Merge branch 'master' into gatofication2
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
name = "Abductors"
|
||||
typepath = /datum/round_event/ghost_role/abductor
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||||
weight = 10
|
||||
max_occurrences = 1
|
||||
max_occurrences = 0 //GS13 - no antags, thanks
|
||||
min_players = 30
|
||||
dynamic_should_hijack = TRUE
|
||||
category = EVENT_CATEGORY_INVASION
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
typepath = /datum/round_event/ghost_role/alien_infestation
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||||
weight = 5
|
||||
min_players = 25
|
||||
max_occurrences = 1
|
||||
max_occurrences = 0 //GS13 - no antags, thanks
|
||||
dynamic_should_hijack = TRUE
|
||||
category = EVENT_CATEGORY_ENTITIES
|
||||
description = "A xenomorph larva spawns on a random vent."
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/round_event_control/anomaly/anomaly_bluespace
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name = "Anomaly: Bluespace"
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||||
typepath = /datum/round_event/anomaly/anomaly_bluespace
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||||
|
||||
min_players = 12 //GS13 - higher pop = more likely to be solved instead of wrecking a whole dep
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||||
max_occurrences = 1
|
||||
weight = 5
|
||||
description = "This anomaly randomly teleports all items and mobs in a large area."
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
name = "Anomaly: Pyroclastic"
|
||||
typepath = /datum/round_event/anomaly/anomaly_pyro
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||||
|
||||
min_players = 10 //GS13 tweak
|
||||
max_occurrences = 0
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||||
min_players = 10 //GS13 Edit: tweak
|
||||
max_occurrences = 0 //GS13 Edit: Disabling this for now.
|
||||
weight = 20
|
||||
description = "This anomaly sets things on fire, and creates a pyroclastic slime."
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/round_event_control/aurora_caelus
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||||
name = "Aurora Caelus"
|
||||
typepath = /datum/round_event/aurora_caelus
|
||||
max_occurrences = 2
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||||
max_occurrences = 4 //GS13 - pretty lights, why not
|
||||
weight = 4
|
||||
earliest_start = 20 MINUTES
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||||
category = EVENT_CATEGORY_FRIENDLY
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
name = "Spontaneous Brain Trauma"
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typepath = /datum/round_event/brain_trauma
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||||
weight = 25
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||||
min_players = 20 //GS13 - somewhat harmless ig
|
||||
max_occurrences = 0
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||||
min_players = 20 //GS13 Edit: 8 to 20. You cant really fix this on your own if you arnt medical.
|
||||
max_occurrences = 0 //GS13 Edit: Disabling this.
|
||||
category = EVENT_CATEGORY_HEALTH
|
||||
description = "A crewmember gains a random trauma."
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
weight = 5
|
||||
|
||||
min_players = 15
|
||||
max_occurrences = 0
|
||||
max_occurrences = 0 //GS13 Edit: Disabling this for now.
|
||||
category = EVENT_CATEGORY_AI
|
||||
description = "Vending machines will attack people until the Patient Zero is disabled."
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/round_event_control/disease_outbreak
|
||||
name = "Disease Outbreak"
|
||||
typepath = /datum/round_event/disease_outbreak
|
||||
max_occurrences = 0
|
||||
max_occurrences = 0 //GS13 Edit: Disabling this for now.
|
||||
min_players = 5
|
||||
weight = 5
|
||||
category = EVENT_CATEGORY_HEALTH
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
/datum/round_event_control/electrical_storm
|
||||
name = "Electrical Storm"
|
||||
typepath = /datum/round_event/electrical_storm
|
||||
earliest_start = 30 MINUTES
|
||||
earliest_start = 30 MINUTES //GS13 Edit: Reducing pain for normal station ongoings.
|
||||
min_players = 5
|
||||
weight = 40
|
||||
max_occurrences = 2
|
||||
max_occurrences = 2 //GS13 Edit: Limiting this.
|
||||
category = EVENT_CATEGORY_ENGINEERING
|
||||
description = "Destroys all lights in a large area."
