/tg/ 4/14 (#367)
* outside code stuff * defines, helpers, etc * everything not module * modules * compiled fixes + missing sounds
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@@ -329,7 +329,7 @@
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if("cyborg")
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for(var/X in M.bodyparts)
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var/obj/item/bodypart/affecting = X
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affecting.change_bodypart_status(BODYPART_ROBOTIC)
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affecting.change_bodypart_status(BODYPART_ROBOTIC, FALSE, TRUE)
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M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/eyepatch(M), slot_glasses)
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M.put_in_hands_or_del(sword)
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@@ -117,7 +117,7 @@
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mages_made--
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return
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else
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shuffle(candidates)
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shuffle_inplace(candidates)
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for(var/mob/i in candidates)
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if(!i || !i.client) continue //Dont bother removing them from the list since we only grab one wizard
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