = "spiky"
@@ -145,4 +145,4 @@
/datum/sprite_accessory/facial_hair/elvis
name = "Sideburns (Elvis)"
icon_state = "facial_elvis"
icon_state = "facial_elvis"
@@ -169,4 +169,4 @@
/datum/sprite_accessory/underwear/socks/uk_thigh
name = "Thigh-high - UK"
icon_state = "uk_thigh"
icon_state = "uk_thigh"
@@ -1,2 +1,2 @@
/mob/dead/observer/canZMove(direction, turf/target)
return TRUE
return TRUE
+1 -1
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@@ -11,4 +11,4 @@
/mob/proc/death(gibbed)
SEND_SIGNAL(src, COMSIG_MOB_DEATH, gibbed)
return
return
+1 -1
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@@ -17,4 +17,4 @@
if(loc)
if(istype(loc, /obj/item/organ/brain))
qdel(loc)//Gets rid of the brain item
..()
..()
+1 -1
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@@ -21,4 +21,4 @@
key = "whistle"
key_third_person = "whistles"
message = "whistles."
emote_type = EMOTE_AUDIBLE
emote_type = EMOTE_AUDIBLE
@@ -22,4 +22,4 @@
return
/mob/living/brain/set_blurriness()
return
return
@@ -41,4 +41,4 @@
return 1
else
to_chat(user, "<span class='notice'>We already have a living royal!</span>")
return 0
return 0
@@ -20,4 +20,4 @@
if(istype(node)) // just in case someone would ever add a diffirent node to hivenode slot
node.queen_death()
return ..()
return ..()
@@ -1,3 +1,3 @@
//can't unequip since it can't equip anything
/mob/living/carbon/alien/larva/doUnEquip(obj/item/W)
return
return
@@ -30,4 +30,4 @@
hud_used.alien_queen_finder.add_overlay(finder_eye)
/mob/living/carbon/alien/humanoid/royal/queen/findQueen()
return //Queen already knows where she is. Hopefully.
return //Queen already knows where she is. Hopefully.
@@ -8,4 +8,4 @@
return
/mob/living/carbon/alien/update_body_parts()//we don't use the bodyparts layer for aliens.
return
return
@@ -77,4 +77,4 @@
/mob/living/carbon/monkey/update_hud_back(obj/item/I)
if(client && hud_used && hud_used.hud_shown)
I.screen_loc = ui_monkey_back
client.screen += I
client.screen += I
+1 -1
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@@ -17,4 +17,4 @@
if(T)
return T.could_speak_language(language)
else
return initial(language.flags) & TONGUELESS_SPEECH
return initial(language.flags) & TONGUELESS_SPEECH
+1 -1
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@@ -2,4 +2,4 @@
update_z(null)
..()
if(!key && mind) //key and mind have become separated.
mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body.
mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body.
@@ -19,4 +19,4 @@
. += "[src]Core.exe has stopped responding! NTOS is searching for a solution to the problem..."
. += "*---------*</span>"
. += ..()
. += ..()
@@ -48,4 +48,4 @@
eye.dm = Everything about the AI and the AIEye.
updating.dm = Everything about triggers that will update chunks.
*/
*/
@@ -1606,4 +1606,4 @@ GLOBAL_LIST_INIT(vox_sounds_male, list("," = 'sound/vox/_comma.ogg',
"zero" = 'sound/vox/zero.ogg',
"zone" = 'sound/vox/zone.ogg',
"zulu" = 'sound/vox/zulu.ogg',))
#endif
#endif
+1 -1
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@@ -10,4 +10,4 @@
diag_hud_set_status()
diag_hud_set_health()
update_health_hud()
. = ..()
. = ..()
+1 -1
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@@ -3,4 +3,4 @@
if(laws && isobserver(user))
. += "<b>[src] has the following laws:</b>"
for(var/law in laws.get_law_list(include_zeroth = TRUE))
. += law
. += law
@@ -122,4 +122,4 @@
var/laser
var/sleeper_g
var/sleeper_r
var/sleeper_nv
var/sleeper_nv
@@ -70,4 +70,4 @@
/mob/living/simple_animal/hostile/guardian/gravitokinetic/proc/__distance_check(atom/movable/AM, OldLoc, Dir, Forced)
if(get_dist(src, AM) > gravity_power_range)
remove_gravity(AM)
remove_gravity(AM)
@@ -130,4 +130,4 @@
/mob/living/simple_animal/hostile/guardian/ranged/Recall(forced)
// To stop scout mode from moving when recalled
incorporeal_move = FALSE
. = ..()
. = ..()
@@ -292,4 +292,4 @@
if(mecha)
walk_to(mecha, target, minimum_distance, mecha.step_in)
else
..()
..()
@@ -190,4 +190,4 @@
/obj/item/clothing/accessory/pandora_hope/on_uniform_dropped(obj/item/clothing/under/U, user)
var/mob/living/L = user
if(L && L.mind)
SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "hope_lavaland")
SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "hope_lavaland")
@@ -57,4 +57,4 @@
casingtype = /obj/item/ammo_casing/c46x30mm
projectilesound = 'sound/weapons/gunshot_smg.ogg'
loot = list(/obj/item/gun/ballistic/automatic/wt550,
/obj/effect/mob_spawn/human/corpse/nanotrasensoldier)
/obj/effect/mob_spawn/human/corpse/nanotrasensoldier)
@@ -81,4 +81,4 @@
casingtype = /obj/item/ammo_casing/c46x30mm
projectilesound = 'sound/weapons/gunshot_smg.ogg'
loot = list(/obj/item/gun/ballistic/automatic/wt550,
/obj/effect/mob_spawn/human/corpse/nanotrasensoldier)
/obj/effect/mob_spawn/human/corpse/nanotrasensoldier)
@@ -53,4 +53,4 @@
/datum/emote/slime/mood/angry
key = "moodangry"
mood = "angry"
mood = "angry"
@@ -76,4 +76,4 @@
slime_mutation[2] = colour
slime_mutation[3] = colour
slime_mutation[4] = colour
return(slime_mutation)
return(slime_mutation)
+1 -1
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@@ -177,4 +177,4 @@ If radio_freq is not null, the code will rely on the fact that the speaker is vi
This is fairly hacky, but it means that I can advoid using istypes. It's mainly relevant for AI tracking and AI job display.
That's all, folks!*/
That's all, folks!*/
+1 -1
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@@ -68,4 +68,4 @@
return
/mob/proc/update_inv_ears()
return
return