|
||||
|
||||
/datum/round_event/electrical_storm
|
||||
var/lightsoutAmount = 1
|
||||
var/lightsoutRange = 10
|
||||
var/lightsoutRange = 10 //GS13 Edit: 25 down to 10
|
||||
announce_when = 1
|
||||
|
||||
/datum/round_event/electrical_storm/announce(fake)
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/datum/round_event_control/high_priority_bounty
|
||||
name = "High Priority Bounty"
|
||||
typepath = /datum/round_event/high_priority_bounty
|
||||
max_occurrences = 5
|
||||
max_occurrences = 6 //GS13 - because why not
|
||||
weight = 20
|
||||
earliest_start = 10
|
||||
earliest_start = 10 MINUTES
|
||||
category = EVENT_CATEGORY_BUREAUCRATIC
|
||||
description = "Creates bounties that are three times original worth."
|
||||
|
||||
|
||||
@@ -10,8 +10,8 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
|
||||
/datum/round_event_control/immovable_rod
|
||||
name = "Immovable Rod"
|
||||
typepath = /datum/round_event/immovable_rod
|
||||
min_players = 20 //GS13 - tweaked min players and occurences
|
||||
max_occurrences = 2
|
||||
min_players = 25 //GS13 - tweaked min players and occurences
|
||||
max_occurrences = 1 //GS13 - one is enough as is
|
||||
var/atom/special_target
|
||||
category = EVENT_CATEGORY_SPACE
|
||||
description = "The station passes through an immovable rod."
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
name = "Ion Storm"
|
||||
typepath = /datum/round_event/ion_storm
|
||||
weight = 15
|
||||
min_players = 2
|
||||
min_players = 5 //GS13 - increasing pop so it's more likely someone has a chance to fix the laws
|
||||
category = EVENT_CATEGORY_AI
|
||||
description = "Gives the AI a new, randomized law."
|
||||
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
/datum/round_event_control/meteor_wave/major_dust
|
||||
name = "Major Space Dust"
|
||||
typepath = /datum/round_event/meteor_wave/major_dust
|
||||
min_players = 8 //GS13
|
||||
min_players = 10 //GS13 - do it when there's more people to fix it around
|
||||
max_occurrences = 2 //GS13 - limiting the amount of it
|
||||
weight = 8
|
||||
description = "The station is pelted by sand."
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
name = "Meteor Wave: Normal"
|
||||
typepath = /datum/round_event/meteor_wave
|
||||
weight = 4
|
||||
min_players = 16 //GS13 - tweaked all meteor waves to nerf them a bit
|
||||
min_players = 20 //GS13 - tweaked all meteor waves to nerf them a bit
|
||||
max_occurrences = 2
|
||||
earliest_start = 40 MINUTES
|
||||
category = EVENT_CATEGORY_SPACE
|
||||
@@ -87,7 +87,7 @@
|
||||
typepath = /datum/round_event/meteor_wave/threatening
|
||||
weight = 5
|
||||
min_players = 20
|
||||
max_occurrences = 1
|
||||
max_occurrences = 0 //GS13 - too chaotic
|
||||
earliest_start = 45 MINUTES
|
||||
description = "A meteor wave with higher chance of big meteors."
|
||||
|
||||
@@ -100,7 +100,7 @@
|
||||
typepath = /datum/round_event/meteor_wave/catastrophic
|
||||
weight = 7
|
||||
min_players = 25
|
||||
max_occurrences = 1
|
||||
max_occurrences = 0 //GS13 - too chaotic
|
||||
earliest_start = 55 MINUTES
|
||||
description = "A meteor wave that might summon a tunguska class meteor."
|
||||
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
description = "A horde of mice arrives, and perhaps even the Rat King themselves."
