fixes the restoration for reals

This commit is contained in:
ancientpower
2020-02-04 16:02:15 -06:00
parent 524836c2b2
commit 9dd411f11b
3 changed files with 7 additions and 14 deletions
+4 -3
View File
@@ -107,8 +107,9 @@
var/turf/T = get_turf(src)
if(!T || target.CanPass(src, T) || !thrownby || !thrownby.actions)
return
if(find_active_innate_action(thrownby, /datum/action/innate/drink_fling))
return TRUE
for(var/datum/action/innate/drink_fling/D in thrownby.actions)
if(D.active)
return TRUE
/obj/item/reagent_containers/proc/ForceResetRotation()
transform = initial(transform)
@@ -130,7 +131,7 @@
if(thrownby)
log_combat(thrownby, M, "splashed", R)
reagents.reaction(target, TOUCH)
else if(bartender_check(target) && thrown)
visible_message("<span class='notice'>[src] lands onto the [target.name] without spilling a single drop.</span>")
transform = initial(transform)