Merge branch 'master' into gatofication2
This commit is contained in:
@@ -14,7 +14,7 @@
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/obj/item/wallframe/light_fixture
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name = "light fixture frame"
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desc = "Used for building lights."
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icon = 'icons/obj/lighting.dmi'
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icon = 'GainStation13/icons/obj/lighting.dmi' //GS13 - sprite change
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icon_state = "tube-construct-item"
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result_path = /obj/structure/light_construct
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inverse = TRUE
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@@ -38,7 +38,7 @@
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/obj/structure/light_construct
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name = "light fixture frame"
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desc = "A light fixture under construction."
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icon = 'icons/obj/lighting.dmi'
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icon = 'GainStation13/icons/obj/lighting.dmi' //GS13 - sprite change
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icon_state = "tube-construct-stage1"
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anchored = TRUE
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layer = WALL_OBJ_LAYER
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@@ -178,7 +178,7 @@
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// the standard tube light fixture
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/obj/machinery/light
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name = "light fixture"
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icon = 'icons/obj/lighting.dmi'
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icon = 'GainStation13/icons/obj/lighting.dmi' //GS13 - sprite change
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var/overlayicon = 'icons/obj/lighting_overlay.dmi'
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var/base_state = "tube" // base description and icon_state
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icon_state = "tube"
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@@ -733,7 +733,7 @@
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// will fit into empty /obj/machinery/light of the corresponding type
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/obj/item/light
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icon = 'icons/obj/lighting.dmi'
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icon = 'GainStation13/icons/obj/lighting.dmi' //GS13 - sprite change
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force = 2
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throwforce = 5
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w_class = WEIGHT_CLASS_TINY
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@@ -839,7 +839,7 @@
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/obj/machinery/light/floor
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name = "floor light"
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icon = 'icons/obj/lighting.dmi'
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icon = 'GainStation13/icons/obj/lighting.dmi' //GS13 - sprite change
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base_state = "floor" // base description and icon_state
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icon_state = "floor"
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brightness = 5
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