|
||||
|
||||
/datum/round_event/mice_migration
|
||||
var/minimum_mice = 3
|
||||
var/maximum_mice = 8
|
||||
var/minimum_mice = 3 //GS13 Edit: 5 to 3, mice ravage the station in lowpop
|
||||
var/maximum_mice = 8 //GS13 Edit: 15 to 8, See above.
|
||||
|
||||
/datum/round_event/mice_migration/announce(fake)
|
||||
var/cause = pick("space-winter", "budget-cuts", "Ragnarok",
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/round_event_control/nightmare
|
||||
name = "Spawn Nightmare"
|
||||
typepath = /datum/round_event/ghost_role/nightmare
|
||||
max_occurrences = 1
|
||||
max_occurrences = 0 //GS13 - no antags, thanks
|
||||
min_players = 25
|
||||
dynamic_should_hijack = TRUE
|
||||
category = EVENT_CATEGORY_ENTITIES
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "Lone Operative"
|
||||
typepath = /datum/round_event/ghost_role/operative
|
||||
weight = 0 //Admin only
|
||||
max_occurrences = 0 //GS13 tweak
|
||||
max_occurrences = 0 //GS13 - just in case
|
||||
category = EVENT_CATEGORY_INVASION
|
||||
description = "A single nuclear operative assaults the station."
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "Space Pirates"
|
||||
typepath = /datum/round_event/pirates
|
||||
weight = 8
|
||||
max_occurrences = 1
|
||||
max_occurrences = 0 //GS13 - no antags, thanks
|
||||
min_players = 20
|
||||
earliest_start = 50 MINUTES
|
||||
dynamic_should_hijack = TRUE
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
typepath = /datum/round_event/portal_storm/syndicate_shocktroop
|
||||
weight = 2
|
||||
min_players = 20
|
||||
max_occurrences = 0 //GS13 - no antags, thanks
|
||||
earliest_start = 60 MINUTES
|
||||
category = EVENT_CATEGORY_ENTITIES
|
||||
description = "Syndicate troops pour out of portals."
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
#define SNACK_ATTACK 1 //GS13
|
||||
#define HIJACK_SYNDIE 2
|
||||
#define RUSKY_PARTY 3
|
||||
#define SPIDER_GIFT 4
|
||||
#define DEPARTMENT_RESUPPLY 5
|
||||
#define ANTIDOTE_NEEDED 6
|
||||
#define PIZZA_DELIVERY 7
|
||||
#define ITS_HIP_TO 8
|
||||
#define MY_GOD_JC 9
|
||||
#define DELTA_CRATES 10
|
||||
#define HIJACK_SYNDIE 1
|
||||
#define RUSKY_PARTY 2
|
||||
#define SPIDER_GIFT 3
|
||||
#define DEPARTMENT_RESUPPLY 4
|
||||
#define ANTIDOTE_NEEDED 5
|
||||
#define PIZZA_DELIVERY 6
|
||||
#define ITS_HIP_TO 7
|
||||
#define MY_GOD_JC 8
|
||||
#define DELTA_CRATES 9
|
||||
#define SNACK_ATTACK 10 //GS13 Add: Snack attack
|
||||
|
||||
/datum/round_event_control/shuttle_loan
|
||||
name = "Shuttle Loan"
|
||||
typepath = /datum/round_event/shuttle_loan
|
||||
max_occurrences = 3
|
||||
max_occurrences = 20 //GS13 Edit: increasing this because they're a fun event
|
||||
earliest_start = 15 MINUTES
|
||||
category = EVENT_CATEGORY_BUREAUCRATIC
|
||||
description = "If cargo accepts the offer, fills the shuttle with loot and/or enemies."
|
||||
@@ -26,16 +26,13 @@
|
||||
var/thanks_msg = "The cargo shuttle should return in five minutes. Have some supply points for your trouble."
