This commit is contained in:
Ghommie
2020-06-30 00:49:06 +02:00
303 changed files with 6981 additions and 73525 deletions
@@ -155,7 +155,7 @@
///Material chair
/obj/structure/chair/greyscale
icon_state = "chair_greyscale"
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
item_chair = /obj/item/chair/greyscale
buildstacktype = null //Custom mats handle this
@@ -384,7 +384,7 @@
/obj/item/chair/greyscale
icon_state = "chair_greyscale_toppled"
item_state = "chair_greyscale"
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
origin_type = /obj/structure/chair/greyscale
/obj/item/chair/stool
+10 -4
View File
@@ -170,7 +170,7 @@
qdel(src)
return
if(S.sheettype && S.sheettype != "runed")
if(S.sheettype != "runed")
var/M = S.sheettype
if(state == GIRDER_DISPLACED)
var/F = text2path("/obj/structure/falsewall/[M]")
@@ -188,9 +188,13 @@
transfer_fingerprints_to(FW)
qdel(src)
else
var/F = text2path("/turf/closed/wall/mineral/[M]")
var/list/material_list
var/F = S.walltype
if(!F)
return
F = /turf/closed/wall/material
if(S.material_type)
material_list = list()
material_list[SSmaterials.GetMaterialRef(S.material_type)] = MINERAL_MATERIAL_AMOUNT * 2
if(S.get_amount() < 2)
to_chat(user, "<span class='warning'>You need at least two sheets to add plating!</span>")
return
@@ -201,7 +205,9 @@
S.use(2)
to_chat(user, "<span class='notice'>You add the plating.</span>")
var/turf/T = get_turf(src)
T.PlaceOnTop(F)
var/turf/newturf = T.PlaceOnTop(F)
if(material_list)
newturf.set_custom_materials(material_list)
transfer_fingerprints_to(T)
qdel(src)
return
+3 -1
View File
@@ -134,6 +134,8 @@
if(!ishuman(pushed_mob))
return
var/mob/living/carbon/human/H = pushed_mob
if(iscatperson(H))
H.emote("nya")
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "table", /datum/mood_event/table)
/obj/structure/table/shove_act(mob/living/target, mob/living/user)
@@ -218,7 +220,7 @@
/obj/structure/table/greyscale
icon = 'icons/obj/smooth_structures/table_greyscale.dmi'
icon_state = "table"
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
buildstack = null //No buildstack, so generate from mat datums
///Table on wheels
+8 -7
View File
@@ -157,7 +157,6 @@
secret_type = /obj/effect/spawner/lootdrop/prison_loot_toilet
/obj/structure/toilet/greyscale
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR
buildstacktype = null
@@ -582,6 +581,12 @@
G.use(1)
return
if(istype(O, /obj/item/stack/ore/glass))
new /obj/item/stack/sheet/sandblock(loc)
to_chat(user, "<span class='notice'>You wet the sand in the sink and form it into a block.</span>")
O.use(1)
return
if(!istype(O))
return
if(O.item_flags & ABSTRACT) //Abstract items like grabs won't wash. No-drop items will though because it's still technically an item in your hand.
@@ -673,7 +678,7 @@
if(steps == 4 && istype(S, /obj/item/stack/sheet/mineral/wood))
if(S.use(3))
steps = 5
desc = "A dug out well, A dug out well with out rope. Just add some cloth!"
desc = "A dug out well, A dug out well without rope. Just add some cloth!"
icon_state = "well_4"
return TRUE
else
@@ -702,11 +707,6 @@
icon_state = "puddle"
resistance_flags = UNACIDABLE
/obj/structure/sink/greyscale
icon_state = "sink_greyscale"
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR
buildstacktype = null
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/structure/sink/puddle/attack_hand(mob/M)
icon_state = "puddle-splash"
@@ -722,6 +722,7 @@
qdel(src)
/obj/structure/sink/greyscale
icon_state = "sink_greyscale"
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR
buildstacktype = null
+12 -16
View File
@@ -271,29 +271,27 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
air_update_turf(TRUE)
update_nearby_icons()
/obj/structure/window/proc/spraycan_paint(paint_color)
if(color_hex2num(paint_color) < 255)
set_opacity(255)
else
set_opacity(initial(opacity))
add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
/obj/structure/window/proc/electrochromatic_dim()
if(electrochromatic_status == ELECTROCHROMATIC_DIMMED)
return
electrochromatic_status = ELECTROCHROMATIC_DIMMED
animate(src, color = "#222222", time = 2)
set_opacity(TRUE)
var/current = color
add_atom_colour("#222222", FIXED_COLOUR_PRIORITY)
var/newcolor = color
if(color != current)
color = current
animate(src, color = newcolor, time = 2)
/obj/structure/window/proc/electrochromatic_off()
if(electrochromatic_status == ELECTROCHROMATIC_OFF)
return
electrochromatic_status = ELECTROCHROMATIC_OFF
var/current = color
update_atom_colour()
remove_atom_colour(FIXED_COLOUR_PRIORITY, "#222222")
var/newcolor = color
color = current
animate(src, color = newcolor, time = 2)
if(color != current)
color = current
animate(src, color = newcolor, time = 2)
/obj/structure/window/proc/remove_electrochromatic()
electrochromatic_off()
@@ -348,11 +346,9 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
GLOB.electrochromatic_window_lookup[electrochromatic_id] |= src
/obj/structure/window/update_atom_colour()
if((electrochromatic_status != ELECTROCHROMATIC_OFF) && (electrochromatic_status != ELECTROCHROMATIC_DIMMED))
return FALSE
. = ..()
if(color && (color_hex2num(color) < 255))
set_opacity(255)
if(electrochromatic_status == ELECTROCHROMATIC_DIMMED || (color && (color_hex2num(color) < 255)))
set_opacity(TRUE)
else
set_opacity(FALSE)