use_power var now uses a define to reflect it not being a bool (#1842)

This commit is contained in:
CitadelStationBot
2017-06-30 20:41:59 -07:00
committed by kevinz000
parent c32da6e2cb
commit 9d5e51777b
103 changed files with 155 additions and 149 deletions
@@ -50,7 +50,7 @@
icon = 'icons/obj/monitors.dmi'
icon_state = "alarm0"
anchored = 1
use_power = 1
use_power = IDLE_POWER_USE
idle_power_usage = 4
active_power_usage = 8
power_channel = ENVIRON
@@ -2,7 +2,7 @@
icon = 'icons/obj/atmospherics/components/binary_devices.dmi'
dir = SOUTH
initialize_directions = SOUTH|NORTH
use_power = 1
use_power = IDLE_POWER_USE
device_type = BINARY
layer = GAS_PUMP_LAYER
@@ -2,7 +2,7 @@
icon = 'icons/obj/atmospherics/components/trinary_devices.dmi'
dir = SOUTH
initialize_directions = SOUTH|NORTH|WEST
use_power = 1
use_power = IDLE_POWER_USE
device_type = TRINARY
layer = GAS_FILTER_LAYER
@@ -2,7 +2,7 @@
name = "air injector"
desc = "Has a valve and pump attached to it"
icon_state = "inje_map"
use_power = 1
use_power = IDLE_POWER_USE
can_unwrench = TRUE
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF //really helpful in building gas chambers for xenomorphs
@@ -5,7 +5,7 @@
icon_state = "connector_map" //Only for mapping purposes, so mappers can see direction
can_unwrench = 1
var/obj/machinery/portable_atmospherics/connected_device
use_power = 0
use_power = NO_POWER_USE
level = 0
layer = GAS_FILTER_LAYER
@@ -175,7 +175,7 @@
switch(action)
if("power")
on = !on
use_power = 1 + on
use_power = on ? ACTIVE_POWER_USE : IDLE_POWER_USE
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", INVESTIGATE_ATMOS)
. = TRUE
if("target")
@@ -9,7 +9,7 @@
name = "air vent"
desc = "Has a valve and pump attached to it."
icon_state = "vent_map"
use_power = 1
use_power = IDLE_POWER_USE
can_unwrench = 1
welded = 0
level = 1
@@ -5,7 +5,7 @@
name = "air scrubber"
desc = "Has a valve and pump attached to it."
icon_state = "scrub_map"
use_power = 1
use_power = IDLE_POWER_USE
idle_power_usage = 10
active_power_usage = 60
can_unwrench = 1
@@ -8,7 +8,7 @@
power_channel = ENVIRON
var/frequency = 0
var/id_tag
use_power = 1
use_power = IDLE_POWER_USE
idle_power_usage = 2
active_power_usage = 4
obj_integrity = 150
@@ -4,7 +4,7 @@
level = 1
use_power = 0
use_power = NO_POWER_USE
can_unwrench = 1
var/datum/pipeline/parent = null
@@ -1,7 +1,7 @@
/obj/machinery/portable_atmospherics
name = "portable_atmospherics"
icon = 'icons/obj/atmos.dmi'
use_power = 0
use_power = NO_POWER_USE
obj_integrity = 250
max_integrity = 250
armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 60, acid = 30)
@@ -117,7 +117,7 @@
if((!anchored && !movable) || !is_operational())
on = FALSE
update_icon()
use_power = 1 + on
use_power = on ? ACTIVE_POWER_USE : IDLE_POWER_USE
if(!on)
return