|
||||
|
||||
/datum/round_event/shuttle_loan/setup()
|
||||
dispatch_type = pick(HIJACK_SYNDIE, RUSKY_PARTY, SPIDER_GIFT, DEPARTMENT_RESUPPLY, ANTIDOTE_NEEDED, PIZZA_DELIVERY, ITS_HIP_TO, MY_GOD_JC)
|
||||
dispatch_type = pick(HIJACK_SYNDIE, RUSKY_PARTY, SPIDER_GIFT, DEPARTMENT_RESUPPLY, ANTIDOTE_NEEDED, PIZZA_DELIVERY, ITS_HIP_TO, MY_GOD_JC, SNACK_ATTACK) //GS13 Edit: Snack Attack shuttle
|
||||
|
||||
/datum/round_event/shuttle_loan/announce(fake)
|
||||
SSshuttle.shuttle_loan = src
|
||||
var/message = "Cargo: I just wanna tell you techs good luck, we are all counting on you."
|
||||
var/title = "CentCom Free Real Estate"
|
||||
switch(dispatch_type)
|
||||
if(SNACK_ATTACK) //GS13
|
||||
message = "Cargo: Our science division took couple too many samples from one the local candy biohabitats. Would you care to dispose of the unneeded specimen?"
|
||||
title = "CentCom Science Division"
|
||||
if(HIJACK_SYNDIE)
|
||||
message = "Cargo: The syndicate are trying to infiltrate your station. If you let them hijack your cargo shuttle, you'll save us a headache."
|
||||
title = "CentCom Counter Intelligence"
|
||||
@@ -66,6 +63,11 @@
|
||||
message = "Cargo: We have discovered a warehouse of DELTA locked crates. We can't store any more of them at CC, can you take them for us?"
|
||||
title = "CentCom Security Division"
|
||||
bonus_points = 25000 //If you mess up, people die and the shuttle gets turned into swiss cheese
|
||||
//GS13 Start: Snack Attack shuttle
|
||||
if(SNACK_ATTACK)
|
||||
message = "Cargo: Our science division took couple too many samples from one the local candy biohabitats. Would you care to dispose of the unneeded specimen?"
|
||||
title = "CentCom Science Division"
|
||||
//GS13 End
|
||||
if(prob(50))
|
||||
priority_announce(message, title)
|
||||
else
|
||||
@@ -85,8 +87,6 @@
|
||||
SSshuttle.supply.setTimer(3000)
|
||||
|
||||
switch(dispatch_type)
|
||||
if(SNACK_ATTACK) //GS13
|
||||
SSshuttle.centcom_message += "Snack attack en route."
|
||||
if(HIJACK_SYNDIE)
|
||||
SSshuttle.centcom_message += "Syndicate hijack team incoming."
|
||||
if(RUSKY_PARTY)
|
||||
@@ -105,6 +105,10 @@
|
||||
SSshuttle.centcom_message += "Live explosive ordnance incoming. Exercise extreme caution."
|
||||
if(DELTA_CRATES)
|
||||
SSshuttle.centcom_message += "DELTA Locked crates incoming. Exercise extreme caution."
|
||||
//GS13 Start: Snack attack shuttle
|
||||
if(SNACK_ATTACK)
|
||||
SSshuttle.centcom_message += "Snack attack en route."
