/tg/ 4/14 (#367)
* outside code stuff * defines, helpers, etc * everything not module * modules * compiled fixes + missing sounds
This commit is contained in:
@@ -23,20 +23,6 @@ GLOBAL_VAR_INIT(tinted_weldhelh, TRUE)
|
||||
GLOBAL_VAR_INIT(Debug, FALSE) // global debug switch
|
||||
GLOBAL_VAR_INIT(Debug2, FALSE)
|
||||
|
||||
//Server API key
|
||||
GLOBAL_VAR_INIT(comms_key, "default_pwd")
|
||||
GLOBAL_PROTECT(comms_key)
|
||||
GLOBAL_VAR_INIT(comms_allowed, FALSE) //By default, the server does not allow messages to be sent to it, unless the key is strong enough (this is to prevent misconfigured servers from becoming vulnerable)
|
||||
GLOBAL_PROTECT(comms_allowed)
|
||||
|
||||
GLOBAL_VAR(medal_hub)
|
||||
GLOBAL_PROTECT(medal_hub)
|
||||
GLOBAL_VAR_INIT(medal_pass, " ")
|
||||
GLOBAL_PROTECT(medal_pass)
|
||||
GLOBAL_VAR_INIT(medals_enabled, TRUE) //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
|
||||
GLOBAL_PROTECT(medals_enabled)
|
||||
|
||||
|
||||
//This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage
|
||||
GLOBAL_VAR_INIT(MAX_EX_DEVESTATION_RANGE, 3)
|
||||
GLOBAL_VAR_INIT(MAX_EX_HEAVY_RANGE, 7)
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
// MySQL configuration
|
||||
|
||||
GLOBAL_VAR_INIT(sqladdress, "localhost")
|
||||
GLOBAL_PROTECT(sqladdress)
|
||||
GLOBAL_VAR_INIT(sqlport, "3306")
|
||||
GLOBAL_PROTECT(sqlport)
|
||||
GLOBAL_VAR_INIT(sqlfdbkdb, "test")
|
||||
GLOBAL_PROTECT(sqlfdbkdb)
|
||||
GLOBAL_VAR_INIT(sqlfdbklogin, "root")
|
||||
GLOBAL_PROTECT(sqlfdbklogin)
|
||||
GLOBAL_VAR_INIT(sqlfdbkpass, "")
|
||||
GLOBAL_PROTECT(sqlfdbkpass)
|
||||
GLOBAL_VAR_INIT(sqlfdbktableprefix, "erro_") //backwords compatibility with downstream server hosts
|
||||
GLOBAL_PROTECT(sqlfdbktableprefix)
|
||||
|
||||
//Database connections
|
||||
//A connection is established on world creation. Ideally, the connection dies when the server restarts (After feedback logging.).
|
||||
GLOBAL_DATUM_INIT(dbcon, /DBConnection, new) //Feedback database (New database)
|
||||
GLOBAL_PROTECT(dbcon)
|
||||
@@ -6,4 +6,16 @@ GLOBAL_VAR_INIT(timezoneOffset, 0) // The difference betwen midnight (of the hos
|
||||
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
|
||||
GLOBAL_VAR_INIT(fileaccess_timer, 0)
|
||||
|
||||
GLOBAL_VAR_INIT(TAB, " ")
|
||||
GLOBAL_VAR_INIT(TAB, " ")
|
||||
|
||||
GLOBAL_DATUM(data_core, /datum/datacore)
|
||||
|
||||
GLOBAL_VAR_INIT(CELLRATE, 0.002) // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
|
||||
GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
|
||||
|
||||
GLOBAL_LIST_EMPTY(powernets)
|
||||
|
||||
//Database connections
|
||||
//A connection is established on world creation. Ideally, the connection dies when the server restarts (After feedback logging.).
|
||||
GLOBAL_DATUM_INIT(dbcon, /DBConnection, new) //Feedback database (New database)
|
||||
GLOBAL_PROTECT(dbcon)
|
||||
@@ -0,0 +1,16 @@
|
||||
//Server API key
|
||||
GLOBAL_REAL_VAR(comms_key) = "default_pwd"
|
||||
GLOBAL_REAL_VAR(comms_allowed) = FALSE //By default, the server does not allow messages to be sent to it, unless the key is strong enough (this is to prevent misconfigured servers from becoming vulnerable)
|
||||
|
||||
GLOBAL_REAL_VAR(medal_hub)
|
||||
GLOBAL_REAL_VAR(medal_pass) = " "
|
||||
GLOBAL_REAL_VAR(medals_enabled) = TRUE //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
|
||||
|
||||
// MySQL configuration
|
||||
|
||||
GLOBAL_REAL_VAR(sqladdress) = "localhost"
|
||||
GLOBAL_REAL_VAR(sqlport) = "3306"
|
||||
GLOBAL_REAL_VAR(sqlfdbkdb) = "test"
|
||||
GLOBAL_REAL_VAR(sqlfdbklogin) = "root"
|
||||
GLOBAL_REAL_VAR(sqlfdbkpass) = ""
|
||||
GLOBAL_REAL_VAR(sqlfdbktableprefix) = "erro_"
|
||||
@@ -1,6 +0,0 @@
|
||||
GLOBAL_DATUM(data_core, /datum/datacore)
|
||||
|
||||
GLOBAL_VAR_INIT(CELLRATE, 0.002) // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
|
||||
GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
|
||||
|
||||
GLOBAL_LIST_EMPTY(powernets)
|
||||
Reference in New Issue
Block a user