/tg/ 4/14 (#367)
* outside code stuff * defines, helpers, etc * everything not module * modules * compiled fixes + missing sounds
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@@ -80,8 +80,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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name = "Asteroid - Artifact"
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icon_state = "cave"
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/area/asteroid/artifactroom/New()
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..()
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/area/asteroid/artifactroom/Initialize()
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. = ..()
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set_dynamic_lighting()
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/area/planet/clown
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@@ -25,7 +25,7 @@
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var/lightswitch = 1
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var/requires_power = 1
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var/always_unpowered = 0 // This gets overriden to 1 for space in area/New().
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var/always_unpowered = 0 // This gets overriden to 1 for space in area/Initialize().
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var/outdoors = 0 //For space, the asteroid, lavaland, etc. Used with blueprints to determine if we are adding a new area (vs editing a station room)
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