|
||||
//GS13 End
|
||||
|
||||
/datum/round_event/shuttle_loan/tick()
|
||||
if(dispatched)
|
||||
@@ -131,19 +135,6 @@
|
||||
|
||||
var/list/shuttle_spawns = list()
|
||||
switch(dispatch_type)
|
||||
if(SNACK_ATTACK) //GS13
|
||||
shuttle_spawns.Add(/mob/living/simple_animal/hostile/feed/chocolate_slime)
|
||||
shuttle_spawns.Add(/mob/living/simple_animal/hostile/feed/chocolate_slime)
|
||||
shuttle_spawns.Add(/mob/living/simple_animal/hostile/feed/chocolate_slime/creambeast)
|
||||
if(prob(50))
|
||||
shuttle_spawns.Add(/mob/living/simple_animal/hostile/feed/chocolate_slime/creambeast)
|
||||
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/donut/choco)
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/donut/choco)
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/donut/choco)
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/chocoorange)
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/chocoorange)
|
||||
shuttle_spawns.Add(/obj/item/paper/fluff/chocoslime_research)
|
||||
if(HIJACK_SYNDIE)
|
||||
var/datum/supply_pack/pack = SSshuttle.supply_packs[/datum/supply_pack/emergency/specialops]
|
||||
pack.generate(pick_n_take(empty_shuttle_turfs))
|
||||
@@ -270,6 +261,21 @@
|
||||
var/turf/T = pick_n_take(empty_shuttle_turfs)
|
||||
new /obj/structure/spider/stickyweb(T)
|
||||
new /obj/effect/decal/cleanable/ash(T)
|
||||
//GS13 Start: Snack Attack Shuttle
|
||||
if(SNACK_ATTACK) //GS13
|
||||
shuttle_spawns.Add(/mob/living/simple_animal/hostile/feed/chocolate_slime)
|
||||
shuttle_spawns.Add(/mob/living/simple_animal/hostile/feed/chocolate_slime)
|
||||
shuttle_spawns.Add(/mob/living/simple_animal/hostile/feed/chocolate_slime/creambeast)
|
||||
if(prob(50))
|
||||
shuttle_spawns.Add(/mob/living/simple_animal/hostile/feed/chocolate_slime/creambeast)
|
||||
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/donut/choco)
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/donut/choco)
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/donut/choco)
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/chocoorange)
|
||||
shuttle_spawns.Add(/obj/item/reagent_containers/food/snacks/chocoorange)
|
||||
shuttle_spawns.Add(/obj/item/paper/fluff/chocoslime_research)
|
||||
//GS13 End
|
||||
|
||||
var/false_positive = 0
|
||||
while(shuttle_spawns.len && empty_shuttle_turfs.len)
|
||||
@@ -315,3 +321,4 @@
|
||||
#undef ITS_HIP_TO
|
||||
#undef MY_GOD_JC
|
||||
#undef DELTA_CRATES
|
||||
#undef SNACK_ATTACK //GS13 Add: Snack attack
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "Spawn Space Dragon"
|
||||
typepath = /datum/round_event/ghost_role/space_dragon
|
||||
weight = 8
|
||||
max_occurrences = 1
|
||||
max_occurrences = 0 //GS13 - no antags, thanks
|
||||
min_players = 25
|
||||
dynamic_should_hijack = TRUE
|
||||
category = EVENT_CATEGORY_ENTITIES
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/round_event_control/space_ninja
|
||||
name = "Spawn Space Ninja"
|
||||
typepath = /datum/round_event/ghost_role/space_ninja
|
||||
max_occurrences = 1
|
||||
max_occurrences = 0 //GS13 - no antags, thanks
|
||||
weight = 10
|
||||
earliest_start = 20 MINUTES
|
||||
min_players = 25
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
typepath = /datum/round_event/spacevine
|
||||
weight = 15
|
||||
max_occurrences = 3
|
||||
min_players = 18
|
||||
min_players = 15 //GS13 - should be enough players
|
||||
category = EVENT_CATEGORY_ENTITIES
|
||||
description = "Kudzu begins to overtake the station. Might spawn man-traps."
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "Stray Cargo Pod"
|
||||
typepath = /datum/round_event/stray_cargo
|
||||
weight = 5
|
||||
max_occurrences = 6
|
||||
max_occurrences = 6 //GS13 - increase the amount of possible strays
|
||||
earliest_start = 10 MINUTES
|
||||
category = EVENT_CATEGORY_BUREAUCRATIC
|
||||
description = "A pod containing a random supply crate lands on the station."
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "Supernova"
|
||||
typepath = /datum/round_event/supernova
|
||||
weight = 5
|
||||
max_occurrences = 0
|
||||
max_occurrences = 0 //GS13 - fuck no (this is just more intense radstorm)
|
||||
min_players = 2
|
||||
category = EVENT_CATEGORY_SPACE
|
||||
description = "Several modified radstorms hit the station."
