From 9d40ab978ab73108b35def7ba8fbea5f024e1f92 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Fri, 29 Sep 2017 23:38:41 -0500 Subject: [PATCH] Update names.dm --- code/__HELPERS/names.dm | 249 ---------------------------------------- 1 file changed, 249 deletions(-) diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm index f2c24dd557..bfcfd23f50 100644 --- a/code/__HELPERS/names.dm +++ b/code/__HELPERS/names.dm @@ -1,251 +1,3 @@ -<<<<<<< HEAD -#define ION_FILE "ion_laws.json" - -/proc/lizard_name(gender) - if(gender == MALE) - return "[pick(GLOB.lizard_names_male)]-[pick(GLOB.lizard_names_male)]" - else - return "[pick(GLOB.lizard_names_female)]-[pick(GLOB.lizard_names_female)]" - -/proc/plasmaman_name() - return "[pick(GLOB.plasmaman_names)] \Roman[rand(1,99)]" - -/proc/church_name() - var/static/church_name - if (church_name) - return church_name - - var/name = "" - - name += pick("Holy", "United", "First", "Second", "Last") - - if (prob(20)) - name += " Space" - - name += " " + pick("Church", "Cathedral", "Body", "Worshippers", "Movement", "Witnesses") - name += " of [religion_name()]" - - return name - -GLOBAL_VAR(command_name) -/proc/command_name() - if (GLOB.command_name) - return GLOB.command_name - - var/name = "Central Command" - - GLOB.command_name = name - return name - -/proc/change_command_name(name) - - GLOB.command_name = name - - return name - -/proc/religion_name() - var/static/religion_name - if (religion_name) - return religion_name - - var/name = "" - - name += pick("bee", "science", "edu", "captain", "assistant", "monkey", "alien", "space", "unit", "sprocket", "gadget", "bomb", "revolution", "beyond", "station", "goon", "robot", "ivor", "hobnob") - name += pick("ism", "ia", "ology", "istism", "ites", "ick", "ian", "ity") - - return capitalize(name) - -/proc/station_name() - if(!GLOB.station_name) - var/newname - if(config && config.station_name) - newname = config.station_name - else - newname = new_station_name() - - set_station_name(newname) - - return GLOB.station_name - -/proc/set_station_name(newname) - GLOB.station_name = newname - - if(config && config.server_name) - world.name = "[config.server_name][config.server_name==GLOB.station_name ? "" : ": [GLOB.station_name]"]" - else - world.name = GLOB.station_name - - -/proc/new_station_name() - var/random = rand(1,5) - var/name = "" - var/new_station_name = "" - - //Rare: Pre-Prefix - if (prob(10)) - name = pick(GLOB.station_prefixes) - new_station_name = name + " " - name = "" - - // Prefix - for(var/holiday_name in SSevents.holidays) - if(holiday_name == "Friday the 13th") - random = 13 - var/datum/holiday/holiday = SSevents.holidays[holiday_name] - name = holiday.getStationPrefix() - //get normal name - if(!name) - name = pick(GLOB.station_names) - if(name) - new_station_name += name + " " - - // Suffix - name = pick(GLOB.station_suffixes) - new_station_name += name + " " - - // ID Number - switch(random) - if(1) - new_station_name += "[rand(1, 99)]" - if(2) - new_station_name += pick(GLOB.greek_letters) - if(3) - new_station_name += "\Roman[rand(1,99)]" - if(4) - new_station_name += pick(GLOB.phonetic_alphabet) - if(5) - new_station_name += pick(GLOB.numbers_as_words) - if(13) - new_station_name += pick("13","XIII","Thirteen") - return new_station_name - -/proc/syndicate_name() - var/static/syndicate_name - if (syndicate_name) - return syndicate_name - - var/name = "" - - // Prefix - name += pick("Clandestine", "Prima", "Blue", "Zero-G", "Max", "Blasto", "Waffle", "North", "Omni", "Newton", "Cyber", "Bonk", "Gene", "Gib") - - // Suffix - if (prob(80)) - name += " " - - // Full - if (prob(60)) - name += pick("Syndicate", "Consortium", "Collective", "Corporation", "Group", "Holdings", "Biotech", "Industries", "Systems", "Products", "Chemicals", "Enterprises", "Family", "Creations", "International", "Intergalactic", "Interplanetary", "Foundation", "Positronics", "Hive") - // Broken - else - name += pick("Syndi", "Corp", "Bio", "System", "Prod", "Chem", "Inter", "Hive") - name += pick("", "-") - name += pick("Tech", "Sun", "Co", "Tek", "X", "Inc", "Code") - // Small - else - name += pick("-", "*", "") - name += pick("Tech", "Sun", "Co", "Tek", "X", "Inc", "Gen", "Star", "Dyne", "Code", "Hive") - - syndicate_name = name - return name - - -//Traitors and traitor silicons will get these. Revs will not. -GLOBAL_VAR(syndicate_code_phrase) //Code phrase for traitors. -GLOBAL_VAR(syndicate_code_response) //Code response for traitors. - - /* - Should be expanded. - How this works: - Instead of "I'm looking for James Smith," the traitor would say "James Smith" as part of a conversation. - Another traitor may then respond with: "They enjoy running through the void-filled vacuum of the derelict." - The phrase should then have the words: James Smith. - The response should then have the words: run, void, and derelict. - This way assures that the code is suited to the conversation and is unpredicatable. - Obviously, some people will be better at this than others but in theory, everyone should be able to do it and it only enhances roleplay. - Can probably be done through "{ }" but I don't really see the practical benefit. - One example of an earlier system is commented below. - /N - */ - -/proc/generate_code_phrase(return_list=FALSE)//Proc is used for phrase and response in master_controller.dm - - if(!return_list) - . = "" - else - . = list() - - var/words = pick(//How many words there will be. Minimum of two. 2, 4 and 5 have a lesser chance of being selected. 3 is the most likely. - 50; 2, - 200; 3, - 50; 4, - 25; 5 - ) - - var/list/safety = list(1,2,3)//Tells the proc which options to remove later on. - var/nouns = strings(ION_FILE, "ionabstract") - var/objects = strings(ION_FILE, "ionobjects") - var/adjectives = strings(ION_FILE, "ionadjectives") - var/threats = strings(ION_FILE, "ionthreats") - var/foods = strings(ION_FILE, "ionfood") - var/drinks = strings(ION_FILE, "iondrinks") - var/list/locations = GLOB.teleportlocs.len ? GLOB.teleportlocs : drinks //if null, defaults to drinks instead. - - var/list/names = list() - for(var/datum/data/record/t in GLOB.data_core.general)//Picks from crew manifest. - names += t.fields["name"] - - var/maxwords = words//Extra var to check for duplicates. - - for(words,words>0,words--)//Randomly picks from one of the choices below. - - if(words==1&&(1 in safety)&&(2 in safety))//If there is only one word remaining and choice 1 or 2 have not been selected. - safety = list(pick(1,2))//Select choice 1 or 2. - else if(words==1&&maxwords==2)//Else if there is only one word remaining (and there were two originally), and 1 or 2 were chosen, - safety = list(3)//Default to list 3 - - switch(pick(safety))//Chance based on the safety list. - if(1)//1 and 2 can only be selected once each to prevent more than two specific names/places/etc. - switch(rand(1,2))//Mainly to add more options later. - if(1) - if(names.len&&prob(70)) - . += pick(names) - else - if(prob(10)) - . += pick(lizard_name(MALE),lizard_name(FEMALE)) - else - var/new_name = pick(pick(GLOB.first_names_male,GLOB.first_names_female)) - new_name += " " - new_name += pick(GLOB.last_names) - . += new_name - if(2) - . += pick(get_all_jobs())//Returns a job. - safety -= 1 - if(2) - switch(rand(1,3))//Food, drinks, or things. Only selectable once. - if(1) - . += lowertext(pick(drinks)) - if(2) - . += lowertext(pick(foods)) - if(3) - . += lowertext(pick(locations)) - safety -= 2 - if(3) - switch(rand(1,4))//Abstract nouns, objects, adjectives, threats. Can be selected more than once. - if(1) - . += lowertext(pick(nouns)) - if(2) - . += lowertext(pick(objects)) - if(3) - . += lowertext(pick(adjectives)) - if(4) - . += lowertext(pick(threats)) - if(!return_list) - if(words==1) - . += "." - else - . += ", " -======= #define ION_FILE "ion_laws.json" /proc/lizard_name(gender) @@ -494,4 +246,3 @@ GLOBAL_VAR(syndicate_code_response) //Code response for traitors. . += "." else . += ", " ->>>>>>> 4178c20... Configuration datum refactor (#30763)