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "Travelling Trader"
|
||||
typepath = /datum/round_event/travelling_trader
|
||||
weight = 8
|
||||
max_occurrences = 6 //GS13 because why not
|
||||
max_occurrences = 6 //GS13 - more occurences, because why not
|
||||
earliest_start = 10 MINUTES
|
||||
category = EVENT_CATEGORY_FRIENDLY
|
||||
description = "A mysterious figure requests something to the crew and rewards them with something for getting it done."
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "Untied Shoes"
|
||||
typepath = /datum/round_event/untied_shoes
|
||||
weight = 50
|
||||
max_occurrences = 10
|
||||
max_occurrences = 0 //GS13 - tedious, doesn't always make sense
|
||||
alert_observers = FALSE
|
||||
category = EVENT_CATEGORY_HEALTH
|
||||
description = "Unties people's shoes, with a chance to knot them as well."
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
name = "Clogged Vents: Normal"
|
||||
typepath = /datum/round_event/vent_clog
|
||||
weight = 10
|
||||
max_occurrences = 3
|
||||
min_players = 10
|
||||
max_occurrences = 2 //GS13 - pain in the ass, occurences nerfed until a less disruptive variant is made
|
||||
min_players = 16 //GS13 - pain in the ass, occurences nerfed until a less disruptive variant is made
|
||||
category = EVENT_CATEGORY_HEALTH
|
||||
description = "All the scrubbers onstation spit random chemicals in smoke form."
|
||||
|
||||
@@ -15,19 +15,23 @@
|
||||
var/list/vents = list()
|
||||
var/randomProbability = 0
|
||||
var/reagentsAmount = 100
|
||||
var/list/saferChems = list( //GS13 - removed some of those chems, just a couple particularly annoying ones
|
||||
var/list/saferChems = list(
|
||||
/datum/reagent/water,
|
||||
/datum/reagent/carbon,
|
||||
/datum/reagent/consumable/flour,
|
||||
/datum/reagent/space_cleaner,
|
||||
/datum/reagent/consumable/nutriment,
|
||||
/datum/reagent/consumable/condensedcapsaicin,
|
||||
/datum/reagent/drug/mushroomhallucinogen,
|
||||
/datum/reagent/lube,
|
||||
/datum/reagent/glitter/pink,
|
||||
/datum/reagent/glitter/pink_subtle, //GS13 Add: Add our subtle variants of glitter.
|
||||
/datum/reagent/cryptobiolin,
|
||||
//datum/reagent/toxin/plantbgone, //GS13 Remove: Annoying Reagent
|
||||
/datum/reagent/blood,
|
||||
/datum/reagent/medicine/charcoal,
|
||||
/datum/reagent/drug/space_drugs,
|
||||
/datum/reagent/medicine/morphine,
|
||||
/datum/reagent/water/holywater,
|
||||
/datum/reagent/consumable/ethanol,
|
||||
/datum/reagent/consumable/hot_coco,
|
||||
@@ -47,6 +51,7 @@
|
||||
/datum/reagent/hair_dye,
|
||||
/datum/reagent/consumable/sugar,
|
||||
/datum/reagent/glitter/white,
|
||||
/datum/reagent/glitter/white_subtle, //GS13 ADD: Add our subtle variants of glitter. ...Why is this separate from the other glitter, anyhow? Blue glitter's also missing, so I wont add it.
|
||||
/datum/reagent/growthserum,
|
||||
/datum/reagent/consumable/cornoil,
|
||||
/datum/reagent/uranium,
|
||||
@@ -112,7 +117,7 @@
|
||||
|
||||
/datum/round_event/vent_clog/threatening
|
||||
randomProbability = 10
|
||||
reagentsAmount = 100
|
||||
reagentsAmount = 200
|
||||
|
||||
/datum/round_event_control/vent_clog/catastrophic
|
||||
name = "Clogged Vents: Catastrophic"
|
||||
|
||||
Reference in New Issue
Block a user